Apple’s test of a new iOS subscription payment system is a huge step back

Apple is testing out a new subscription payment system for iOS devices that would let developers automatically charge a higher subscription-renewal price rather than ask for explicit acceptance, so long as the user is notified ahead of the renewal price increase and given the chance to cancel their subscription.

While this is a fairly common practice with subscription services, this isn't the way this is supposed to work on iOS. From Apple's developer documentation:

When you increase the price of a subscription, Apple informs affected subscribers via email and push notification and asks them to agree to the new price. On iOS 13.4 and iPadOS 13.4 and later, affected subscribers are also notified through a price consent sheet that automatically displays in your app… If they don’t agree, their subscription expires at the end of their current billing cycle.

The new payment system was first flagged by developer Max Seelemann on Twitter and later confirmed by TechCrunch.

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The issue appears to be limited to the Disney+ app for now and only seems to affect a limited number of users as part of a pilot test of a new iOS payment system.

Apple told TechRadar that the company is “piloting a new commerce feature we plan to launch very soon. The pilot includes developers across various app categories, organization sizes, and regions to help test an upcoming enhancement that we believe will be great for both developers and users, and we’ll have more details to share in the coming weeks.”

It's not clear whether this system, if implemented, would be open to all developers on the iOS platform, or whether only a selection of developers would be granted the ability to auto-charge for a price increase.


Analysis: while it could be worse, this is still a terrible idea

One of the worst things about subscription-based models is that they require a lot of management and juggling on the part of the user. Who among us hasn't completely forgotten that some subscription charge was due on a certain date and only realized it once we suddenly had a lot less money in the bank than we thought we had?

This is especially problematic when you're dealing with an annual subscription, which is a large chunk of money and is much more likely to be forgotten by the user (making it more unlikely that it will be cancelled ahead of the renewal charge). Subscription services are a very appealing model for businesses for that reason, and a major headache for users.

Apple's current system is about as good as you can expect, all things considered. It can't save you from forgetting about a looming renewal and over-drafting your bank account as a result, but at least it requires you to explicitly accept a higher price after an 'introductory' rate expires and automatically cancels the subscription if you don't do anything. 

We would much rather see Apple stick with that system than let a company automatically bill users a higher rate if they don't take action on it. On the plus side, it appears that the renewal-price increase notification is very obvious and there is at least a link for users to review the subscription and cancel it if they so choose.  

There's no getting around the fact, though, that this could open the door for ne'er-do-well developers to take advantage of users by starting off at a very low price and then jacking it up considerably for the renewal. While most users would immediately move to cancel if they saw that kind of scammy behavior, even with the new notification system, there's going to be some small subset of users who misread, misunderstand, or just miss the notification and find themselves getting hit with a higher-than-expected charge out of the blue.

Given that potential nightmare scenario, it's likely that only certain large developers would be allowed to automatically charge you an increased price in this way, which raises a different problem. This would give bigger players in the industry special treatment that puts smaller, legitimate developers at a disadvantage, with no obvious benefit to the user.

Given Apple's generally good track record on user protections, this feels like a big step back and is disappointing to see. If the big fish in the App Store pond do get special privileges, we should stop pretending that Apple's platform is as fair as the company claims it is. 

Since this appears to be a small pilot test, we hope Apple comes to see how valuable its current subscription payment model is for its users and doesn't break what is already working well. 

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Google unveils another step in its much-needed privacy boost

Google has announced that its Privacy Sandbox proposal is one step closer to becoming reality as the company is preparing its next stage of trials which will focus on ads relevance and measurement.

For those unfamiliar, the search giant first unveiled its Federated Learning of Cohorts (FLoC) plan to replace third-party browser cookies before announcing Google Topics as part of its Privacy Sandbox initiative as a replacement following backlash on the move. 

