Windows 11’s next major update might be a bit disappointing

Windows 11’s feature update coming later this year may not be all that extensive in terms of what it introduces to the OS, as we’ve just been told that it’ll be an enablement package.

We’ll come back to what that means in a moment, but this discovery was made in an update Microsoft issued about the Windows client roadmap (for businesses, but this still applies to 23H2 for everyone, of course – it’s the same update wherever it’s applied).

As Thurrott.com spotted, Microsoft said: “The upcoming Windows 11, version 23H2 shares the same servicing branch and code base as Windows 11, version 22H2. What does it mean for you? If you’re running Windows 11, version 22H2, it will be a simple update to version 23H2 via a small enablement package.”

To explain this more fully, Microsoft has used these enablement packages with Windows 10 for the past few feature updates. What this means is that an upgrade is preloaded to the PC before it goes live, and then when that time comes, all Windows has to do is download a small enablement package. That, as the name suggests, is effectively a switch that enables all the features which are already preloaded on the PC (making for a swift and painless installation).

So, the Windows 11 23H2 update being delivered by an enablement package means that it runs on the same code base as 22H2, as Microsoft points out in the above statement. Meaning there likely won’t be any big (fundamental) changes coming with 23H2.

That’s typically the case with these enablement packages – they are relatively minor updates, and sharing the same code base, can be preloaded in this way. This is certainly what we’ve seen with Windows 10 upgrades delivered via the enablement route.


Analysis: Copilot not cleared for take-off in 2023?

Shouldn’t we expect all that much from the next Windows 11 update, then? That’s certainly the strong hint imparted by this announcement from Microsoft (which confirms speculation previously buzzing around the rumor mill).

But, you might be thinking, isn’t there a lot of stuff coming with Windows 11 23H2? Well, maybe not so much, if this latest move is any indication. True, we are expecting a big File Explorer revamp, and there’s something else rumored in the way of a major move: the introduction of Microsoft’s Copilot AI.

This certainly makes us think that maybe Copilot won’t be turning up ready to assist you on the desktop in 23H2. The rumor mill has indicated the AI is supposedly inbound with 23H2, but we’ve always been skeptical about that. Especially looking at the early working version of Copilot currently in testing, which is very basic indeed (and hardly does anything with the Windows environment – it’s more or less just a glorified integrated Bing chatbot in a side-panel on the desktop, at this point).

This enablement news, for us, is a strong indication Copilot won’t be coming with Windows 11 23H2. And really, it makes sense for Microsoft to take more time over the AI assistant – to ensure that Copilot is done right.

After all, first impressions very much count, and if Copilot gets branded as ‘another Cortana’ (or worse yet, Clippy), getting off on the wrong foot in this way could be very difficult for Microsoft to recover from.

Really, we believe it would be foolish for Microsoft to rush out Copilot in 23H2, and indeed, it makes perfect sense to keep it as a ’game-changing’ new feature for Windows 12 (or whatever next-gen Windows ends up being called in 2024).

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Windows 11 just got a pile of nifty new features – and something you might hate

Windows 11 just got a whole bunch of new features which are now available to all-comers.

As you may, or may not, realize, the Moment 3 update turned up in the Windows-verse quite some time back, but not everyone running Windows 11 was able to install the new functionality.

When Moment 3 was first made available, it wasn’t to all PCs – just those with the ‘Get the latest updates as soon as they’re available’ option turned on. And on top of that, the update remained a staggered rollout even among those selected users, with only some folks receiving it.

Now, though, following the release of Moment 3 features in preview late last month, the full upgrade – tested and complete – is now available to anyone who wants it.

Fall into that category? Then all you have to do is head to Windows Update and check for the latest updates, and you’ll get Microsoft’s freshly released patch (KB5028185) which enables Moment 3 features.


Analysis: Some cool functionality is here – and something unwanted too

Is Moment 3 worth having? We think so, as it brings some nifty additions to the mix for Windows 11. For starters, there’s a good deal of work on the accessibility front, with the help system for Voice Access commands being revamped to give users a much better understanding of how everything works, plus there are new commands too (for selecting and editing text). On top of that, Microsoft now supports more dialects for Voice Access and more languages for live captions.

Elsewhere, some important bits of the Windows 11 interface have also been improved, such as the Settings app, Task Manager, and widget board. We discuss these changes in more depth here.

