Windows Copilot will soon allow you to edit photos, shop instantly, and more

Ever since its reveal and launch, Microsoft Copilot has been getting a steady stream of features and an upcoming update will add even more. The latest update, detailed in the official Windows blog, will arrive in late March 2024 and will introduce tons of new skills and tools. 

For instance, you'll be able to type commands to activate certain PC features. Simply type something like “enable battery saver” or “turn off battery saver” and Copilot will take the appropriate action and confirm its completion.

Image 1 of 3

screenshot of Windows Copilot features

(Image credit: Microsoft)
Image 2 of 3

screenshot of Windows Copilot features

(Image credit: Microsoft)
Image 3 of 3

screenshot of Windows Copilot features

(Image credit: Microsoft)

There’s also a new Generative Erase feature in the Photos app that allows you to select and remove unwanted objects or imperfections from your images. Copilot will also receive new accessibility features including Voice Shortcuts, which lets you create custom commands using just a single phrase. You can also now use voice commands on a multi-display setup to better navigate between displays or move files and apps.

New plugins are also coming to Copilot, allowing easy access to various applications in an instant. Shopify, Klarna and Kayak will be added in March, adding to the Copilot features offered via OpenTable and Instacart.

Windows Copliot is finally getting there…

Some previous updates to Windows Copilot have given the tool some serious utility. For instance, you can now use it to generate and edit AI images using text-to-image prompts, powered by Dall-E. An update to this tool, Designer, takes it even further by letting you make tweaks to generated content like highlighting certain aspects, blurring the background, or adding a unique filter.

There was also another very useful plugin added to Copilot recently, Power Automate. It lets users automate repetitive and tedious tasks like creating and manipulating entries in Excel, managing PDFs, and other file management.

Slowly Windows Copilot is getting more and more useful, with tons of new features and improvements that make it worth having around. Maybe it will even make Windows 11 a worthwhile upgrade for those who still haven’t taken the plunge yet and are still looking at Windows 10.

You might also like

TechRadar – All the latest technology news

Read More

Microsoft Paint could get Midjourney-like powers soon thanks to a surprise AI upgrade

Microsoft has been paying quite a lot of attention to its once-forgotten Paint app recently, which had gone years without any meaningful updates or new features. Now, it seems like the app is getting yet another upgrade – a Midjourney-like ability to generate AI art in real-time. 

So, what does that mean? If you’re unfamiliar with the popular image generator Midjourney, it’s an AI-powered tool that allows you to type in a text prompt to generate an image in a style of your choosing – be it paintwork, photorealism, or even pixel art.

The rumor comes from the credible Windows leaker PhantomOfEarth on X (formerly Twitter), who made a post stating that “The upcoming AI feature for paint may be something known as ‘LiveCanvas’”. While the leaker isn’t entirely sure what exactly the feature will be, it does sound very familiar to Leonardo.Ai’s Real-Time Canvas.

See more

Real-Time Canvas allows you to draw in one window and watch in a second window as generative AI brings your art to life – like a sort of artistic auto-fill. This would fit perfectly in Microsoft Paint – users would be able to sketch out their ideas or create art and use the generative AI technology to add to it. Microsoft already has some basic (and, if I’m being honest, kind of average) AI-powered image generation within Paint, so it would make sense to add a more interactive feature like this rather than simply a repeat of something they already have. 

We’re quite excited to see how this tool could help budding artists looking to experiment with generative AI, since it’ll be available free in Windows. With the ability to draw in one window and edit in another, you can create the barebones of your outwork and add finer details with the AI. It's approaching a more 'moral' application of generative AI – one that doesn't simply cut out the human creator entirely.

We don’t know much about expected release dates or even have a rough idea of what the feature would look like outside of PhantomOfEarth’s post – and, as always, we should take leaks like this with a side of salt. Likely, the feature will eventually make its way to the Windows Insider Program, which allows Windows enthusiasts and developers to sign up and get an early look at upcoming releases and new features that may be on the way. So, we’ll have to wait and see if it comes to fruition – and get doodling. 