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As the name suggests, Google Topics splits the web into different topics and divides users into groupings depending on their interests. Meanwhile, FLEDGE is dedicated to facilitating remarketing or showing ads on websites based on a user’s previous browsing history.

Now though, Google is moving ahead with testing its Privacy Sandbox and developers will be able to begin testing the Topics, FLEDGE and Attribution Reporting APIs in Chrome Canary.

Privacy Sandbox testing

Google plans to begin testing Topics and Fledge with a limited number of Chrome Beta users before making API testing available in the stable version of Chrome once things are working smoothly in Beta according to a new blog post.

The company also plans to begin testing its updated Privacy Sandbox settings and controls that will allow users to see and manage the interests associated with them or turn off the trials altogether.

Product director for Privacy Sandbox, Vinay Goel also provided some sample images of the settings the search giant plans to test in his blog post. In the Privacy Sandbox Beta menu, users will be able to toggle the trials on or off as well as customize their choices for Browser-based ad personalization, Ad measurement and Spam & fraud reduction. Here they’ll be able to remove interests from Topics and edit the list of sites that Privacy Sandbox users to infer their interests.

While Chrome users in the US will be opted in to the latest Privacy Sandbox trials, those in the EU will have to opt in by changing the position of the toggle in settings. This is due to GDPR and other data protection laws that apply to Europeans.

We’ll likely hear more from Google once its initial trials are complete and the company expands them to the stable version of Chrome.

Via TechCrunch

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EU is one step closer to reining in Apple, Google and other tech giants

The European Union has laid out its plans for the Digital Markets Act (DMA), which will mainly target messaging apps to offer a better choice for users, and could have big repercussions for tech giants like Apple and Google.

According to the European Union, its regulators agreed on new rules to the act, such as targeting companies that have over 45 million users, and have a market cap value of $ 82 billion / £62 billion / AU$ 109 billion.

If these companies were to break a rule in the DMA, they could be fined up to 10% of their total worldwide turnover at that time, alongside an additional 20% if further rules are repeatedly broken.

If the DMA gets approved into law, companies will have to allow certain features so they can be allowed in the EU, such as giving users the right to uninstall default apps, or use their apps or services on other platforms, and more. But this could be the start of a slippery slope for Apple, Google, and other vendors.


Analysis: Heading into unforeseen territory

Users like choice when they choose to install apps on their new iPhone 13 Pro or Samsung S22 Ultra. You could arguably go as far back as to when Netscape was the only way to browse the web in the mid-90s, before Microsoft monopolized with Internet Explorer, thanks to the web browser being included by default with its then-popular Windows 95 operating system.

Lawmakers apparently don't want history to repeat itself with modern apps. Every day, many of us use WhatsApp, iMessage, Facebook Messenger, and more to keep in touch with friends and family. 

But the political world has been getting nervous about this, especially with messaging apps which some governments fear are being used to co-ordinate illegal activity. The days of burner mobile phones being disposed of like in the TV show Breaking Bad are no more – apps are seemingly the new problem now.

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But the DMA act is not without its risks. Behind every app is a team who have a roadmap of features and bug fixes they aim to achieve over a certain period of time, and some of these apps are exclusive to the platform, such as Apple's iMessage, which is only available on macOS, iPadOS and iOS.

Opening these up for other platforms and apps would be counter-intuitive to Apple's goals of creating the whole app itself, and touting it as an exclusive perk for Apple's products. Companies may argue that by forcing them to make their services and apps available to devices outside of their tightly-controlled ecosystem, compatibility and quality issues could emerge, negatively impacting the user experience these companies have carefully worked on.

It could also make what were once simple tasks, such as paying for something via Apple Pay on an iPhone, a lot more complex if other payment options, such as rival Google Pay, have to be offered.

However, the DMA act isn't official just yet – companies can discuss the terms and agreements with the EU and go through due diligence, but the writing looks to be on the wall for users and companies, and the after-effects of this law could turn out to be a disadvantage for not just companies, but users as a whole.

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