The Sony WH-1000XM4 won’t reinvent noise-cancelling headphones – and they don’t need to

Rumors of the Sony WH-1000XM4 – the successors to the best headphones we've ever tested – have been ramping up in recent months, coming to a head when a Walmart listing that appears to describe all the specs of the new headphones was leaked. 

While the existence of the XM4s is yet to be confirmed by Sony, the Walmart listing revealed the kind of changes (or lack thereof) we can expect over the Sony WH-1000XM3.

Now, normally we would expect a brand to make some significant changes when bringing out a successor to its last pair of headphones. In this instance, however, we’re relieved that Sony hasn’t tinkered too much with its class-leading noise-cancelling headphones.

Instead, it looks like the company is making some very considered tweaks to the XM3, which could genuinely improve the user experience without detracting from a winning design. As they say, ‘if it ain’t broke, don’t fix it’. 

What’s new with the Sony WH-1000XM4?

According to the leaked listing, one of these tweaks is the ability to connect more than one audio source to the headphones at once; multipoint pairing is something users of the XM3s have been calling out for, and it will allow you to pair the WH-1000XM4s with your laptop and your smartphone at the same time. 

There should also be a slight improvement to the sound quality. A feature known as  “Edge-AI” can restore the detail lost in highly compressed audio files by upscaling them in real time, which Sony says delivers sound “as close as possible to that of a wired connection.”

Wireless headphones have long been considered inferior to their wired counterparts in terms of audio fidelity, so this tweak will likely appease audiophiles who haven’t yet committed to cutting the cord.

Connectivity in general should be improved too, as Sony makes the leap from Bluetooth 4.2 to Bluetooth 5, which brings faster pairing times, connectivity over longer distances, and stronger pairing in high traffic areas.

sony wh-1000xm3

The Sony WH-1000XM3.

Anyone who has used the Sony WH-1000XM3s to make phone calls should notice an improvement in the sound quality as well, with a feature called Precise Voice Pickup that uses the headphones’ five microphones and advanced audio signal processing to make your voice sound clearer.

The noise cancellation that made the Sony WH-1000XM3s so popular is also due an upgrade. According to the leaked listing, a feature called Adaptive Sound Control will “learn to recognize locations you frequently visit, such as your workplace or your favorite cafe.”

“In addition it automatically detects what you’re up to – for example, walking, waiting, or traveling – and then adjusts ambient sound settings to best suit the situation,” says Sony. This is a feature that’s already been brought to the XM3s via a firmware update, so we've had a bit of a preview already. 

These are all smart tweaks to already-great features. So what’s staying the same with the Sony WH-1000XM4?

What’s staying the same?

Aside from these little tweaks and upgrades, the new XM4s seem to be very similar to their predecessors.

It looks like there won’t be any material changes to the design of the Sony WH-1000XM4s, which we think is a great thing. We loved how comfortable the XM3s felt, with big padded earcups and a soft headband.

They also looked great, with a sleek, minimalist build that appeals to a wide range of people, and we liked the touchpad controls – another feature that will be making a return. 

The sound quality shouldn’t change substantially either, aside from that AI upscaling feature that will help to curb the data loss from highly compressed files. Judging from the leaked listing, the XM4s will use the same 40mm drivers as their predecessors and support for Sony’s LDAC transmission technology – and as the XM3s are among the best-sounding headphones on the planet, we’re happy to see that the audio profile hasn’t been tweaked too much.

Some may be disappointed to find that there’s no improvement to battery life – but with 30 hours of juice, the Sony WH-1000XM3 weren’t exactly short-lived. Plus, with a return of USB-C fast charging, the XM4s shouldn’t take too long to top up. 

A considered approach

Sony has a history of making careful tweaks to its products with each upgrade, and it’s something we’ve seen with the brand’s noise-cancelling 1000X range before. 

It’s a great way of instilling a sense of trust in the products, and it makes us feel confident that each new upgrade will bring genuinely useful updates, rather than skin-deep design changes that don’t really improve the experience of using the headphones. 

Sony wouldn’t be able to be subtle with its upgrades to the 1000X series if the original product wasn’t so good – and in a market where every company is trying to outdo one and other with headline-grabbing features like gesture controls and built-in AI (like the TicPods Pro 2), it’s a risky move to let the sound, feel, and look of the headphones speak for itself. That's especially true with the first-ever Apple over-ear headphones looking like they're going to launch in a matter of weeks and shake up the headphones market.

Trends (or gimmicks, if you prefer) like virtual 3D audio, bone conduction, and crazy form factors (see: the Bose Frames) may come and go – but we don’t think there will ever be a time when people won’t want a great-sounding pair of noise-cancelling headphones that do their job with minimal fuss. 

