Meta Quest 3 teardown video shows lower price doesn’t mean low-quality

We just got a good look at the guts inside a Quest 3 headset. iFixit tore down the VR gear into its individual parts to find out if the device offers good performance for its price point. Short answer: Yes, it does although there are some design flaws that make it difficult to repair.

What’s notable about the Quest 3 is that it has better “mixed-reality capabilities” than the Quest Pro. It's able to automatically map out a room as well as accurately keep track of the distance between objects without needing a “safe space”. The former is made possible by a depth sensor while the latter is thanks to the “time of flight sensor”. iFixit makes the interesting observation that the time of flight components could fit perfectly in the Quest Pro. 

It’s worth mentioning Andrew Bosworth, Meta’s Chief Technology Officer, once stated the sensors were removed from the pro model because it added extra “cost and weight” without providing enough benefits.” The Quest 3 is much slimmer, clocking at 512g. 

Meta Quest 3 breakdown

(Image credit: iFixit)

Hardware improvements

Digging deeper into the headset, iFixit offered a zoomed-in look at the LCD panels through a powerful microscope. The screens output a resolution of 2,064 x 2,208 pixels per eye with a refresh rate of 120Hz. This is greater than the Quest Pro’s peak resolution of 1,920 x 1,800 pixels. The video explains that the Quest 3 can manipulate the intensity of color clusters, mixing everything into the high-quality visuals we see. Combining the LCD panels with the time of flight sensor results in a “much better [full-color] passthrough experience” than before.

Additionally, the headset has greater power behind it since it houses the Qualcomm Snapdragon 8 XR2 Gen 2 chipset.

Of course, iFixit took the time to judge the Quest 3 on its repairability and Meta did a good job on that front – for the most part. The controllers are easy to repair as their construction is relatively simple. They’re held together by a few screws, a magnet, and a series of ribbon cables at the top. Replacing the battery is also pretty easy as each half takes a single AA battery.

Awkward repairs

On the headset, it's a slightly different story. The battery on the main unit is replaceable, too. However, it’s located at the center of the device behind 50 screws, multiple coax cables, various connectors, a heatsink, and the mainboard. If you like to do your own repairs on your electronics, it may take you a while to fix the Quest 3.

Funnily enough, iFixit really makes a good case for why and how the Quest 3 is a better headset than the Quest Pro. Granted, it lacks face and eye tracking, but when you have a more immersive mixed reality, are people really going to miss them? Plus, it's half the price. If the Quest 3 is the new standard moving forward, it makes you wonder how Meta is going to improve on the Quest Pro 2 (assuming it’s in the works).

While we have you check out TechRadar’s list of the best VR headsets for 2023

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Oculus Quest 2 owners beware: the Meta Quest 3 launch is bad news for your storage

As highlighted in our Meta Quest 3 review, the new VR headset is bringing a lot of improvements to the VR world, but for Oculus Quest 2 owners it’s also bringing one major downside – your headset’s storage space might soon feel a lot smaller than it did before.

To take advantage of the Quest 3’s improved Snapdragon XR2 Gen 2 chipset, its 8GB of RAM, and its full-color mixed reality, VR app developers will be releasing updates to their software (Meta said it’s coming to over 50 during Meta Connect 2023). However, as reported by UploadVR, these updated files won’t be exclusive to Quest 3 owners. 

People using a Quest 2 will also be forced to download the new, larger file sizes, but here’s the kicker: they won't be able to benefit from any of the improvements stored in those bigger files. And the size increases aren’t insignificant – for example, Red Matter 2 is jumping from 5.6GB to 9.1GB. 

Just under 3.5GB might not seem like a lot, but if you’ve been a long-running Oculus Quest 2 user and have an original 64GB model (as this writer does) then 3.5GB is 5.5% of your total storage space – or 6.2% of the available space after you factor in the 7.5GB taken up by the Quest 2 OS.

Thankfully this might not be an issue forever. While developers currently don’t have the option to release distinct Quest 2 and Quest 3 versions of their VR experiences, they can release a separate, simplified version for the Quest 1. 

Meta didn’t provide an exact timeline, but it did reportedly tell UploadVR that it has plans to “extend this [facility to release distinct versions of apps] to Quest Pro and Quest 3 in the future.” So hopefully Quest 2 owners will soon be able to reclaim any storage space that has been snatched away from them.

