The latest Meta Quest 3 update brings mixed reality improvements

Update v64 is here for your Meta Quest 3 and other Quest hardware, and it adds a big quality-of-life improvement for fans of mixed reality: better passthrough.

According to Meta’s official blog, the update has made the Quest 3’s passthrough “higher-fidelity than before”, resulting in your headset being better at adjusting color, exposure, contrast, and dynamic range to best suit your real-world environment. 

These updates should make it easier to read text on screens, and to use the headset in darker rooms.

We’ve tested the improved feature out, and it does seem easier to read text on real-world screens, and Meta’s claim that it’s less grainy in low light seems to ring true as well. That said, in general the passthrough doesn’t seem massively improved – so while it is better, don’t go in expecting ultra-crisp, Apple Vision Pro-levels of mixed-reality passthrough quality. 

The experimental menu on the Meta Quest 3 showing the new External Mic Support feature toggle

(Image credit: Meta)

Can you hear me now?

Beyond upgraded passthrough, update v64 brings with it a few additional refinements to your VR headset’s software.

The first is that your Quest device can now support an external microphone – with the feature appearing in the experimental settings menu. Once you’ve toggled it on you’ll be able to plug in an external microphone via the USB-C port to capture audio for VR content creation or in-game chat instead of using the Quest 3’s built-in mic.

Following its addition last month for Oculus Quest 2 users, Meta Quest 3 users can now use their headsets lying down too. 

What’s more, Continuous Casting has been added. Previously, if you removed your headset while casting to your phone the session would end, and Meta admitted that more often than not users would rather keep it running rather than have to restart every time they wanted to take their headset off (say to take a drink or talk to someone).  So now if you remove your headset while casting the session won’t be cut short – just make sure that you stop casting manually using your phone when you’re done.

You might also like

TechRadar – All the latest technology news

Read More

Meta teases its next big hardware release: its first AR glasses, and we’re excited

Meta’s Reality Labs division – the team behind its VR hardware and software efforts – has turned 10 years old, and to celebrate the company has released a blog post outlining its decade-long history. However, while a trip down memory lane is fun, the most interesting part came right at the end, as Meta teased its next major new hardware release: its first-ever pair of AR glasses.

According to the blog post, these specs would merge the currently distinct product pathways Meta’s Reality Labs has developed – specifically, melding its AR and VR hardware (such as the Meta Quest 3) with the form factor and AI capabilities of its Ray-Ban Meta Smart Glasses to, as Meta puts it, “deliver the best of both worlds.”

Importantly for all you Quest fans out there, Meta adds that its AR glasses wouldn’t replace its mixed-reality headsets. Instead, it sees them being the smartphones to the headsets’ laptop/desktop computers – suggesting that the glasses will offer solid performance in a sleek form factor, but with less oomph than you’d get from a headset.

Before we get too excited, though, Meta hasn’t said when these AR specs will be released – and unfortunately they might still be a few years away.

When might we see Meta’s AR glasses?

A report from The Verge back in March 2023 shared an apparent Meta Reality Labs roadmap that suggested the company wanted to release a pair of smart glasses with a display in 2025, followed by a pair of 'proper' AR smart glasses in 2027.

The Meta Quest 3 dangling down as a user looks towards a sunny window while holding it

We’re ready for Meta’s next big hardware release (Image credit: Meta)

However, while we may have to wait some time to put these things on our heads, we might get a look at them in the next year or so,

A later report that dropped in February this year, this time via Business Insider, cited unnamed sources who said a pair of true AR glasses would be demoed at this year’s Meta Connect conference. Dubbed 'Orion' by those who claim to be in the know, the specs would combine Meta’s XR (a catchall for VR, AR, and MR) and AI efforts – which is exactly what Meta described in its recent blog post.

As always, we should take rumors with a pinch of salt, but given that this latest teaser came via Meta itself it’s somewhat safe to assume that Meta AR glasses are a matter of when, not if. And boy are we excited.

We want Meta AR glasses, and we want ‘em now 

Currently Meta has two main hardware lines: its VR headsets and its smart glasses. And while it’s rumored to be working on new entries to both – such as a budget Meta Quest 3 Lite, a high-end Meta Quest Pro 2, and the aforementioned third-generation Ray-Ban glasses with a screen – these AR glasses would be its first big new hardware line since it launched the Ray-Ban Stories in 2021.

And the picture Meta has painted of its AR glasses is sublime.

