macOS Sequoia has yet another cool feature to look forward to, this time adding a way to customize your AirPods Audio experience

It seems like every day, there is a new macOS Sequoia feature to look forward to, or some kind of improvement in Apple’s incoming OS, with a freshly spotted one opening up the doors to improved accessibility on the audio front.

MacRumors has been busy playing with the macOS 15 developer beta and discovered this new functionality in System Settings. Under Headphone Accommodations (in Accessibility > Audio), you can tweak the sound for your AirPods and some Beats headphones. 

The settings therein let you amplify softer sounds – to make them more easily heard – and change the audio output frequencies to make your music, phone calls, and more clearer sounding (or at least that’s the idea). From what we can tell, the new settings you run with will carry over when using your AirPods on devices other than your Mac. 

This could be a really useful feature for those who are hard of hearing to some degree, and it’s an ability that has been on iOS devices for some time. So, while it’s undoubtedly a very commendable step forward for accessibility with macOS, some folks out there are wondering why it took so long to bring this functionality across to the Mac.

Still, we’re glad to see it’s arriving, and in the run-up to the release of macOS Sequoia, we’re seeing a lot of new and interesting features and tweaks pop up that seem to be popular. 

A recent example is the fix for the annoying storage issue Mac users have to deal with when it comes to downloading apps, as well as the more anticipated changes like iPhone mirroring and a plethora of AI features powered by Apple Intelligence.

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Windows 11 is getting a new look according to a leak – but it might be exclusive to AI-powered PCs

It looks like Windows 11 could get a new official default wallpaper, according to leaked images that have emerged just before Microsoft Build 2024, the company’s annual conference for developers – where it’s expected that we’ll see some big debuts showing off the fruits of collaboration between Microsoft, Qualcomm, and other partners. 

Microsoft has been pretty tight-lipped about what it plans to show off, and hasn’t even officially announced the new wallpaper, although it’s already available for download in high resolution. 

This was uncovered by German tech blog WinFuture, whose sources leaked information about Samsung Galaxy Book4 Edge Pro laptops with ARM chips. The leak included multiple photographs of the laptop from a variety of angles, as well as the new wallpaper, which joins the series of Windows 11 signature Bloom wallpapers (Neowin has a collection of others you can view and download). Neowin speculates that the new AI-focused PCs will ship with the new background. 

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Accompanying the leak, X user @cadenzza_ shared a high-resolution version of the brand new Bloom wallpaper variation (apparently shared in a private Windows Insider Telegram group originally) that you can download by saving the image below or from @cadenzza_’s post, and set on your device.

The full image of the new Windows 11 colorful Bloom background wallpaper

(Image credit: Microsoft/X(Twitter) user @cadenzza_)

Microsoft's lips are sealed and it's got our attention

It’s interesting how closely Microsoft’s been guarding what it’s about to share, with this static wallpaper being one of the things that we can confirm at all. Neowin has proposed that Microsoft might be crafting new desktop background effects for Windows 11, perhaps making use of the next-generation devices’ AI capabilities, and creating effects simulating depth, and possibly making the background reactive to how you move your cursor. 

We’ll have to see if this is the case at some point in the next few days as Microsoft Build goes on. We expect the announcement of consumer versions of the Surface Pro 10 and Surface Laptop 6 laptops with Qualcomm Snapdragon X processors, and whatever AI innovations Microsoft wants to bring to our attention. Another new hardware introduction we expect is a Copilot keyboard button, which has been discussed for a while now. Other Copilot-related news could have to do with OpenAI’s recent debut of GPT-4o, and possibly a souped-up Windows Copilot AI assistant.

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Ads in Windows 11 are becoming the new normal and look like they’re headed for your Settings home page

Microsoft looks like it’s forging ahead with its mission to put more ads in parts of the Windows 11 interface, with the latest move being an advert introduced to the Settings home page.

Windows Latest noticed the ad, which is for the Xbox Game Pass, is part of the latest preview release of the OS in the Dev channel (build 26120). For the uninitiated, the Game Pass is Microsoft’s subscription service that grants you access to a host of games for a monthly or yearly subscription fee.

Not every tester will see this advert, though, at least for now, as it’s only rolling out to those who have chosen the option to ‘Get the latest updates as soon as they're available’ (and that’s true of the other features delivered by this preview build). Also, the ad only appears for those signed into a Microsoft account.