In the meantime, be prepared to have to delete some apps from your Quest 2’s digital library. Alternatively, you could check out the Meta Quest 3 and see if it’s worth upgrading too – if you have to download the bigger files, you might at least take advantage of the benefits they bring.

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The Meta Quest 3 will get a much-needed body-tracking update soon

If you’ve ever found yourself pulled out of a VR experience because your virtual arms and upper body don’t match up well with your real body, Meta has some good news: the Meta Quest 3 will soon have proper body tracking thanks to an incoming update.

Currently, a lot of guesswork goes into VR avatars. Unless you’re wearing some kind of tracking suit, the headset has to guess where your arms and body should be based on your head and hand movements, as well as any height data you provide. Sometimes it's okay, but generally this system is a little off, and rather than helping with immersion it can serve as a constant reminder that the virtual world is just that.

The Meta Quest 3 has an answer – or at least it will come December, when Meta rolls out an update (via UploadVR). The new VR headset’s downward-facing side cameras are able to see and track your torso, shoulders, elbows, and wrists, and using these data points, and some new algorithms, VR experiences can create avatars that more closely mimic your actual movements through a system called inside-out upper-body tracking.

In a demo video Meta, has shown how this system can not only more accurately copy your movements, but translate body movements that Quest hardware couldn’t follow well before – such as elbow strikes, and bending forward or to the side (movements which could be great for guided workouts in VR, for example).

Unfortunately, not every app will support inside-out upper-body tracking right away. A few, like Supernatural and Drunken Bar Fight, will, but you’ll have to wait for developers of other VR experiences to implement the SDK update into their software before you can enjoy the improved avatars.

Legs at last 

This SDK update will also bring some improvements to VR legs.

VR legs have been a sore spot for Meta. It received some ridicule during Meta Connect 2022 when one of its biggest announcements was that Meta’s avatars would soon get legs – ridicule that was amplified when it was discovered that the demo it showed off was staged using motion-captured animation.

Virtual legs did actually start rolling out in September, but only for VR beta testers, and only in the Quest home app. It appears that this upcoming Meta Quest 3 update will bring the appendages to more users and a wider variety of apps – that is, if developers enable it.

A VR Mark Zuckerberg jumping with his legs tucked during a staged demo at Meta Connect 2022

(Image credit: Meta)

It’s worth noting, however, that your VR legs will be AI-generated rather than actually being tracked. Based on demo videos, the AI seems to get the leg movements mostly correct – it knows when you’re squatting, jumping, or doing a movement like a boxer bounce – but it won’t know when, say, you lift up a knee. So copying the jump-knee tuck movement Zuckerberg showed off during the Meta Connect 2022 demo won’t be possible in VR yet.

With the advancements Meta is making in tracking and AI it’s possible its legs will evolve in the coming year but for now, we’ll have to make do with what we have.

Want to know more about the new VR headset? Check out our hands-on Meta Quest 3 review.

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The Meta Quest 3 is here, and I think it’s the best VR headset yet

At Meta Connect 2023 we finally got a full look at the new Meta headset the Meta Quest 3 – a headset the company has called its most powerful yet. Best of all it’s available to preorder right now starting at $ 499.99 / £479.99 (Australian pricing to be confirmed by Meta), with the headset set to ship on October 10

While this Oculus Quest 2 successor costs slightly more than Quest 2 did at launch – it was just £299 / $ 299 / AU$ 479 for its cheapest 64GB model and was later the same price for a 128GB headset – the Quest 3 comes with a whole host of upgrades to help justify its price.

The star of the show is the new Snapdragon XR2 Gen 2 chipset, which offers a two-and-a-half times better graphical performance compared to the Quest 2’s XR2 Gen 1 chip. Plus with its now 8GB of RAM this means VR experiences can offer more realistic physics and lighting, as well as fuller environments for you to explore and interact with.

These improved graphics will be shown on a new and improved pair of LCD displays which now boast 2,064 x 2,208 pixels per eye (up from the Quest 2’s 1,920 x 1,832 pixels per eye). Best of all this display has a variable refresh rate that can get as high as 120Hz.