Hopefully, that’s exactly what the Sony WH-1000XM4 will do when they’re finally released – and with this recent leak, it’s only a matter of time before we can get our hands on them and find out for ourselves.

Can't wait until then? Check out the best Sony WH-1000XM3 deals we've found today:

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Xbox Series X: 5 things you need to know

Let battle commence! With both Microsoft’s Xbox Series X and Sony’s PlayStation 5 next-gen consoles having bared their innards, we’re now much closer to knowing the full strengths and weaknesses of each console.

And Microsoft is off to a flying start. With fan-friendly features, a dramatic commitment to cross gen play and the most powerful internal hardware of any console we’ve ever seen, the Xbox Series X is already looking worthy of your gaming time.

So what’s the key stuff to know about the fourth generation of Xbox hardware? What will you be bragging about after pre-ordering the console in the coming months? Read on for the most exciting features of the Xbox Series X we’ve seen so far.

Full Backwards Compatibility

It was one of the best good-will moves Microsoft has made in years. After a rocky launch, the Xbox One got back on track with a renewed focus on games – and that included keeping your favorite, older classics available on the newer machine.

That’s a trend that’s going to continue with the Xbox Series X – and Microsoft won’t be scrimping on the range on offer. Not only will the entire Xbox One back catalogue work on the new Xbox Series X, but so will select games from all previous Xbox console generations. So whether you’re looking to play the OG Xbox’s Fusion Frenzy or go for another trek around Albion in the Xbox 360’s Fable II, you’ll be able to do it on your brand-spanking new console. And Microsoft has some extra treats in store, too…

Retrofitting HDR to Older Games

Yep, you read that correctly. Not only will you be able to play your favorite older games on the Xbox Series X, but they’ll also look better than ever before too. Going a step beyond the Xbox One X’s “enhanced” 4K upscaling tech, the Xbox Series X will be able to add HDR effects to older games that never previously had them.

Machine learning will be used to intelligently, retroactively apply HDR visual via the raw-power of the Xbox Series X – with no developer intervention necessarily needed. And that goes right the way back to first-gen Xbox games, too. So far, Microsoft has demoed Fusion Frenzy showing off the trick, as well as Gears of War: Ultimate Edition, which runs at 1080p on Xbox One, and now runs at full 2160p (4K) with HDR on Xbox Series X.

Pause and Resume Multiple Games in an Instant

For months now we’ve known that the Xbox Series X will make use of a custom SSD storage system to boost what developers are capable of building in their games. While we expected this to result in faster loading speeds and improved texture loading, Microsoft has also used it to implement a sweet new feature ‘Quick Resume’.

While we’re still figuring out the exact details of this is going to work, it’ll essentially let you leave multiple games in a stasis-like state, letting you jump instantaneously between a few different titles stored on your machines – and at the exact point you left them at. Think of how you can swipe between apps on your phone and come immediately back to where they were left, but for console games, and you’ll be on the right track. We believe that this will be possible immediately after booting a console from sleep, too.

Smart Delivery will Upgrade Older Games You Own

As the ‘Series’ part of the name suggests, Microsoft sees the new Xbox Series X machines as part of a continuum of the Xbox family heritage. As such, it’s no longer thinking of generational console exclusives, and has committed that first party Xbox games going forward will work on both the new machines (complete with the bells and whistles more powerful hardware affords) and the outgoing Xbox One hardware.

Does that mean you’ll have to buy a game twice? Absolutely not. Microsoft will be introducing a new ‘Smart Delivery’ system which will identify which console you’re playing a game on, and deploy the right version, with all the appropriate graphical bonuses, for your system. And it’ll do this without requiring an additional purchase – buy a game on the Xbox One that supports Smart Delivery, and you’ll get the Xbox Series X version for free. So far, Microsoft has committed to all its incoming first party games supporting the technology, while CD Projekt Red has said it’s Cyberpunk 2077 game will make use of Smart Delivery, too. So don’t scrimp on buying Cyberpunk in this generation for fear of missing out on the next.

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It’s Insanely Powerful

As if the above hadn’t already suggested so, the Xbox Series X is going to be a ridiculously powerful console.

The Xbox Series X is using a custom-designed processor from AMD (an 8-core, 16-thread processor with a maximum clock of 3.8 GHz, making use of Zen 2 and Navi architecture), a a 12TFLOP GPU (with 3,328 Stream Processors spread across 52 compute units) and 16GB of 14Gbps GDDR6(shared between the CPU and GPU). 

What is interesting is Microsoft seems at pains to point out that the machine will have twice the graphical grunt as the Xbox One X – you're looking at 12TFLOPs vs Xbox One X's 6TFLOPS – but this shouldn't be confused with compute power. Still, combined with the HDMI 2.1 standard, there's enough raw power here to get games running at frame rates as high as 120fps, or potential 8K resolutions for less-demanding content.

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