Unfortunately, there’s a sting in the tail here with what Microsoft calls the expanded rollout of “notification badging for Microsoft accounts” on the Start menu. What does that mean? More folks – but still not everyone – will be receiving nag prompts on the Start menu to sign up for a Microsoft account (or to finish configuring their account).

We’ve been voicing our opposition to this move since Microsoft kicked off this badging scheme (which would be better named badgering, as we’ve noted in the past), but it seems the software giant is determined to push ahead with it for now. These are thinly disguised adverts by any other name, even if they are designed to ‘help’ the user as Microsoft argues.

Whatever the case, the odds of seeing these badges are increasing with the delivery of Moment 3, and the update is not something you can avoid, of course. (Windows 11 Home users can only postpone a cumulative update for a short time, as they are mandatory and will be automatically installed eventually).

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Apple’s Vision Pro might be impossible to buy – and not just because of its price

We knew that getting our hands on the Apple Vision Pro would be a challenge – unless you happen to have a spare $ 3,499 (around £2,800 / AU$ 5,300) lying around that is. But even if you're able to afford the super-expensive VR headset you might still be out of luck, as new reports suggest Apple will produce limited numbers this year.

That’s according to a report from Bloomberg, which cites a paywalled Financial Times article claiming that Apple is having to rethink its sales targets for the Vision Pro, as it likely won’t be able to make as many as originally planned. 

Apple had apparently hoped to sell one million headsets in 2024, but sources from Apple and Luxshare, which is currently the sole manufacturer of the headset, say they'll struggle to produce 400,000, while suppliers of key Vision Pro components have suggested that Apple may only be able to make around 150,000 with the parts it's requested.

This follows reports earlier this year that Apple may only be able to produce 300,000 Vision Pros in its first year of sale, and that Apple itself had predicted it would only sell around 100,000 headsets. For comparison, Meta’s Quest 2 sold an estimated 8.7 million units in its first full year on sale.

It's worth nothing that these latest reports are based on uncorroborated leaks, and while Apple may be struggling to hit its targets now, that situation could change, and Apple and Luxshare might be able to speed up production. What’s more, if the Apple Vision Pro doesn't prove hugely popular with consumers, 100,000 units could be all Apple needs to meet demand; low production numbers would only become a problem if the headset sells like hotcakes.

What could be causing Apple’s production problems?

A person touching the Apple Vision Pro's digital crown with their hand

Apple’s VR headset may struggle take the VR crown from Meta (Image credit: Apple)

So how is Meta able to produce millions of VR headsets a year while Apple is reportedly struggling to make a fraction of that? We don’t know for certain, but there are a couple of possible and reported reasons for the Vision Pro’s rumored production problems.

For one, Meta has been in the VR game for a while now, and as a result it has well-established production pipelines, and it also has a better grasp of how popular its gadgets will be thanks to sales data that goes back to 2016, when the original Oculus Rift launched. Apple is flying blind to some extent – this is its first foray into XR tech (a catchall term for virtual, augmented, and mixed reality), and it doesn’t yet know how things will pan out. By limiting production there’s a much lower risk that it’ll wind up with warehouses full of a gadget no one wants to buy.

Also, Apple’s Vision Pro isn’t like other VR headsets – and this isn’t simply because of the ethereal ‘Apple difference’ that makes its tech so attractive fans. The Vision Pro has features we haven’t really seen before in VR headsets – especially not all packaged together. It has dual micro-OLED displays that boast a higher resolution than the current best VR headsets, an outer display that can show off the headset wearer’s eyes via its EyeSight tech, a 3D camera for mapping a person’s face or an object, and a bevy of other sensors to facilitate next-generation hand-tracking, to name just a few.

Cramming all this into the headset is a challenge, according to insiders familiar with the situation, causing the Vision Pro to have low production yields – read: it’s slow to produce, and a number of Apple’s headsets may have defects that mean they can’t be sold.

As we've mentioned, we won’t know how easy it will be for would-be buyers to get our hands on the Apple Vision Pro until it launches sometime in 2024. When it does go on sale, you’ll want to make sure you’ve read our Apple Vision Pro hands-on review, and checked out the competition (like the Meta Quest Pro) to know if you want one or not – as you may need to move quickly if you want to order one before stock runs out.