The Meta Quest 3 and controllers on their charging station which is itself on a wooden desk next to a lamp

The Meta Quest 3 and its charging station (which is sold separately)  (Image credit: Meta)

You’ll also find the design has been given a few upgrades. Not only is the headset 40% slimmer which should help to make it more comfortable to wear but it’s easier to adjust the headset to suit your needs. There’s a lens adjustment scroll wheel that you can turn while wearing the headset so you can set the lens to perfect spacing apart and a built-in adjustable spacer that makes room for glasses if you’re wearing a pair.

Lastly, but perhaps most importantly, the Meta Quest 3 is a mixed reality-focused device with new full-color passthrough capabilities and a depth sensor to make it better than Meta’s previous headsets at mapping out your real-world space. Mixed reality has always felt a little gimmicky, but with its improved capabilities and new features like Augments – these sort of mixed reality widgets – the Meta Quest 3 might finally make us care about MR as much as VR.

As I mentioned above, preorders are live now with the new Meta headset set to ship on October 10, 2023. You can pick up the base 128GB version for $ 499.99 / £479.99 (Australian pricing to be confirmed by Meta), or you can buy the 512GB Quest 3 for $ 649.99 / £619.99 (Australian pricing to be confirmed by Meta). You can also pick up a range of accessories including a Quest 3 Elite Strap, and the one I’m most excited about, the charging dock (as the Quest Pro charging station was a massive help).

To help incentivize you to make a preorder, Meta will give anyone who orders a Meta Quest 3 before January 27 a free copy of Asgard’s Wrath 2. If you order the 512GB model you’ll also get a six-month subscription to Meta Quest Plus – a service that gives you new free VR games and apps every month that you can play as long as you’re subscribed.

What I thought of the Meta Quest 3 

You can read my full hands on Meta Quest 3 review for a more in-depth rundown of my initial Quest 3 reaction, but the TL;DR is this device seems like a major step forward compared to what Meta has produced before and I think it could be the best VR headset out there.

Hamish striking a disco dance pose while wearing the Meta Quest 3 headset

Samba de Amigo on the Quest 3 is silly fun (Image credit: Meta)

Visually, the Quest 3’s graphics look almost night and day compared to the Oculus Quest 2. The most obvious improvement is for text – it’s actually really easy to read words on documents you find in-game now – but that’s just the tip of the iceberg. Shadows and reflections behave much more realistically, and objects have a crisper look to them that helps the world feel significantly more real than they did on Quest 2.

Mixed reality has received a massive bump up too. Passthrough footage of the real world is more color-accurate and less grainy than with the Meta Quest Pro. It’s still not life-like but it's a leap in the right direction. This higher quality makes mixed reality feel less gimmicky – I loved the mixed reality experiences I tried for Stranger Things VR and First Encounters, and I’ll definitely be trying out more MR content when I get my hands on the Quest 3 again.

The performance also feels solid. While booting up Assassin’s Creed Nexus did take a while, once the game had loaded the Italian city I explored as Ezio felt alive with characters and interactable props without any noticeable stuttering to break my immersion.

As for the design and comfort, again the Quest 3 excels. The headset has an IPD wheel so you can gradually adjust the lens spacing while wearing the headset – saving a lot of hassle compared to the Quest 2, since you no longer have to keep taking the headset on and off to make changes. The slim design also seems to help with comfort. Generally, the Meta Quest 3 feels less bulky compared to the Quest 2, though I wasn’t using it for a super long time and didn’t get a true sense of how easy it would be to wear it for a long stretch of time.

Hamish wearing the Meta Quest 3 as he stands in front of a plant. He's looking at something in VR with wonder.

Mixed reality is a blast on the Quest 3 (Image credit: Meta)

I’ll need to spend longer than a roughly 30-minute demo with the headset to know how impressive the Meta Quest 3 really is, but there is certainly a lot to love about the headset.

Previously I’ve always recommended people buy Meta’s Quest 2 because of the value for money it offers – and it is still a solid value option. But if you can afford to splash out a little more (or are happy to wait longer to save up) the Meta Quest 3 looks like a worthy successor and a VR gadget that more than justifies its higher cost. I can’t wait to try it out again.