Firstly, while Meta’s current Ray-Ban smart glasses aren’t yet the smartest, a lot of major AI upgrades are currently in beta – and should be launching properly soon.

Ray-Ban meta glasses up close

The Ray-Ban Meta Smart Glasses are set to get way better with AI (Image credit: Future / Philip Berne)

Its Look and Ask feature combines the intelligence of ChatGPT – or in this instance its in-house Meta AI – with the image-analysis abilities of an app like Google Lens. This apparently lets you identify animals, discover facts about landmarks, and help you plan a meal based on the ingredients you have – it all sounds very sci-fi, and actually useful, unlike some AI applications.

We then take those AI-abilities and combine them with Meta’s first-class Quest platform, which is home to the best software and developers working in the XR space. 

While many apps likely couldn’t be ported to the new system due to hardware restrictions – as the glasses might not offer controllers, will probably be AR-only, and might be too small to offer as powerful a chipset or as much RAM as its Quest hardware – we hope that plenty will make their way over. And Meta’s existing partners would plausibly develop all-new AR software to take advantage of the new system.

Based on the many Quest 3 games and apps we’ve tried, even if just a few of the best make their way to the specs they’d help make Meta’s new product feel instantly useful. a factor that’s a must for any new gadget.

Lastly, we’d hopefully see Meta’s glasses adopt the single-best Ray-Ban Meta Smart Glasses feature: their design. These things are gorgeous, comfortable, and their charging case is the perfect combination of fashion and function. 

A closeup of the RayBan Meta Smart Glasses

We couldn’t ask for better-looking smart specs than these (Image credit: Meta)

Give us everything we have already design-wise, and throw in interchangeable lenses so we aren’t stuck with sunglasses all year round – which in the UK where I'm based are only usable for about two weeks a year – and the AR glasses could be perfect.

We’ll just have to wait and see what Meta shows off, either at this year’s Meta Connect or in the future – and as soon as they're ready for prime time, we’ll certainly be ready to test them.

You might also like

TechRadar – All the latest technology news

Read More

Meta is cutting off support for the original Quest headset at the end of April

Support for the original Oculus Quest headset will soon end as Meta has sent out emails to developers informing them of the company’s future plans for the device. Forbes managed to get their hands on the details, and according to their report, the tech giant is going to be strict. They really do not want the headset to stick around.

Developers have until April 30 to roll out any “app updates for the Quest 1 to the Meta Quest store.” Past that date, nothing will be allowed to be released even if dev teams want to continue catering to users of the older model. Meta will outright block the patch. 

If an app is available on other Quest devices, the update can roll out to those headsets, but the Quest 1 support will be denied. New apps that come out after April 30 are not going to appear on the online store nor will owners even be allowed to buy them. They’ll be stuck in limbo.

The email continues by saying Meta will maintain the Quest 1 by releasing “critical bug fixes and security patches” until August of this year. Once the summer is over, the company will be wiping its hands clean, marking the official end of its first mainline headset. Users who want to continue on the platform will need to upgrade to either a Quest 2 or Quest 3

Depreciation

The depreciation of the Quest 1, as sudden as it may seem, has been a long time coming. Meta originally announced the end of the headset back in January 2023. Soon after, it began to periodically pull the plug on certain features. Upgrades eventually grinded to a halt, people lost the ability to create parties, and lost access to the social aspects of Horizon Home.

Meta is turning the Quest 1 into a plastic brick as it cuts off support without any wiggle room. However, it's possible that the headset could see new life among niche online communities or platforms like SideQuest. No one is stopping independent developers from sideloading apps. If you plan on joining these groups, keep in mind the software you download from unofficial spaces could come with malware. Meta isn’t going to come in and save you. You’re on your own.

Analysis: is the Quest 2 next?

Despite knowing all this would happen ahead of time, the Quest 1 cutoff is harsh to say the least especially when you compare it to gaming consoles. The headset didn’t even reach its fifth birthday before getting the ax. Consoles, on the other hand, often see many more years of support, sometimes a full decade’s worth. Seeing the shutdown makes us wonder what’s going to happen to the Quest 2.

The second-gen model was released about a year-and-a-half after the original headset. Although it brought many improvements at launch, the performance of the Quest 2 has been eclipsed by other headsets. It could potentially see a similar end, although we think it’s unlikely. The Quest 2 has proven itself to be much more popular than the original, so a sudden cutoff likely won’t happen any time soon. It should exist as the brand's mid-range option moving forward.