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Windows 11 gets Copilot AI – but Microsoft might be ruining it already

Windows 11 has witnessed the arrival of Microsoft’s Copilot in testing, representing the first taste the public is getting of the AI assistant.

Microsoft promised Copilot would be out in June when the assistant was announced in May (at Build), and true to its word, the AI is present in the freshly revealed preview build 23493 in the Dev channel.

There are catches here, though, as you might imagine. For starters, this is a ‘controlled feature rollout’ meaning that only a small subset of users will get Copilot to begin with, and Microsoft will open it up to more testers over time.

In the blog post for build 23493, Microsoft tells us: “This first preview focuses on our integrated UI experience, with additional functionality coming down the road in future previews.”

Translation? Here’s Copilot but it’s mostly about how the interface works to begin with, rather than actual features and content. Of course, there is some functionality in this “early look” (as Microsoft calls it) at the AI.

You can ask Copilot to do the standard Bing AI stuff (compose a picture, or a piece of writing), summarize a website (in Edge), and the AI has some basics for Windows 11 controls and options, too.

The examples Microsoft gives are asking to turn on Dark Mode or Do Not Disturb, and also instructing Copilot to take a screenshot.

Microsoft notes: “Windows Copilot has a basic set of Windows settings plugins but no third-party plugin support yet. Over time, features will be added as we refine the Windows Copilot experience with Windows Insiders.”

One final caveat: to use Copilot in this preview build, you’ll need to be running Microsoft Edge version 115.0.1901.150 or later.


Analysis: Copilot lands – and just in time, but with unwanted baggage

The more cynical might lean to believing that Copilot is pretty barebones because Microsoft wanted to make its promised June deadline for bringing the AI to Windows 11 – which it only just managed. Still, whatever the case, testers will doubtless be keen to get stuck into testing the AI, and seeing what it can do, with the functionality likely to be rapidly expanded.

There’s a sizeable fly in the Copilot ointment, though, and that’s the following line in the blog post: “You may see inline recommendations we think are relevant through ads in Bing.”

Does that mean ads popping up in the Copilot side panel? Seemingly yes, but the couching of the language here suggests this is something Microsoft is going to test in small doses, perhaps, and carefully watch feedback. Needless to say, it’s something we are seriously not keen on – but not a surprising direction, given Microsoft flirting more with recommendations veiled as ads in Windows 11 in recent times.

While most testers haven’t got to play with Copilot yet, those in the Dev channel who have obtained access seem quietly pleased with the AI so far. One Redditor comments: “I’ve tried the Copilot and it has a lot of potential. You will no longer need to dig through the settings page for every small change you want to make to the system. Of course, it’s very limited for now, as this is just the first phase. But I am liking it so far.”

There is some displeasure among Canary channel testers, mind you, that Dev folks are getting this and they aren’t – when Canary is the earliest testing channel for Windows 11. It sounds like Copilot will be coming to Canary before too long, though (but already some Canary denizens are saying they’re switching back to Dev).

Of course, if you haven’t got Copilot yet, and are hankering for an AI assistant in Windows 11, then maybe you might want to resurrect Clippy (ahem).

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Check your emails Oculus Quest 2 owners, Meta might be giving you a free upgrade

If you own an Oculus Quest 2 VR headset then go and check your emails, as Meta might be trying to give you a free Elite Strap accessory for it.

User u/claimingmarrow7 took to Reddit to show off an email they claim to have received from Meta. In it they’re told they’ve been sent a unique code they can redeem to be sent a Quest 2 Elite Strap with “no string attached” – all they have to do is take advantage of the promotion before it expires on August 4, 2023.

It’s not currently clear if this is an offer exclusive to select users like claimingmarrow7, or if all Quest 2 owners will be sent similar emails in the near future. We’ve reached out to Meta for clarification, but while we wait for a response we’d recommend looking in the inbox for your Quest account’s registered email (and the spam folder too) to see if you’ve also got a code for a free VR accessory.

The Meta Quest 2 headset next to a plastic Elite Strap

(Image credit: Meta)

What is the Elite Strap?

The Elite Strap is an optional Quest 2 upgrade that replaces the original elastic strap with a plastic one that tightens using a fit wheel. This mechanism gives the headset a much more secure fit on your head and is generally more comfortable than the regular strap.