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Meta Connect 2023 live blog: Meta Quest 3, VR and AI announcements

Welcome to the TechRadar live blog for Meta Connect 2023. We'll be keeping you updated with everything that’s announced at this year’s Meta event as it happens, as well as giving you our expert thoughts on all the hardware and software that’s announced.

This year we know the headline item will be the Meta Quest 3, a new VR headset set to replace the Oculus Quest 2 (the most popular VR headset ever made). Meta has called the Quest 3 its “most powerful headset” yet, but beyond this, its price and that it’ll have full-color mixed reality like the Meta Quest Pro there’s a lot we still don’t know – chiefly when it will release.

Alongside the Quest 3, Meta will likely show off other VR and AR tech it's working on (though expect a lot of the stuff to still be in fairly early development stages, based on previous years’ keynotes), as well as AI advancements it's developing. 

Meta Connect 2023 is here! I'm Hamish and I'll be with you for the next hour or so as Meta takes us through all of its VR and AI announcements. The biggest of which will be the Meta Quest 3 VR headset.

I'm super excited to see this new device, especially its mixed reality capabilities, as this seems to be a major focus for Meta. The Meta Quest Pro left a lot to be desired in this department, though, so the Quest 3 needs to be a big improvement if it wants to convince us that mixed reality is the future of XR tech.

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How to watch Meta Connect 2023: tune in for the Meta Quest 3, AI updates, and more

Meta is due to host Meta Connect 2023, its annual hardware and software event, live from its headquarters in Menlo Park, California on September 27-28. The event's keynote kicks off on September 27 at 10am PT / 1pm ET / 6pm BST, or 3am AEST on September 28 for Australia.

The highlight of this year’s two-day showcase will be the official unveiling of the Meta Quest 3 headset, and we also anticipate a host of announcements around the company’s various AI and software developments.

Meta Quest 3 with the front face and parts exploding upwards

(Image credit: Meta )

Meta Connect 2023 will be the company’s first in-person showcase since the pandemic, with most of the big announcements likely to happen during that keynote presented by CEO Mark Zuckerberg. This will be followed by the Developer State of the Union presentation, which will feature the latest updates from Reality Labs for developers working on software for Meta's XR ecosystem

The Meta Quest 3's full unveiling will follow a brief teaser at last year’s Connect 2022, which was followed by an announcement from Mark Zuckerberg on Facebook and Instagram in June. This major hardware reveal aside, it seems as though the 2023 event will largely focus on software innovation, including details of enhancements coming to Meta’s hardware as well as its expanding developments in AI and the Metaverse. 

You’ll be able to follow the pre-show news, and all the big announcements as they happen, at our Meta Connect live blog – here's everything you need to know to get prepped.  

How to watch Meta Connect 2023

Meta Connect's keynote kicks off 10am PT / 1pm ET / 6pm BST on Wednesday September 27, which is 3am AEST on Thursday September 28 for Australia.

You can watch the event through Meta’s livestream on Facebook or, alternatively, you can sign up to attend Meta Connect 2023 virtually and receive news and updates directly to your inbox.

If you already have a Meta Quest headset, you can also watch the event inside the Horizon Worlds app, with the keynote being streamed in 3D.

A laptop screen on a blue background showing the Meta Connect 2023 homescreen

(Image credit: Meta)

We’ll be live-blogging the event, so you’ll also be able to follow the pre-show news, and all the big announcements as they happen, with us. 

What to expect at Meta Connect 2023

We already know that the hardware highlight of Meta Connect 2023 is likely to be the official unveiling of the Meta Quest 3, the VR headset that’s the successor to the Meta Quest 2.

While this announcement is confirmed, we don’t have many details about the Quest 3, and what upgrades it will bring over the current model – but we do have some thoughts on what we’d like to see. We also don’t know if new software will be announced to support what we expect will be the Quest 3’s improved specs, although we expect new VR games and software will be released that take advantage of the Quest 3’s enhanced performance.

Meta Quest 3 floating next to its two controllers, they're all facing towards us, and are clad in white plastic

(Image credit: Meta )

In the last two years, Meta has revealed that it's been working on developing AR (augmented reality) tech, although it’s yet to announce a dedicated AR device. This year’s Connect might be when that changes, and it's likely that we’ll get an announcement about some type of augmented reality hardware. We imagine that augmented reality glasses are next on Meta’s to-do list, although Meta hasn’t confirmed this, and we’ve seen little in the way of rumors about possible specs and features.