Furthermore, Microsoft explains in a blog post introducing the build that the advert for the Xbox Game Pass will only appear to Windows 11 users who “actively play games” on their PC. The other changes provided by this fresh preview release are useful, too, including fixes for multiple known issues, some of which are related to performance hiccups with the Settings app. 

A close up of a keyboard and a woman gaming at a PC in neon lighting

(Image credit: Shutterstock/Standret)

Pushing too far is a definite risk for Microsoft

While I can see this fresh advertising push won’t play well with Windows 11 users, Windows Latest did try the new update and reports that it’s a significant improvement on the previous version of 24H2. So that’s good news at least, and the tech site further observes that there’s a solution for an installation failure bug in here (stop code error ‘0x8007371B’ apparently).

Windows 11 24H2 is yet to roll out officially for all users, but it’s expected to be the pre-installed operating system on the new Snapdragon X Elite PCs that are scheduled to be shipped in June 2024. A rollout to all users on existing Windows 11 devices will happen several months later, perhaps in September or October. 

I’m not the biggest fan of Microsoft’s strategy regarding promoting its own services – and indeed outright ads as is the case here – or the firm’s efforts to push people to upgrade from Windows 10 to Windows 11. Unfortunately, come next year, Windows 10 users will be facing a choice of migrating to Windows 11, or losing out on security updates when support expires for the older OS (in October 2025). That is, if they can upgrade at all – Windows 11’s hardware requirements make this a difficult task for some older PCs.

I hope for my sake personally, and for all Windows 11 users, that Microsoft considers showing that it values us all by not subjecting us to more and more adverts creeping into different parts of the operating system.

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A cheaper Meta Quest 3 might be coming, but trust me, it won’t look like the leaks

Over the past few days we’ve been treated to two separate Meta Quest 3 leaks – or more accurately, leaks for a new cheaper Quest 3 that’s either called the Meta Quest 3s or Meta Quest 3 Lite, depending on who you believe.

But while the phrase ‘where there's smoke there's fire’ can often ring true in the world of tech leaks, I’m having a really tough time buying what I’ve seen so far from the two designs.

Going in chronological order; the first to drop was a Meta Quest 3 Lite render shared by @ZGFTECH on Twitter.

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It looks an awful lot like an Oculus Quest 2 with its slightly bulkier design – perhaps because it seems to use the 2’s fresnel lens system instead of a slimmer pancake lens system like the Quest 3 – but with more rounded edges to match its namesake. 

Interestingly, it also lacks any kind of RGB cameras or a depth sensor – which for me is a massive red flag. Mixed reality is the main focus for XR hardware and software right now, so of all the downgrades to make for the Lite, removing full-color MR passthrough seems the most absurd. It’d be much more likely for Meta to give the Quest 3 Lite a worse display or chipset.

@ZGFTECH did later clarify that they aren’t saying the Quest 3 Lite lacks RGB cameras, just that their renders exclude them because they can’t reveal more “at the moment.” Though as I said before, I expect mixed reality would be a key Quest 3 Lite feature, so I’m more than a little surprised this detail is shrouded in mystery.

Then there’s the Meta Quest 3s leak. The original Reddit post has since been deleted, but copies like this Twitter post remain online.

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Just like the Meta Quest 3 Lite leaked design, this bulkier headset suggests a return to fresnel lenses. Although unlike the previous model, we see some possible RGB cameras and sensors on the front face panel. On top of this, we also get some more details about specs – chiefly that the cheaper Quest 3 could boast dual 1,832 x 1,920 pixel displays.

But while the design seems a little more likely (if a little too ugly), the leak itself is setting off my BS detectors. The first issue is that the shared images include elements of a Zoom call that might make it quite easy to determine who the leaker is. To see these early designs the leaker likely had to sign an NDA that would come with some kind of financial penalty for sharing the info, and unless they have zero care for their financial well being I would’ve expected them to be a lot more careful with what they do/don’t share lest they face the wrath of Meta’s well-funded legal team.

On top of this, some of the promotional assets seem a little off. Some of them feature the original Quest 3 rather than the new design, some of the images don’t seem super relevant to a VR gadget, plus ports and buttons seem to change positions and parts change color across various renders.

As such, I’m more than a little unconvinced that this is a genuine leak.