You might also like…

TechRadar – All the latest technology news

Read More

Nvidia’s GeForce Now’s free tier will soon show you up to two minutes of ads while you wait to play – proving nowhere is safe from commercials

Nvidia’s free tier of GeForce Now, its cloud gaming service, will soon run up to two minutes of ads before you play, according to Nvidia spokesperson Stephanie Ngo.

GeForce Now is a service offered by Nvidia that allows you to connect to digital PC game stores and stream games you already own across a multitude of different devices – including Macs, Windows laptops, iPhones and iPads, Android phones, and more.

It offers three membership tiers, with the free membership offering a queue system with an hour-long gaming session length that will then bring you back to the start of the queue once your time is up. It’s in this waiting time that the ads will be shown, so while it could be a little annoying, your actual gameplay time won’t be interrupted. 

The ads will help pay for the free tier service and keep it free, with Ngo adding that the change is also expected to reduce wait times for free users in the long run – though it’s not entirely clear at this point how that’s going to work. Perhaps Nvidia is expecting the arrival of ads to push users to pay for the premium tiers or simply drive some users away from the platform entirely – either would, in theory, help reduce queues for the free tier.  GeForce Now users should expect an email on 27 Feb to let them know about the changes. 

 Major inconvenience or just … meh?  

I’m not a user of Nvidia’s game-streaming service myself, but I reached out to GeForce Now Members within the TechRadar team and learned that wait times currently fluctuate between five to fifteen minutes – and scrolling through the GeForce Now subreddit proves that wait times can go on even longer. 

Most people who use the free tier of GeForce Now go in aware that they will be spending a not-insignificant amount of time in a queue, so in reality, two minutes of ads when you know you’re likely going to be waiting for longer anyway isn’t much of an inconvenience – it might even help kill some time. Many users are likely to simply do something else while queuing for their free hour timeslot anyway, so why shouldn’t Nvidia get some extra ad revenue from it?

That being said, it is a gloomy example of the inescapable modern torture of being advertised at non-stop. Almost every facet of the internet is packed with ads at this point (this article included – sorry about that, but we’ve got to eat!) and while a lot of platforms offer ad-free paid tiers, it seems like that isn’t enough anymore. 

Amazon Prime has received a lot of (well-deserved) flak for slapping ads onto paid memberships, and Netflix’s ad-supported free tier wasn’t very well-received either. While Nvidia’s latest move seems fairly innocuous right now, who’s to say the ‘up to two minutes’ won’t extend further in the future, until you’re sat watching a full ten minutes of commercials to play an hour-long session of your current favorite game? Do you just give in and buy a paid membership? I just might, personally – but I wouldn’t be happy about it.

Via The Verge 

You might also like…

TechRadar – All the latest technology news

Read More

The Meta Quest 3’s popularity is proof a cheap Vision Pro can’t come soon enough

The Oculus Quest 2 has been the most popular VR headset in the world for the past couple of years – dominating sales and usage charts with its blend of solid performance, amazing software library and, most importantly, affordability. 

Now its successor – the Meta Quest 3 – is following in its footsteps. 

Just four months after launch it’s the third most popular headset used on Steam (and will likely be the second most popular in the next Steam Hardware Survey). What’s more, while we estimate the Quest 3’s not selling quite as well as the Quest 2 was at the four-month mark, it still looks to be a hit (plus, lower sales figures are expected considering it’s almost double the launch price of the Quest 2).

Despite its higher cost, $ 499.99 / £479.99 / AU$ 799.99 is still relatively affordable in the VR space, and its early success continues the ongoing trend in VR that accessibility is the make or break factor in a VR gadget’s popularity.  

Oculus Quest 2 floating next to its handsets

The cheap Oculus Quest 2 made VR mainstream (Image credit: Facebook)

There’s something to be said for high-end hardware such as the Apple Vision Pro bringing the wow factor back to VR (how can you not be impressed by its crisp OLED displays and inventive eye-and-hand-tracking system), but I’ll admit I was worried that its launch – and announcement of other high-end, and high-priced, headsets – would see VR return to its early, less affordable days.

Now I’m more confident than ever that we’ll see Apple’s rumored cheaper Vision Pro follow-up and other budget-friendly hardware sooner rather than later.