Microsoft 365 app logos including Teams, Word and Outlook surrounding the CoPilot hexagon

Maybe the AI Copilot will come to Quest as well (Image credit: Microsoft/GTS)

Meta’s innovative approach to improving software is another area where we expect some headline-grabbing announcements, starting with a long-awaited partnership with Microsoft. We could see Microsoft Office programs like Excel and Word optimized for the Quest hardware platform, with the two companies having announced the collaboration at Connect 2022.

In light of Microsoft Office coming to VR, it was hinted at last year’s Connect 2022 that Xbox gaming would be integrated into virtual reality through Meta, but this is only a possibility right now given the lack of details.

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The last Quest 2 update before the Meta Quest 3 launch is underwhelming

Meta is rolling out update v57 to your Meta Quest Pro and Oculus Quest 2. This last patch before the Meta Quest 3 launch event later this month is underwhelming compared to previous ones, but it fixes a few snags that should make the Quest 3 feel super–smooth and intuitive on its release.

The biggest change coming in this update is to avatar customization, though Meta is only adding a few tweaks. After updating to v57 you’ll have greater control over your avatar’s skin tone, hair and eyebrow color, and the makeup they’re wearing. These changes should make it easier for your virtual representation to better match your IRL look and style. 

Meta’s avatars aren’t just used in its own suite of VR apps like its Horizon Worlds metaverse; they’re also used by a whole bunch of third-party experiences like ForeVR Bowl – a game this writer is a champion in. These new customization options will allow you to bring a more accurate representation of yourself to a wider range of VR activities – and these changes might encourage more devs to support Meta avatars in their software.

A large floating menu fills the screen. It shows a Meta avatar wearing a pop star outfit on the right, next to a massive range of color customization options for their hair and makeup.

(Image credit: Meta)

Another change is the ability to finally explore more of your Horizon Home – the VR space you first land into when you boot up your headset. Previously you’ve only been able to jump between preset hotspots in the VR space. While this fixed approach is accessible to new VR users, Meta admits that this restriction becomes more and more jarring as you explore other virtual reality experiences and get used to a high degree of freedom that isn’t present in your Horizon Home. 

With update v57, Meta is unlocking free-form locomotion, so you can teleport (almost) anywhere in the space. Just push the joystick forward on either controller and an arch will appear that shows you where you’ll travel to – release the joystick when the arch is white and you’ll teleport, but you won’t move if the arch is red.

Lastly, Meta is adding the ability to unsend image messages in VR and in the Meta Quest mobile app – at least for users in Australia, Canada, Iceland, New Zealand, South Korea, Switzerland, Taiwan, and the US. To unsend a message you just have to hover over the image in VR (or tap on it in the Quest mobile app) and select Unsend to correct any mistakes you may have made by sending the wrong image to the wrong person. The only trace of the old message will be a notification that something was unsent, which the recipient will see instead of the image.

A conversation appears on a floating screen in a VR recreation of a home with chairs and rocky decorations. The user has highlighted an image and is hovering their cursor over the Unsend buton.

(Image credit: Meta)

More to come? 

This v57 update is a tad disappointing compared to some previous Quest updates that have brought direct touch for hand-tracking, vastly improved video settings, and major CPU and GPU performance upgrades. But with the Meta Quest 3 just around the corner, it makes a bit of sense. 

For one, Meta may be saving some big platform changes for an update that releases after the Quest 3 has launched, helping the new headset to feel fresh and exciting from both a hardware and software perspective.

Alternatively, by getting these minor annoyances fixed ahead of the Quest 3 announcement, Meta is leaving the Quest OS in a good spot for a few months while it works on developing any user-requested features that come in after launch.

Most Quest updates typically drop monthly, but the first Quest update after the Quest Pro launch (v47) was released roughly two months after the previous one. That’s likely due to Meta adding features like mixed reality capture and background audio playback that the Quest Pro community was clamoring for very vocally. But these kinds of reactive updates likely take a bit more time to develop, because Meta can’t start working on fixes until users tell it what they want changed.