The Meta Quest 3 and controllers on their charging stand

(Image credit: Meta)

Meta Quest 3 Lite: fact or fiction? 

I guess the follow-up question from my skepticism over these leaks is: is a cheaper Meta Quest 3 even on the way? 

Inherently, the idea isn’t absurd. The Quest 3 may be cheaper than many other VR headsets, but at $ 499.99 / £479.99 / AU$ 799.99 it is pricier than the Quest was at launch – $ 299 / £299 / AU$ 479 – and its affordable price point is the central reason the Quest 2 sold phenomenally well.

I’ve previously estimated that the Quest 3 is selling slightly slower than its predecessor did at the same point in its lifespan, so Meta may be looking to juice its figures by releasing a cheaper model.

What’s more, while these leaks have details that leave me more than a little skeptical, the fact that we have had two leaks in such a short stretch of time leaves me feeling like there might be some validity to the rumors.

A Meta Quest 3 player sucking up Stay Puft Marshmallow Men from Ghostbusters in mixed reality using virtual tech extending from their controllers

The Quest 3 Lite needs good quality mixed reality (Image credit: Meta)

So while we can't yet say for certain it's coming, I wouldn't be surprised if Meta announced a Quest 3 Lite or S. I'm just not convinced that it’ll look like either of these leaked designs.

For me, the focus would be on having a sleek mixed reality machine – which would require full-color passthrough and pancake rather than fresnel lenses (which we have seen on affordable XR hardware like the Pico 4).

The cost savings would then come from having lower resolution displays, less storage (starting at 64GB), and having a worse chipset or less RAM than we see in the Quest 3. 

We’ll have to wait and see if Meta announces anything officially. I expect we won’t hear anything until either its Meta Quest Gaming Showcase for 2024 – which is due around June – or this year’s Meta Connect event – which usually lands around September or October.

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YouTube Music will finally let you look up tracks just by singing into your phone

It took a little while, but YouTube Music is, at long last, giving users the ability to search for songs just by singing a tune into a smartphone’s microphone.

The general YouTube app has had this feature since mid-October 2023, and judging from recently found images on Reddit, the version on YouTube Music functions in the exact same way. In the upper right corner next to the search bar is an audio chart icon. Tapping it activates song search where you then either play, sing, or hum a tune into your device. 

Using the power of artificial intelligence, the app will quickly bring up a track that, according to 9To5Google, matches “the sound to the original recording.” The tool’s accuracy may depend entirely on your karaoke skills. 

Missing details

Because there hasn't an official announcement yet, there are a lot of missing details. For starters, it’s unknown how long you're supposed to sing or hum. The original tool required people to enter a three-second input before it could perform a search. Presumably it will take the same amount of time, but without official word from the platform, it’s hard to say with total confidence.

Online reports claim the update is already available on YouTube Music for iOS. However, 9To5Google states they couldn’t find the feature on either their iPhones or Android devices. Our Android phone didn’t receive the patch either so it’s probably seeing a limited release at the moment. 

We reached out to Google asking if it would like to share official info about YouTube Music’s song search tool alongside a couple of other questions. More specifically, we wanted to know if the feature is rolling out to everyone, or will it require a YouTube Music Premium plan? We will update if we get answers. 

You can't listen to music without a good pair of headphones. For recommendations, check out TechRadar's list of the best wireless headphones for 2024.

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We may have our first look at the more affordable Meta Quest 3 Lite

Open up our Meta Quest 3 review and you'll see the virtual reality headset has a not-unreasonable starting price of $ 499.99 / £479.99 / AU$ 799.99 – certainly way below the $ 3,499 (or higher) you'll pay for the Apple Vision Pro. However, it seems an even more affordable Meta headset is on the way.

After teasing what's being called the Meta Quest 3 Lite earlier this month, VR Panda (via Android Authority) has posted a picture of the rumored device on social media. As you might have expected, it looks a lot like the Meta Quest 3.

There are some differences though – the passthrough cameras on the outside of the wearable have apparently been ditched, which presumably means augmented reality effects and any kind of hand tracking control are off the agenda.

The team at Android Authority reckons that further savings could come through the use of a more affordable processor. Savings are certainly going to have to be made somewhere, if Meta is going to manage to significantly undercut the price of the Quest 3.

AR/VR for less

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As with every leak, we should apply a certain level of caution before taking it at face value. Last year we did hear talk that a cheaper Meta Quest VR device was on the way, but there hasn't been an abundance of leaks and rumors about it – and of course company plans can always change when it comes to gadget launches.