Rising up the charts 

According to the Steam Hardware Survey, which tracks the popularity of hardware for participating Steam users, 14.05% of all Steam VR players used a Quest 3 last month. That’s a 4.78% rise in its popularity over the previous month’s results and means it’s within spitting distance of the number two spot, which is currently held by the Valve Index – 15% of users prefer it over other VR headsets, even three-and-a-half years after its launch.

It has a ways to go before it reaches the top spot, however, with the Oculus Quest 2 preferred by 40.64% of Steam VR players. The Quest 3’s predecessor has held this top spot for a couple of years now, and it’s unlikely to lose to the Quest 3 or another headset for a while. Even though the Quest 3 is doing well for itself, it’s not selling quite as fast as the Quest 2.

(Image credit: Future)

Using Steam Hardware Survey data for January 2024 (four months after its launch) and data from January 2021 (four months after the Quest 2’s launch) – as well as average Steam player counts for these months based on SteamDB data – it appears that the Quest 3 has sold about 87% as many units as the Quest 2 did at the same point in its life.

Considering the Quest 3 is priced at $ 499.99 / £479.99 / AU$ 799.99, a fair bit more than the $ 299 / £299 / AU$ 479 the Quest 2 cost at launch, to even come close to matching the sales speed of its predecessor is impressive. And the Quest 2 did sell very well out of the gate.

We don’t have exact Quest 2 sales data from its early days – Meta only highlights when the device passes certain major milestones – but we do know that after five months, its total sales were higher than the total sales of all other Oculus VR headsets combined, some of which had been out for over five years. Meta’s gone on to sell roughly 20 million Quest 2s, according to a March 2023 leak. That's about as fast as the Xbox Series X is believed to have sold, which launched around the same time.

This 87% of Quest 2 sales figure can be taken with a pinch of salt – you can find out how I got to this number at the bottom of this piece; it required pulling data from a few sources and making some reasonable assumptions – but that number and the Quest 2 and 3’s popularity on Steam shows that affordability is still the most powerful driving force in the VR space. So, I hope other headset makers are paying attention.

Lance Ulanoff wearing Apple Vision Pro

The Apple Vision had me a little concerned (Image credit: Future)

A scary expensive VR future

The Apple Vision Pro is far from unpopular. Reports suggest that between 160,000 and 200,000 preorders were placed on the headset ahead of its release on February 2, 2024 (some of those orders have been put on eBay with ridiculously high markups and others have been returned by some disappointed Vision Pro customers).

The early popularity makes sense. Whatever Mark Zuckerberg says about the superiority of the Quest 3, the Apple Vision Pro is the best of the best VR headsets from a technical perspective. There’s some debate on the comfort and immersive software side of things, but eye-tracking, ridiculously crisp OLED displays, and a beautiful design do make up for that.

Unfortunately, thanks to these high-end specs and some ridiculous design choices – like the outer OLED display for EyeSight (which lets an onlooker see the wearer’s eyes while they're wearing the device) – the headset is pretty pricey coming in at $ 3,499 for the 256GB model (it’s not yet available outside the US).

Seeing this, and the instant renewed attention Apple has drawn to the VR space – with high-end rivals like the Samsung XR headset now on the way – I’ll admit I was a little concerned we might see a return to VR’s early, less accessible days. In those days, you’d spend around $ 1,000 / £1,000 / AU$ 1,500 on a headset and the same again (or more) on a VR-ready PC.

Valve Index being worn by a person

The Valve Index is impressive, but it’s damn expensive (Image credit: Future)

Apple has a way of driving the tech conversation and development in the direction it chooses. Be it turning more niche tech into a mainstream affair like it did for smartwatches with the Apple Watch or renaming well-established terms by sheer force of will (VR computing and 3D video are now exclusively called spatial computing and spatial video after Apple started using those phrases).

While, yes, there’s something to be said for the wow factor of top-of-the-line tech, I hoped we wouldn’t be swamped with the stuff while more budget-friendly options get forgotten about because this is the way Apple has moved the industry with its Vision Pro.

The numbers in the Steam Hardware Survey have assuaged those fears. It shows that meaningful budget hardware – like the Quest 2 and 3, which, despite being newer, have less impressive displays and specs than many older, pricier models – is still too popular to be going anywhere anytime soon.