The Meta Quest Pro on its charging pad on a desk, in front of a window with the curtain closed

The Meta Quest Pro got a major update two months after launch (Image credit: Meta)

Meta may be anticipating a similar update schedule for the Quest 3, and so it wants to get rid of some smaller snags now, so that it has the time and capacity to work on more major features that users request.

We won’t know exactly what Meta is up to until the Quest 3 release, however. To find out more about the new headset as soon as it’s announced, be sure to check back with us for our Meta Connect 2023 coverage when the event takes place on September 27.

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The Meta Quest 3 feature I was most excited about might come at a price

The Meta Quest 3 launch event is less than a month away, and excitement for the new VR headset is reaching boiling point. But if this leak is correct, the feature I was most excited about might require a pricey add-on.

Ahead of the Oculus Quest 2  successor’s reveal the online retailer UnboundXR.eu has seemingly posted prices for several Quest 3 accessories. This includes a carrying case for €79.99 (around $ 86 / £68 / AU$ 134), an Elite Strap with Battery for €149.99 ($ 161 / £128 / AU$ 252), and a Silicone Face Interface for €49.99 ($ 54 / £42 / AU$ 84). These were spotted by u/Fredricko on Reddit, but the store pages have since been hidden. 

The one that’s most disappointing to me is seeing the Meta Quest 3 Charging Dock for €149.99 ($ 161 / £128 / AU$ 252). 

Thanks to a different Meta Quest 3 leak (courtesy of a US Federal Communication Agency filing) it looked like the new gadget would be getting a charging dock – my favorite Meta Quest Pro feature. Thanks to this peripheral I’ve never gone to wear my Quest Pro and found it’s out of charge – something I can’t say about my Quest 2. The dock also makes it easy to keep the headset and controllers powered up without needing to use multiple power outlets for charging – an issue with headsets such as the HTC Vive XR Elite, which requires three outlets for charging instead of one.

The Meta Quest 3 and its controllers are sat in a white plastic dock in an official looking image

The leaked Quest 3 dock. (Image credit: Meta)

Most importantly, this dock was included in the price of the Meta Quest Pro – which was $ 1,500 / £1,500 / AU$ 2,450 at launch and is now $ 999.99 / £999.99 / AU$ 1,729.99.  According to Meta, the cheapest Meta Quest 3 will be $ 499 / £499 / AU$ 829 / €499  so I was already a little worried that the dock wouldn’t come with the cheaper headset – forcing us to pay a little extra for its advantages. What I didn’t expect, however, was that the dock might be roughly a third of the price of the new machine, as this leak has suggested.

While these leaks come from a semi-official source – a Reddit user claims UnboundXR has said the prices are from Meta directly  – it’s still worth taking the information with a pinch of salt. They could be best-guess placeholder prices while the store builds the product pages ahead of the Quest 3 launch later this year. What’s more, the peripherals UnboudXR listed might still come packaged with the headset with the listings here merely being for replacement parts. We won’t know how pricey the add-ons really are until the headset launches at Meta Connect 2023.

Out with the old

If the price of these XR peripherals has got you down, I’m sorry to say the bad news doesn’t stop there. According to separate leaks, the Quest 3 may not be compatible with your Quest 2 accessories – forcing you to pay for all-new add-ons if you want them.

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This is with respect to the headset strap; @ZGFTECH on X (formerly Twitter) posted a picture seemingly showing a side-by-side of the Quest 3 strap and the Quest 2 Elite strap with the two having pretty different designs – suggesting the old strap will be incompatible with the new hardware. I’m still holding out hope however that my Quest Pro charging dock will be compatible with the Quest 3, though given the new dock’s wildly different design, I’m not holding my breath.

Admittedly this shouldn’t be entirely unexpected – it’s not unheard of for tech peripherals to be exclusive to specific devices. But it’s something to keep in mind if you’re looking to upgrade to Meta's latest VR hardware.

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Meta Quest 3 may have the ability to turn any table into your personal VR keyboard

Meta CEO Mark Zuckerberg recently took to Instagram to preview a potential virtual keyboard feature for Quest headsets.