The lack of any passthrough cameras would be a surprise, even if Meta is trying to save on production costs. The company has previously said that passthrough  is likely to be a “standard feature” on future headsets, so make of that what you will.

If you're wanting to strap a device to your head that mixes virtual reality and augmented reality, then the distinction between Apple and Meta is pretty clear – with the former company's offering costing seven times as much.

Affordability is a big selling point for Meta to emphasize, and it looks as though that gap will grow even more with the next device. As yet though, there's no indication about when a Meta Quest 3 Lite headset could see the light of day.

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We’ll likely get our first look at Android 15 this week – here’s what to expect

The first preview version of Android 15 may launch on Thursday, February 15 if a recently discovered developer comment is to be believed.

It was originally posted to Google’s Android Open Source Project website on February 13, although the page hosting the message has since been deleted. If you go to the page right now, you’ll be greeted with an error message. Fortunately, 9To5Google has a screenshot of the comment and it states, in no uncertain terms, that the “first Developer preview is scheduled for Feb 15”. They even refer to it as “Android V” which the publication explains is a reference to the system’s codename, “Vanilla Ice Cream”. 

Early Android builds are typically exclusive to Pixel devices and 9To5Google believes this will be the case with the preview. Because it is meant primarily for developers, the build probably won’t see a public release due to software instability. That said, we do expect to see people crack open the preview and spill all of its contents onto the internet, revealing what Android 15 is capable of.

It’s unknown what this early version of the OS will bring; however, we can look at previous reports to give you an idea of what may be arriving.

Features to expect

Back in December 2023, three features were found hidden in the files of a then-recent Android 14 beta that could appear to be for Android 15.

The first one is called Communal Space which lets users add widgets to the lock screen. At the time of the initial report, only Google Calendar, Google Clock, and the main Google App could be added, but we believe there's a good chance more will be supported at launch. The second is the introduction of a battery health percentage read-out akin to what the iPhone 15 has. It’ll offer a crystal clear indication “of how much your phone’s battery has degraded” compared to when it was fresh out of the box.  

Communal Space on Pixel tablet

(Image credit: Mishaal Rahman/Android Authority)

The third feature is called Private Space and, according to Android Police, may be Google’s take on Samsung’s Secure Folder. It hides apps on your smartphone away from prying eyes. This can be especially helpful if you happen to share a device with others. 

Then in January, more news came out claiming Android 15 might have a feature allowing users to effortlessly share wireless audio streams. On the surface, it sounds similar to Bluetooth Auracast, a unique form of Bluetooth LE Audio for transmitting content. We wouldn’t be surprised if it was Bluetooth Auracast considering it has yet to be widely adopted by smartphone manufacturers. 

Bluetooth Auracast being shared by two children, on over-ear wireless headphones

(Image credit: Bluetooth SIG)

The last update came in early February revealing Android 15 may soon require all apps on the Google Play Store to support an edge-to-edge mode making it a mandatory setting. The presumed goal here is to better enable full-screen viewing. Edge-to-edge is typically only seen on certain types of apps like video games. Navigation bars and thick black stripes at the top of screens could become a thing of the past as Google establishes a new optimized standard for landscape viewing on Android.

That's currently all we know about Android 15. Hopefully, that one developer's slip-up is just the start of Android 15 reveals. While we have you check out TechRadar's list of the best Android phones for 2024.

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Microsoft does DLSS? Look out world, AI-powered upscaling feature for PC games has been spotted in Windows 11

Windows 11’s big update for this year could come with an operating system-wide upscaling feature for PC games in the same vein as Nvidia DLSS or AMD FSR (or Intel XeSS).

The idea would be to get smoother frame rates by upscaling the game’s resolution. In other words, running at a lower resolution, and artificially ramping it up to a higher level of detail, but with a greater level of fluidity than running natively, all of which would be driven by AI.

The ‘Automatic Super Resolution’ option is currently hidden in test builds of Windows 11 (version 26052 to be precise). Leaker PhantomOfEarth enabled the feature and shared some screenshots of what it looks like in the Graphics panel in the Settings app.

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There’s a system-wide toggle for Microsoft’s own take on AI upscaling, and per-app settings if you wish to be a bit more judicious about how the tech is applied.