If anything, I’m more confident than ever that Apple, Samsung, and the like need to get their own affordable VR headsets out the door soon. Especially the non-Apple companies that can’t rely on a legion of rabid fans ready to eat up everything they release. 

If they don’t launch budget-friendly – but still worthwhile – VR headsets, then Meta could once again be left as the only real contender in this sector of VR. Sure, I like the Meta headsets I’ve used, but nothing helps spur on better tech and/or prices than proper competition. And this is something Meta is proving it doesn’t really have right now.

Girl wearing Meta Quest 3 headset interacting with a jungle playset

(Image credit: Meta)

Where did my data come from?

It’s important to know where data has come from and what assumptions have been made by people handling that data, but, equally, not everyone finds this interesting, and it can get quite long and distracting. So, I’ve put this section at the bottom for those interested in seeing my work on the 87% sales figure comparison between the Oculus Quest 2 and Meta Quest 3 four months after their respective launches.

As I mentioned above, most of the data for this piece has been gathered from the Steam Hardware Survey. I had to rely on the Internet Archive’s Wayback Machine to see some historical Steam Hardware Survey data because the results page only shows the most recent month’s figures.

When looking at the relative popularity of headsets in any given month, I could just read off the figures in the survey results. However, to compare the Quest 2 and Quest 3’s four-month sales to each other, I had to use player counts from SteamDB and make a few assumptions.

The first assumption is that the Steam Hardware Survey’s data is consistent for all users. Because Steam users have to opt-in to the survey, when it says that 2.24% of Steam users used a VR headset in January 2024, what it really means is that 2.24% of Steam Hardware Survey participants used a VR headset that month. There’s no reason to believe the survey’s sample isn’t representative of the whole of Steam’s user base, and this is an assumption that’s generally taken for granted when looking at Hardware Survey data. But if I’m going to break down where my numbers come from, I might as well do it thoroughly.

Secondly, I had to assume that Steam users only used one VR headset each month and that they didn’t share their headsets with other Steam users. These assumptions allow me to say that if the Meta Quest 3 was used for 14.05% of Steam VR sessions, then 14.05% of Steam users with a VR headset (which is 2.24% of Steam’s total users) owned a Quest 3 in January 2024. Not making these assumptions leads to an undercount and overcount, respectively, so they kinda cancel each other out. Also, without this assumption, I couldn’t continue beyond this step as I’d lack the data I need.

The Oculus Quest 2 headset sat on top of its box and next to its controllers

Who needs more than one VR headset anyway? (Image credit: Shutterstock / agencies)

Valve doesn’t publish Steam’s total user numbers, and the last time it published monthly active user data was in 2021 – and that was an average for the whole year rather than for each month. It also doesn’t say how many people take part in the Hardware Survey. All it does publish is how many people are using Steam right now. This information is gathered by SteamDB so that I and other people can see Steam’s Daily Active User (DAU) average for January 2021 and January 2024 (as well as other months, but I only care about these two).

My penultimate assumption was that the proportion of DAUs compared to the total number of Steam users in January 2021 is the same as the proportion of DAUs compared to the total number of Steam users in January 2024. The exact proportion of DAUs to the total doesn’t matter (it could be 1% or 100%). By assuming it stays consistent between these two months, I can take the DAU figures I have – 25,295,361 in January 2024 and 24,674,583 in January 2021 – multiply them by the percentage of Steam users with a Quest 3 and Quest 2 during these months, respectively – 0.31% and 0.37% – then finally compare the numbers to one another.

The result is that the number of Steam users with a Quest 3 in January 2024 is 87.05% of the number of Steam users with a Quest 2 in January 2021.

My final assumption was that Quest headset owners haven’t become more or less likely to connect their devices to a PC to play Steam VR. So if it's 87% as popular on Steam four months after their respective launches, the Quest 3 has sold 87% as well as the Quest 2 did after their first four months on sale.

You might also like

TechRadar – All the latest technology news

Read More

Windows 11 could soon deliver updates that don’t need a reboot

Windows 11 could soon run updates without rebooting, if the rumor mill is right – and there’s already evidence this is the path Microsoft is taking in a preview build.