Posted on his official account, the short clip shows Zuckerberg and Meta CTO Andrew Bosworth typing away on a VR keyboard while wearing a Quest 2 headset. The device was able to accurately track their finger movements and display what they were writing on screen without requiring any extra peripherals. According to Zuckerberg, he was able to achieve 100 wpm (words per minute) while Bosworth hit 120 wpm. To put that into perspective, the average typing speed of an adult is 40 wpm so it does perform well.

If development bears fruit, it could solve a longstanding problem with virtual reality. 

Typing in VR is a slow process. You’re forced to enter inputs one at a time since floating VR keyboards can't match the speed of a physical device. Sure, you can purchase one of the best physical keyboards out there to get the speed that you want. But then you’re forcing yourself to carry around an extra peripheral alongside the VR headset just to get the user experience you want. Things can get cumbersome.

A work in progress

There is still work to be done over at Meta’s Reality Labs research unit where this tech was developed. 

News site UploadVR points out in their report the headset requires “fiducial markers” to work properly. Fiducial markers are those black and white squares you see in the Instagram video. They assist the hardware in calibrating itself so it knows where to place the virtual keyboard. The end goal here would be to one day not need those squares for help so the VR helmet can project the keeb on any flat-enough surface.

Personally, we worry about typing feel. This technology already exists with laser keyboards that can project the keys onto a flat surface. The problem with these projections is typing feels terrible because you’re just mashing your fingers into a table, and we fear Meta’s feature will essentially be the same thing. This may be fine for the occasional email, but we can’t imagine using a VR keyboard for an entire day’s work. 

VR peripherals

It's important to mention Meta is holding a two-day Connect virtual event from September 27 to 28. It's been confirmed the Quest 3 headset will make its debut at Connect, and perhaps a beta test for the VR keyboard will be announced then. An official launch date seems unlikely. As stated earlier, there's still work to be done.

We’re also curious to know if the company will finally show off its wristband device at the event.

If you’re not aware, Meta has been working on a wristband gadget that can read the electrical signals in a person’s arm to register inputs. The latest trailer for this gadget shows it can be used for simple gestures like twitching your finger to control a video game avatar. However, back in 2021, an earlier prototype displayed the ability to function as a virtual keyboard by using the same electrical signals. It’s unknown at this time if Meta scrapped the wristband feature in favor of the headset keyboard or if it’s still in the works.

Be sure to check out TechRadar’s list of the best wireless keyboards if you’re looking for a keeb to pair up with your Quest headset. 

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Meta Quest 3 firmware leak reveals big depth mapping upgrade

All the signs are that Meta is going to fully unveil the Meta Quest 3, and give us an on sale date, at its special event on September 27. Until then, we're learning more about the device through leaks – such as the latest one that reveals its depth mapping capabilities.

In a clip dug out of the Meta Quest 3 firmware and posted to Reddit (via user Samulia and UploadVR), we see a short animation visualizing how the depth mapping is going to work. In short, it looks pretty advanced, and way ahead of the Oculus Quest 2.

We see a detailed mesh covering all of the objects in the room, and there seems to be some kind of object identification going on here as well – the couch is labeled with a couch icon, for example, so the Meta Quest 3 clearly knows what it is.

The player avatar is then shown chasing a digital character around the room, as it jumps on and behind furniture. This is an example of mixed reality occlusion, where digital elements appear to be in the same world as physical elements, and it hints at some of the experiences that will be possible on the new headset.

Meta Quest 3 room mapping visualization found in the firmware. from r/OculusQuest

A room with a view

On the current Oculus Quest 2, you're required to manually map out a free space inside a room. You can also mark out rectangular cuboids for pieces of furniture and walls, but it takes a while – and these maps aren't fully used by developers anyway.

This looks like a much more slick and comprehensive solution, and it matches up with another clip revealed in June. Meta has made noises about the Meta Quest 3 “intelligently understanding” what's inside a room, but that's all that's been made official so far.

The depth mapping and the way that mapping is used would appear to even go beyond the latest Meta Quest Pro headset. That device does have some automatic room mapping capabilities, but it doesn't have a dedicated depth sensor inside it.

Meta has another of its Connect showcases scheduled for September 27, and all should be revealed by then. While you're waiting, you can check out the latest teaser trailer for the device, and everything we know about it so far.

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