In theory, this will be ushered in with Windows 11 24H2 – which is now confirmed by Microsoft as the major update for its desktop OS this year. (There’ll be no Windows 12 in 2024, as older rumors had suggested was a possibility).

We don’t know that Automatic Super Resolution will be in 24H2 for sure, though, as it could be intended for a later release, or indeed it might be a concept that’s scrapped during the testing process.


A PC gamer looking happy

(Image credit: Shutterstock)

Analysis: Microsoft’s angle

This is still in its very early stages, of course – and not even officially in testing yet – so there are a lot of questions about how it will work.

In theory, it should be a widely applicable upscaling feature for games that leverages the power of AI, either via a Neural Processing Unit – the NPUs now included in Intel’s new Meteor Lake CPUs, or AMD’s Ryzen 8000 silicon – or the GPU itself (employing Nvidia’s Tensor cores, for example, which are used to drive its own DLSS).

As noted, though, we can’t be sure exactly how this will be applied, though it’s certainly a game-targeted feature – the text accompanying it tells us that much – likely to be used for older PC games, or those not supported by Nvidia DLSS, AMD FSR, or Intel XeSS for that matter.

We don’t expect Microsoft will try and butt heads with Nvidia in terms of attempting to outdo Team Green’s own upscaling, but rather supply a more broadly supported alternative, one which won’t be as good. The trade-off is that wider level of support, much as already seen with AMD’s Radeon Super Resolution (RSR), which is, in all likelihood, what this Windows 11 feature will resemble the most.

Outside of gaming, Automatic Super Resolution may also be applicable to videos, and perhaps other apps – video chatting, maybe, at a guess – to provide some AI supercharging for the provided footage.

Again, there are already features from Nvidia and AMD (the latter is still incoming) that do video upscaling, but again Microsoft would offer broader coverage (as the name suggests, Nvidia’s RTX Video Super Resolution is only supported by RTX graphics cards, so other GPUs are left out in the cold).

We expect Automatic Super Resolution is something Microsoft will certainly be looking to implement, more likely than not, to complement other OS-wide technologies for PC gamers. That includes Auto HDR, which brings HDR (or an approximation of it) to SDR games. (And funnily enough, it looks like Nvidia is working on its own take on that ability, building on RTX Video HDR which is already here for video playback).

As you may have noticed at this point, there are a lot of this kind of performance-enhancing technologies around these days, which is telling in itself. Perhaps part of Microsoft’s angle is a simple system-level switch that confused users can just turn on for upscaling trickery across the board, and ‘it just works’ to quote another famous tech giant.

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Windows 11’s AI-powered Voice Clarity feature improves your video chats, plus setup has a new look (finally)

Windows 11 has a new preview build out that improves audio quality for your video chats and more besides.

Windows 11 preview build 26040 has been released in the Canary channel (the earliest test builds) complete with the Voice Clarity feature which was previously exclusive to owners of Surface devices.

Voice Clarity leverages AI to improve audio chat on your end, canceling out echo, reducing reverberation or other unwanted effects, and suppressing any intrusive background noises. In short, it helps you to be heard better, and your voice to be clearer.

The catch is that apps need to use Communications Signal Processing Mode to have the benefit of this feature, which is unsurprisingly what Microsoft’s own Phone Link app uses. WhatsApp is another example, plus some PC games will be good to go with this tech, so you can shout at your teammates and be crystal clear when doing so.

Voice Clarity is on by default – after all, there’s no real downside here, save for using a bit of CPU juice – but you can turn it off if you want.

Another smart addition here is a hook-up between your Android phone and Windows 11 PC for editing photos. Whenever you take a photo on your smartphone, it’ll be available on the desktop PC straight away (you’ll get a notification), and you can edit it in the Snipping Tool (rather than struggling to deal with the image on your handset).

For the full list of changes in build 26040, see Microsoft’s blog post, but another of the bigger introductions worth highlighting here is that the Windows 11 setup experience has been given a long overdue lick of paint.

Windows 11 Setup

(Image credit: Microsoft)

Analysis: Setting the scene

It’s about time Windows setup got some attention, as it has had the same basic look for a long time now. It’d be nice for the modernization to get a touch more sparkle, we reckon, though the improvement is a good one, and it’s not exactly a crucial part of the interface (given that you don’t see it after you’ve installed the operating system, anyway).