It doesn’t come cheap, however, with the strap usually costing $ 59.99 / £59.99 / AU$ 89.99 – so getting one for free is a solid deal. 

Just note that this offer appears to be for the regular Elite Strap rather than the version with a battery. The upgraded (but more expensive) Elite Strap with battery model not only provides an extra hour or two of battery life – effectively doubling your Quest 2’s usage time – but further improves the Quest 2’s comfort as the battery serves a counterweight to the usually front-heavy design of the headset.

If you aren’t lucky enough to get a code for a free Elite Strap from Meta and are looking to buy your own, the Elite Strap with battery option is the one we’d recommend – it’s definitely worth the higher cost for people who use their headset a lot.

Looking for a bigger upgrade to your Quest 2? Check out our picks for the best VR headset to see what other options are out there for you to try out.

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Apple Vision Pro might be lacking some features at launch, says leak

Apple's Vision Pro headset hasn't even gone on sale yet, and it might not do for another year yet. But that was never going to stop Apple from working on what will follow it and now a recent report suggests that isn't just one, but two new headsets.

Unfortunately for Vision Pro hopefuls, that same report also suggests that Apple will hold back some visionOS features for when those successors are shared with the public – and worst of all, they're features that were originally penciled in for the Vision Pro's launch instead.

However, Apple appears to have chosen to delay those software features until the next found of hardware is ready, and that, among other things, could be enough to give potential buyers a reason to consider hanging fire – not that we imagine people are lining up to buy this insanely expensive device, even if it does turn out to be the best VR headset ever made.

Two is better than one

Writing in his weekly Power On newsletter, Bloomberg's Mark Gurman reports that  Apple has not one, but two new versions of the Vision Pro headset in development already – one of which will be a lot cheaper. Apple only announced the Vision Pro at WWDC on June 5, but it's already moved some employees from that project and onto teams that are working on what comes next in Apple's AR/VR lineup.

We noted the two new Vision Pro models previously, but the latest report from Gurman suggests that new software features will debut with those updated models, rather than the first headset – even though that one isn't even releasing until 2024.

Gurman says that Apple is working on “The ability to show multiple Mac desktop screens when connected wirelessly to a Vision Pro,” whereas the first Vision Pro will only connect to a single desktop at launch. There's also the suggestion that Apple Fitness Plus will be integrated somehow, allowing headsets wearers to work out while in an AR/VR world.

Finally, Gurman says that Apple also wants to offer “the ability for multiple Vision Pro users in a several-person FaceTime conference to use Personas.” The Vision Pro due to go on sale in the first half of 2024 will only allow one-on-one calls with Apple's haunting 3D avatars.

It's still too early to know when Apple will announce these new headsets of course, nor do we know how much that cheaper model will cost. We can hopefully expect to learn more as the leaks roll out in the coming months.

It's a bit disappointing that Apple will apparently be holding back some features – it's particularly odd to be hearing about it now, when the first iteration of the headset is still more than six months away from release. We'd imagine there probably is enough time for Apple to implement those features, in fact, which makes the whole thing all the more disheartening.

In other words, we're probably going to hold off on dropping $ 3,499 on the Vision Pro next year – at least, unless Apple confirms these features will be backward-compatible when they finally do arrive.

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Apple might have already ruined the Vision Pro for VR gaming

Apple claims to have broken the mold with its new Vision Pro mixed reality headset, which promises to revolutionize everything from video calls to general laptop use. But there’s one area the shiny new headset could fall down: VR gaming.

Although Apple’s WWDC 2023 showcase did highlight VR gaming experiences as a core part of the Vision Pro’s capabilities, new information reported by Mixed has revealed that there might be some design choices within the visionOS software that could seriously impact the VR gaming experience.

Recently-released Apple documentation explains that “the system defines an invisible zone that extends 1.5 meters from the initial position of the wearer’s head”, during ‘immersive experiences’ in VR. It goes on to say that “if their head moves outside of that zone, the experience automatically stops and passthrough returns to help people avoid colliding with objects in their physical surroundings.”

This sort of safety feature is commonplace in the best VR headsets, like the Meta Quest 2. However, Meta’s system allows users to define a set space around themselves for the purposes of spatial safety; while it looks like standard VR apps on the Vision Pro – as opposed to Apple’s ‘immersive experiences’ – will switch to transparent mode if you move just a meter from your starting point.