This comes from a regular source of Microsoft-related leaks, namely Zac Bowden of Windows Central, who first of all spotted that Windows 11 preview build 26058 (in the Canary and Dev channels) was recently updated with an interesting change.

Microsoft is pushing out updates to testers that do nothing and are merely “designed to test our servicing pipeline for Windows 11, version 24H2.” The the key part is we’re informed that those who have VBS (Virtualization Based Security) turned on “may not experience a restart upon installing the update.”

Running an update without requiring a reboot is known as “hot patching” and this method of delivery – which is obviously far more convenient for the user – could be realized in the next major update for Windows 11 later this year (24H2), Bowden asserts.

The leaker has tapped sources for further details, and observes that we’re talking about hot patching for the monthly cumulative updates for Windows 11 here. So the bigger upgrades (the likes of 24H2) wouldn’t be hot-patched in, as clearly there’s too much work going on under the hood for that to happen.

Indeed, not every cumulative update would be applied without a reboot, Bowden further explains. This is because hot patching uses a baseline update, one that can be patched on top of, but that baseline model needs to be refreshed every few months.

Add seasoning with all this info, naturally, but it looks like Microsoft is up to something here based on the testing going on, which specifically mentions 24H2, as well.


Analysis: How would this work exactly?

What does this mean for the future of Windows 11? Well, possibly nothing. After all, this is mostly chatter from the grapevine, and what’s apparently happening in early testing could simply be abandoned if it doesn’t work out.

However, hot patching is something that is already employed with Windows Server, and the Xbox console as well, so it makes sense that Microsoft would want to use the tech to benefit Windows 11 users. It’s certainly a very convenient touch, though as noted, not every cumulative update would be hot-patched.

Bowden believes the likely scenario would be quarterly cumulative updates that need a reboot, followed by hot patches in between. In other words, we’d get a reboot-laden update in January, say, followed by two hot-patched cumulative updates in February and March that could be completed quickly with no reboot needed. Then, April’s cumulative update would need a reboot, but May and June wouldn’t, and so on.

As mentioned, annual updates certainly wouldn’t be hot-patched, and neither would out-of-band security fixes for example (as the reboot-less updates rely on that baseline patch, and such a fix wouldn’t be based on that, of course).

This would be a pretty cool feature for Windows 11 users, because dropping the need to reboot – to be forced to restart in some cases – is obviously a major benefit. Is it enough to tempt upgrades from Windows 10? Well, maybe not, but it is another boon to add to the pile for those holding out on Microsoft’s older operating system. (Assuming they can upgrade to Windows 11 at all, of course, which is a stumbling block for some due to PC requirements like TPM).

You might also like…

TechRadar – All the latest technology news

Read More

Haven’t got round to installing Windows 11 23H2 yet? You’ll soon be forced to get the latest update

The 23H2 update is coming, whether you're ready or not, for those holdouts who have yet to upgrade their Windows 11 installation from 22H2 (or indeed 21H2).

Tom’s Hardware noticed that Microsoft updated its Windows 11 23H2 status document to let users know what’s happening, and that eligible Windows 11 devices will be automatically upgraded to version 23H2.

That means you’ll have no choice in the matter, of course. Updating to Windows 11 23H2 is mandatory at this point, with the caveat that this automatic upgrade process may not come to your PC all that soon.

Microsoft uses AI to “safely roll out this new Windows version in phases to deliver a smooth update experience,” and therefore some PC configurations may find it’s still a while before they have 23H2 foisted on them.

Alternatively, you may find the upgrade is piped to your machine imminently. It’s a roll of the hardware (and software) configuration dice, in short.


Analysis: Staying safe

Automatic upgrades being forced on Windows users is nothing new, of course. This happens whenever an update has been around for a good deal of time, and Microsoft feels everyone who is running an older version of Windows 11 (or Windows 10) needs to step up and move away from it (because it’s running out of road for support, or indeed has run out).

Regarding Windows 21H2 users (the original version of the OS), you may be thinking – didn’t they already get forced to upgrade to 22H2? Yes, they did. So why are some folks still on 21H2 then? Well, there may be a small niche of users remaining on 21H2 as anomalies, basically (we spotted a couple on Reddit), and they will be transferred direct to 23H2 instead. (Hopefully, anyway – though it’s possible that not having been offered an upgrade at all so far could be the result of a bug).