If you're affected by the shutoff and want a new device, check out TechRadar's list of the best VR headsets for 2024.

You might also like

TechRadar – All the latest technology news

Read More

Vision Pro spatial Personas are like Apple’s version of the metaverse without the Meta

While the initial hype over Apple Vision Pro may have died down, Apple is still busy developing and rolling out fresh updates, including a new one that lets multiple Personas work and play together.

Apple briefly demonstrated this capability when it introduced the Vision Pro and gave me my first test-drive last year but now spatial Personas is live on Vision Pro mixed-reality headsets.

To understand “spatial Personas” you need to start with the Personas part. You capture these somewhat uncanny valley 3D representations of yourself using Vision Pro's spatial (or 3D) cameras. The headset uses that data to skin a 3D representation of you that can mimic your face, head, upper torso, and hand movements and be used in FaceTime and other video calls (if supported).

Spatial Personas does two key things: it gives you the ability to put two (or more) avatars in one space and lets them interact with either different screens or the same one and does so in a spatially aware space. This is all still happening within the confines of a FaceTime call where Vision Pro users will see a new “spatial Persona” button.

To enable this feature, you'll need the visionOS 1.1 update and may need to reboot the mixed reality headset. After that you can at any time during a FaceTime Persona call tap on the spatial icon to enable the featue.

Almost together

Apple Vision Pro spatial Personas

(Image credit: Apple)

Spatial Personas support collaborative work and communal viewing experiences by combining the feature with Apple's SharePlay. 

This will let you “sit side-by-side” (Personas don't have butts, legs or feet, so “sitting” is an assumed experience) to watch the same movie or TV show. In an Environment (you spin the Vision Pro's digital crown until your real world disappears in favor of a selected environment like Yosemite”) you can also play multi-player games. Most Vision Pro owners might choose “Game Room”, which positions the spatial avatars around a game table. A spatial Persona call can become a real group activity with up with five spatial Personas participating at once.

Vision Pro also supports spatial audio which means the audio for the Persona on the right will sound like it's coming from the right. Working in this fashion could end up feeling like everyone is in the room with you, even though they're obviously not.

Currently, any app that supports SharePlay can work with spatial Personas but not every app will allow for single-screen collaboration. If you use window share or share the app, other personas will be able to see but not interact with your app window.

Being there

Apple Vision Pro spatial Personas

Freeform lets multiple Vision Pro spatial Personas work on the same app. (Image credit: Apple)

While your spatial Personas will appear in other people's spaces during the FaceTime call, you'll remain in control of your viewing experience and can still move your windows and Persona to suit your needs, while not messing up what people see in the shared experience.

In a video Apple shared, it shows two spatial Personas positioned on either side of a Freeform app window, which is, in and of itself somewhat remarkable. But things take a surprising turn when each of them can reach out with their Persona hands to control the app with gestures. That feels like a game-changer to me.

In some ways, this seems like a much more limited form of Meta CEO Mark Zuckerberg's metaverse ideal, where we live work and play together in virtual reality. In this case, we collaborate and play in mixed reality while using still somewhat uncanny valley avatars. To be fair, Apple has already vastly improved the look of these things. They're still a bit jarring but less so than when I first set mine up in February.

I haven't had a chance to try the new feature, but seeing those two floating Personas reaching out and controlling an app floating a single Vision Pro space is impressive. It's also a reminder that it's still early days for Vision Pro and Apple's vision of our spatial computing future. When it comes to utility, the pricey hardware clearly has quite a bit of road ahead of it.

You might also like

TechRadar – All the latest technology news

Read More

Meta Quest Pro 2: everything we know about the Apple Vision Pro competitor

Meta’s Quest 3 may be less than a year old, but Meta appears to be working on a few follow-ups. Leaks and rumors point to the existence of a Meta Quest 3 Lite – a cheaper version of the Meta Quest 3 – and a Meta Quest Pro 2 – a follow-up to the high-end Meta Quest Pro.

The original Meta Quest Pro doesn’t seem to have been all that popular – evidenced by the fact its price was permanently cut by a third less than six months after its launch – but the Apple Vision Pro seems to have fueled a renaissance of high-end standalone VR hardware. This means we’re getting a Samsung XR headset (developed in partnership with Google), and mostly likely a Meta Quest Pro 2 of some kind.