Locked in a (virtual) box

While the Vision Pro does boast a lot of great features, a one-meter limit could prove problematic for some VR apps – especially games. I own a VR headset (the excellent HP Reverb G2) which I use for gaming, and I definitely move my head more than a meter while playing most games, like dodging an oncoming slow-motion bullet in Superhot VR.

Immersion is king when it comes to gaming in VR; you don’t want to be pulled out of the experience, and the Reverb G2’s system – similar to the Meta Quest series – allows me to ‘draw’ the exact boundaries of my space, which is much larger than a meter. If I get too close to a physical object, the entire game doesn’t become transparent. Instead, I see a blueish outline of the closest objects that bleeds into the game to warn me I might be moving too much.

However, with just a single meter of space to move around before your in-game surroundings become transparent, it’s not hard to see how in-game immersion could easily be interrupted.

The Vision Pro also relies on hand gesture controls rather than the physical handsets used by most VR headsets, which could prove to be a significant barrier to developers porting their VR games to Apple’s product. Obviously, neither of these stumbling blocks is a concern for playing non-VR titles, where the Vision Pro simply 'projects' a gameplay screen in front of you.

I can only hope that this is merely the default setting and that Apple will allow Vision Pro users to tweak the boundaries of their ‘safe zone’ for VR gaming. All reports do point towards this being the greatest VR device ever made, and it would be a real shame to see Apple drop the ball here – especially since the tech giant seems to finally be getting serious about gaming.

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New Windows 11 users might be confused by this full-screen pop-up

Windows 11 and Windows 10 users might be faced with a rather odd-seeming full-screen pop-up after they’ve upgraded, pertaining to Windows Hello logins using facial recognition or a fingerprint.

Neowin spotted a Microsoft support document explaining that after June 13 – the day the most recent cumulative update was released for Windows 11 (and 10) – you might see the aforementioned pop-up panel if you’ve recently updated to a later version of Windows.

And it can also appear if you haven’t signed into your Windows device using Windows Hello in over a year, and you’ve just installed an update.

The prompt reads, “Choose if you want to keep signing in with your face or fingerprint,” then poses the question: “Do you want to keep storing your face or fingerprint data on this PC?”

If you choose ‘yes’ then nothing more needs to be done. If you decide you don’t want to use these biometric login methods any longer, when you click ‘no’ Windows will take you to the Settings app, where you can change your sign-in method.


Analysis: Permission to be confused, Captain

This is a strange one because we’re not told why Microsoft has decided this prompt is necessary. Has the software giant just spontaneously decided to check if users still want to continue with Windows Hello?

Well, if they haven’t used their biometric login for over a year, that seems like a fair enough helpful check to implement. However, that’s clearly not the full story, as folks who’ve used Windows Hello recently and regularly are seeing this panel too, if they’ve recently upgraded to a newer version of Windows 11 or 10. So why quiz them on the matter?

We’re not told, and that’s a bit confusing – it’d be nice to be given a reason. Could it be something to do with issues around login data permissions? Well, we’re just guessing here.

Whatever the case, it would really make sense to clarify the reason on the actual pop-up screen in Windows, or at least provide a link to that clarification for the curious. Just so people aren’t potentially confused about why they’re seeing the prompt on their PC.

Granted, plenty of folks may not care, and in the bigger picture, this is a very minor inconvenience, but still, the whole episode just seems a bit odd to us – the support document is all well and good, but doesn’t tell the full story.

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YouTube Premium’s best video feature might no longer be iPhone-exclusive

It looks like YouTube’s 1080p Premium video quality is finally rolling out to Android devices for paying subscribers, after a brief period of iOS exclusivity.

If you're an active YouTube Premium member – it costs $ 11.99 / £11.99 / AU$ 14.99 per month – and use an iOS device like an iPhone 14, you can currently watch videos in ‘1080p Premium’ quality. These are like regular HD videos, but are streamed using a higher bitrate, which means the video is less compressed, and so should look crisper and more detailed.

It looks like this upgrade won’t be exclusive to the best iPhones for much longer, as Android phone and Google TV users who pay for YouTube Premium are reporting that they can see the 1080p Premium video option (via 9to5Google). Right now the feature doesn’t appear to be widespread, and reportedly the users don’t see the option all the time, but this seemingly inadvertent rollout suggests that 1080p Premium will soon be available for more YouTube users.