We have already seen the capability for Android phone photos to be piped to the Snipping Tool appear in the Dev channel last week, but it’s good to see a broader rollout to Canary testers. It is only rolling out, though, so bear in mind that you might not see it yet if you’re a denizen of the Canary channel.

As for Voice Clarity, clearly that’s a welcome touch of AI for all Windows 11 users. Whether you’re chatting to your family to catch up at the weekend, or you work remotely and use your Windows 11 PC for meetings, being able to be heard better by the person (or people) on the other end of the call is obviously a good thing.

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Here’s what third-party iPhone app stores will look like – and how they’ll work

Big changes are coming to the iOS App Store for users in the European Union (EU), as Apple has announced it will soon start allowing third-party app stores to distribute apps to users from a host of European nations. And now, we’ve gained our first look at what these stores could look like.

AltStore, an existing provider of “sideloaded” apps, has announced they’re working on bringing their own alternative app store to iOS. That will move the store out of its current gray area of providing unofficial apps and transform it into what its developer calls a “legitimate app marketplace“.

Right now, AltStore provides a range of apps that fall foul of Apple’s existing App Store rules. For example, it hosts Delta, a Nintendo games console emulator, and UTM, a virtual machine that allows you to run Linux, Windows and more on iOS.

AltStore’s developer did not outline exactly what changes it is planning to make, but one difference is likely to be the installation process. Right now, you have to install a server app onto your Mac or Windows PC, then connect your iOS device and install the app store from your computer. 

Once AltStore becomes has been approved by Apple as that “legitimate app marketplace,” you will likely simply be able to download the AltStore app directly to your iPhone, with no lengthy workaround process required. In theory, this will mean being able to download any apps you want, including ones that don't conform to Apple's own App Store guidelines.

The AltStore app running on an iPhone.

(Image credit: AltStore)

You'll also be able to set the likes of AltStore (assuming it gets approval) as your iPhone's default app store, and manage them in Settings. As Apple states in its explainer about the app changes, “users can manage their list of allowed marketplace developers and their marketplace apps in Settings and remove them at any time”. 

Your default third-party app store will integrate with some iPhone features like Spotlight, to help you find and use the apps. But if you delete that non-Apple App Store, this will also delete “all related data from the device and stop updates for apps from that marketplace”.

A seismic change coming to your apps

Browsing the App Store on an iPhone.

(Image credit: Jaap Arriens/NurPhoto via Getty Images)

The momentous change in Apple’s App Store policy will be implemented in iOS 17.4, which is currently in beta and is due for a full release in March. 

Anyone in the E.U. will be able to install apps from third-party stores, and any developer will be able to release their own app store as long as they meet Apple’s requirements for fraud prevention, customer service and experience, and can provide a €1m credit note attesting to its ability to guarantee user support. However, despite the potential for this move to upend the way European users get their apps, there are a few catches attached to it.

For instance, Apple says that restrictions you place on in-app purchases using iOS’s Screen Time feature will not work in third-party app stores. Likewise, Family Purchase Sharing will be limited, as will the Ask to Buy feature, while universal purchases – where apps you buy work across various Apple platforms – won’t be available. That’s because Apple won’t be facilitating payments on third-party stores, so won’t be able to implement these features. The company also says it won’t be able to help users with refunds, purchase history, subscription management, and more.

Apple has fought tooth and nail against this change, but its hand was forced by the E.U.’s Digital Markets Act (DMA), which will start levying hefty fines against companies that don’t open up their platforms from March onwards. Apple says this move is likely to provide “new avenues for malware, fraud and scams, illicit and harmful content, and other privacy and security threats,” and that it won’t be lifting its App Store restrictions anywhere outside the EU. It’s possible the company might even be able to stop you bypassing the geolocation restrictions using a VPN, too.

That said, opening up iOS in this way could lead to some more positive changes. Web browsers on iOS won’t be forced to use Apple’s WebKit engine, for example, and users will be given greater ability to change their default browser. Payment apps will also gain access to Apple’s NFC system, which could mean we start to see contactless alternatives to Apple Pay popping up.

With the EU breathing down its neck, Apple has been forced to begrudgingly make these changes. That could prompt other jurisdictions around the world to consider passing their own app store laws, finally blasting a hole through Apple’s long-standing walled garden. That’s perhaps something for the future – for now, AltStore has shown us what that future could look like.

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