Microsoft needs to push upgrades like this for security reasons. If a Windows 11 user remains on an unsupported version, they won’t get monthly security updates, which is bad news of course – their PC could be vulnerable to exploits. Hence the big updates become mandatory eventually.

You might also like…

TechRadar – All the latest technology news

Read More

Samsung’s XR headset could be launching soon according to a new report

We might not have heard much about it since it was announced in February 2023, but Samsung is apparently still working on the Samsung XR headset (XR being a catchall for VR, MR, and AR), and a new rumor suggests we’ll see it this year.

We know for certain that the Samsung headset is being made in partnership with Google – Samsung has said as much itself – and we know the device will use the Snapdragon XR2 Plus Gen 2 chipset according to a Qualcomm announcement, but that’s about it from official channels. Unofficial reports peg the headset as a cheaper Apple Vision Pro rival with high-end performance but a not-so-high-end price tag – with a rumor saying Samsung delayed the headset to help it stand up better against Apple’s device.

This not only means a solid performance but also high-end displays, with it believed the headset will boast dual OLED screens (one for each eye) likely similar to the 1.03-inch OLEDoS display (OLED on Silicon) – with a 3,500 pixel-per-inch pixel density – it showed off earlier this year. 

That said these screens were created by eMagin rather than the Samsung Display team, and Samsung only acquired this company fairly recently so there’s a chance these displays will be reserved for a later headset model (assuming we even see more than one).

Key Snapdragon XR2 Plus Gen 2 specs, including that it has support fo 4.3k displays, 8x better AI performance, and 2.5x better GPU performance

The Snapdragon XR2 Plus Gen 2 promises big thing for the Samsung headset (Image credit: Qualcomm)

But given the headset was apparently delayed to give the team more time to improve its screens, there’s a chance these impressive OLED panels could make their way into the headset. We hopefully won’t be waiting long to find out if they have. A new report (translated into English) from Korean Economic Daily (nicknamed Hankyung) suggests the Samsung XR headset will drop in the second half of the year.

We should always take rumors with a pinch of salt but this isn’t the first time we’ve heard the Samsung headset will launch in late 2024 – with it previously being suggested that the Samsung VR headset might arrive alongside the Galaxy Z Flip 6 which is also due to launch in the second half of 2024.

If it is coming this year, let's hope Samsung has had enough time to learn from its rivals' mistakes. Mark Zuckerberg might think the Meta Quest 3 is better than the Vision Pro but it has some issues of its own, and the Vision Pro isn’t perfect either according to all the people sending it back to Apple for a refund.

You might also like

TechRadar – All the latest technology news

Read More

macOS Sonoma 14.4 will bring new emojis and bug fixes soon – here’s how to try the public beta

A new beta version of macOS Sonoma 14.4 has just been made available for the public, allowing Mac users to get an early look into what the new update may entail in its final form – as well as getting to try out some of the new features and fixes. 

Among the regular refinements and bug fixes we normally see with most small software updates like this, macOS Sonoma 14.4 also offers new emoji characters! The new emojis include a melting face (perfect for a hot day – or a response to bad news on a particularly slow work day), two hands making a little heart, and a moose, amongst others. 

The fixes address some issues reported by testers and developers from the first public beta, which include potential issues with Safari and Messages. I’ve been running on the previous public beta version, and I’ve noticed issues with my messages not syncing between my iPhone 15 and Mac Mini, and since downloading the beta I’ve noticed some improvements with getting notifications and syncing message threads, which is good news for anyone else currently experiencing that issue. 

Want to give it a go yourself? Here’s how

If you’d like to download the public beta of macOS Sonoma 14.4 yourself and give it a go, you can sign up for access straight from your device's settings menu. You can access the public beta by heading over to your System Settings, going to the software update page ‘General’ section of the menu, and clicking on the option labeled ‘Beta updates’. 