Google has yet to say when 1080p Premium will officially roll out for Android, but be on the lookout for an update to the app in the coming days and weeks. If you want to take advantage of the upgrade, remember that you’ll also have to sign up for YouTube Premium.

As for those of you who want to keep using YouTube for free, you’ll still have access to the same 1080p HD-quality videos you had before – just without the added benefits of the higher bitrate.

Should you subscribe to YouTube Premium?

Poeple watching a YouTube video together while in a Google Meet video call.

(Image credit: YouTube)

If you use YouTube a lot then you've probably thought about signing up for Premium, especially as the company has steadily introduced more reasons for you to subscribe.

Higher-bitrate videos, the ability to download videos for offline viewing, and Google Meet group watch-alongs are a few of the upgrades to the YouTube service that await Premium members. You’ll also be able to watch YouTube ad-free (ignoring any ads that the creator bakes into the video).

The ad-free feature is getting better too – although for the wrong reasons. Earlier this year YouTube announced that unskippable ads will be getting longer (they can now be up to 30s) on your Google TV, and it’s playing around with “pause experiences” – adverts that appear around the video whenever you pause it. As ads become more annoying, the ability to switch them off becomes more appealing.

That said, YouTube Premium is pretty darn pricey; $ 11.99 / £11.99 / AU$ 14.99 is more than you’d pay for a number of the best streaming services, so it’ll only be worth it if you use YouTube a lot.

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Ready to be interviewed by AI for your next job? You might have to be

In the near future, it’s seemingly a fair bet that coming on for half of all job interviews will be conducted by AI rather than a person.

We’ve been hearing plenty of stories about how job seekers are using AI to hone their applications and even to create resumes, but a ZDNet report takes a different perspective: that of employers, and how they’ll be leveraging artificial intelligence on their side.

The article highlights a survey carried out by Resume Builder which offered up a rather staggering figure – namely that 40% of corporate recruiters will use AI to conduct job interviews by 2024.

On top of that, according to expert estimates, 15% of recruiters will rely entirely on AI for all hiring decisions “from start to finish”, we’re told.

The survey also found that 46% of job hunters were now using ChatGPT to write their resumes and cover letters. Furthermore, a very high percentage – 78% – indicated that they got a higher level of response from companies (and secured an interview) when using AI to do their job applications (at least in part, though to what extent isn’t clarified by the report).


Analysis: Flirting with disaster?

We find this pretty scary, to be honest. The indication – and mind, it is just that – that one in seven recruiters (actually a touch more) feel confident that by next year, AI could seemingly handle the entire hiring process, seems like a recipe for, well, if not disaster, then something skirting close to calamitous.

We get that a first round of short interviews that are AI-powered might serve as a useful wheat-from-chaff elimination process, but to go much further than that, as suggested, and have an entirely AI-driven recruitment selection (more or less), well, that’s a different ballgame.

Sometimes these kinds of surveys can be rather overblown with their findings, of course, but the way AI is being developed, and the pace it’s being pushed out in general, does not make this seem like an entirely unrealistic prospect.

It’s certainly something that could unnerve job candidates. How would you feel about your future (or at least, future employment) being judged by AI, and maybe even AI alone in some cases? We think that if we were being interviewed by an AI, then we’d be prone to thinking more in terms of covering key words or phrases, rather than acting naturally – and be less relaxed as a result (and likely perform worse).

On the other hand, there may be folks out there who’d be more comfortable being interviewed by an AI rather than a human, perhaps feeling that the former would be less prone to judge them (or at least be more likely to judge them based on their skills and abilities, rather than anything else)? Or maybe that AI would be easier to pull the wool over the eyes of, in some respect, even? We’re not sure either of those things would be true, mind, but still…

Whatever your thoughts on having a job interview with a chatbot rather than an actual person, it seems like that from next year, this is a reality we’re going to have to deal with more and more. Meaning that interview preparation could be quite different in some cases, though the experts recommend you simply regard a bot as a human, and don’t act any differently in an interview – and we can see the wisdom there.

Alternatively, you could ask your preferred flavor of chatbot – Bing, Bard, ChatGPT – how best to prepare for an interview with AI, and get the inside track, as it were. This further raises the prospect of getting an AI to answer the interviewing AI (at which point, our head explodes).

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