Once you do that, a small pop-up will appear to let you decide between enabling developer or public beta updates. We would recommend not selecting the developer option if you’re a regular user planning to try it on your personal Mac or Macbook because beta updates in general can be quite unstable and are not really intended for everyday use – and the developer-targeted version is liable to have even more bugs.

Plus, compared to the public beta versions of updates, developer versions are likely to have features or changes that might never be made available to the public in the long run. Instead, if you enable the public beta of Sonoma 14.4 you can get an early look at features that are more likely to be part of an actual public release. 

Via PC Tablet 

You might also like…

TechRadar – All the latest technology news

Read More

Watch out: soon some older PCs will lose Windows 11 support

Since its launch, Windows 11 has been plagued by compatibility issues due to its high-spec demands that excluded plenty of PCs. But now even more will be left in the cold thanks to a new update.

The upcoming version 24H2 update, which has been rumored to launch in September 2024, will no longer boot on computers that use very old processors; specifically, the kind that doesn’t support the POPCNT (population count) instruction, according to Twitter/X user Bob Pony.

Many of the system files will require the POPCNT CPU instruction from the Windows 11 kernel to the USB XHCI drivers, the tweet states, meaning that any processors without it cannot run the operating system.

POPCNT was made standard in CPUs in the mid-2000s starting from AMD's Barcelona architecture, followed by Intel's first-gen Core i-series processors. This means that PCs manufactured in the past 15 years shouldn’t be affected by this new Windows 11 requirement. It also shouldn’t affect modern PCs unsupported by the OS, so those who've managed to find a workaround would still be able to run Windows post-update.

Windows 11 support could be the better option 

As user-unfriendly as this new update will be for those running PCs with old processors, it makes sense from Microsoft’s viewpoint to force users to run Windows 11 on newer machines. The 24H2 update will be ushering in some massive changes that will heavily focus on next-gen AI experiences, as well as various performance and security updates and new features.

In order to ensure that all these new features actually work as planned with the OS, the tech giant needs to make sure that spec requirements are up to snuff to run them – especially as it expands Microsoft Copilot support, since that’s supposed to enhance the Windows interface and boost productivity in terms of apps, search, and more.

And as off-putting as the growing emphasis on Copilot and other AI features and tools can be, at least Microsoft is only focusing on updating Windows 11 and doesn’t seem to be switching to a whole new OS, Windows 12. While tempting, such a move could fracture an already heavily divided user base that overwhelmingly still supports Windows 10.

You might also like

TechRadar – All the latest technology news

Read More

Google has fixed an annoying Gemini voice assistant problem – and more upgrades are coming soon

Last week, Google rebranded its Bard AI bot as Gemini (matching the name of the model it runs on), and pushed out an Android app in the US; and while the new app has brought a few frustrations with it, Google is now busy trying to fix the major ones.

You can, if you want, use Google Gemini as a replacement for Google Assistant on your Android phone – and Google has made this possible even though Gemini lacks a lot of the basic digital assistant features that users have come to rely on.

One problem has now been fixed: originally, when chatting to Gemini using your voice, you had to manually tap on the 'send' arrow to submit your command or question – when you're trying to keep up a conversation with your phone, that really slows everything down.

As per 9to5Google, that's no longer the case, and Google Gemini will now realize that you've stopped talking (and respond accordingly) in the same way that Google Assistant always has. It makes the app a lot more intuitive to use.

Updates on the way

See more

What's more, Google Gemini team member Jack Krawczyk has posted a list of features that engineers are currently working on – including some pretty basic functionality, including the ability to interact with your Google Calendar and reminders.

A coding interpreter is apparently also on the roadmap, which means Gemini would not just be able to produce programming code, but also to emulate how it would run – all within the same app. Additionally, the Google Gemini team is working to remove some of the “preachy guardrails” that the AI bot currently has.

The “top priority” is apparently refusals, which means Gemini declines to complete a task or answer a question. We've seen Reddit posts that suggest the AI bot will sometimes apologetically report that it can't help with a particular prompt – something that's clearly on Google's radar in terms of rolling fixes out.

Krawczyk says the Android app is coming to more countries in the coming days and weeks, and will be available in Europe “ASAP” – and he's also encouraging users to keep the feedback to the Google team coming.

You might also like

TechRadar – All the latest technology news

Read More