While one leak suggested the Meta Quest Pro 2 had been delayed – after Meta cancelled a project that the leak suggested was set to be the next Quest Pro – there’s more than a little evidence that the device is on the way. Here’s all of the evidence, as well as everything you need to know about the Meta Quest Pro 2 – including some of our insight, and the features we’d most like to see it get.

Meta Quest Pro 2: Price

Because the Meta Quest Pro 2 hasn’t been announced we don’t know exactly how much it’ll cost, but we expect it’ll be at least as pricey as the original which launched at $ 1,499.99 / £1,499.99 / AU$ 2,449.99.

The Meta Quest Pro being worn by a person in an active stance

(Image credit: Meta)

The Meta Quest Pro was permanently discounted to $ 999.99 / £999.99 / AU$ 1729.99 five months after it launched, but we expect this was Meta attempting to give the Quest Pro a much-needed sales boost rather than an indication of the headsets actual cost. So we expect this is much cheaper than Quest Pro 2 will be.

What’s more, given that the device is expected to be more of an Apple Vision Pro competitor — which costs $ 3,500 or around £2,800 / AU$ 5,350 – with powerful specs, LG-made OLED panels, and could boast next-gen mixed reality capabilities there’s a good chance it could cost more than its predecessor.

As such we’re expecting it to come in at nearer $ 2,000 / £2,000 / AU$ 3,000. Over time, and as more leaks about the hardware come out, we should start to get a better idea of its price – though as always we won’t know for certain how much it’ll cost until Meta says something officially.

Meta Quest Pro 2: Release date

The Meta Quest 3 on a notebook surrounded by pens and school supplies on a desk

The Meta Quest 3 (Image credit: Meta)

Meta hasn’t announced the Quest Pro 2 yet – or even teased it. Given its usual release schedule this means the earliest we’re likely to see a Pro model is October 2025; that’s because it would tease the device at this year’s Meta Connect in September/October 2024, and then launch it the following year’s event as it did with the original Quest Pro and Quest 3.

But there are a few reasons we could see it launch sooner or later. On the later release date side of things we have the rumored Meta Quest 3 Lite – a cheaper version of the Meta Quest 3. Meta may want to push this affordable model out the gate sooner rather than later, meaning that it might need to take a release slot that could have been used by the Quest Pro 2.

Alternatively, Meta may want to push a high-end model out ASAP so as to not let the Apple Vision Pro and others like the Samsung XR headset corner the high-end VR market. If this is the case it could forgo its usual tease then release strategy and just release the headset later this year – or tease it at Connect 2024 then launch it in early 2025 rather than a year later in late 2025 as it usually would.

This speculation all assumes a Meta Quest Pro 2 is even on the way – though Meta has strongly suggested that another Pro model would come in the future; we’ll just have to wait and see what’s up its sleeve.

Meta Quest Pro 2: Specs

Based on LG and Meta’s announcement of their official partnership to bring OLED displays to Meta VR headsets in the future, it’s likely that the Meta Quest Pro 2 would feature OLED screens. While these kind of displays are typically pricey, the Quest Pro 2 is expected to be a high-end model (with a high price tag), and boasting OLED panels would put it on par with other high-end XR products like the Apple Vision Pro.

Key Snapdragon XR2 Plus Gen 2 specs, including that it has support fo 4.3k displays, 8x better AI performance, and 2.5x better GPU performance

(Image credit: Qualcomm)

It also seems likely the Meta Quest Pro 2 will boast a Snapdragon XR2 Plus Gen 2 chipset – the successor to the Gen 1 used by the Quest Pro. If it launches further in the future than we expect it would instead boast a currently unannounced Gen 3 model.

While rumors haven’t teased any other specs, we also assume the device would feature full-color mixed reality like Meta’s Quest 3 and Quest Pro – though ideally the passthrough would be higher quality than either of these devices (or at least, better than the Quest Pro’s rather poor mixed reality).

Beyond this, we predict the device would have specs at least as good as its predecessor. By that we mean we expect the base Quest Pro 2 would come with 12GB of RAM, 256GB of storage and a two-hour minimum battery life.

Meta Quest Pro 2: What we want to see

We’ve already highlighted in depth what we want to see from the Meta Quest Pro 2 – namely it should ditch eye-tracking and replace it with four different features. But we’ll recap some of those points here, and make a few new ones of things we want to see from the Quest Pro 2.

Vastly better mixed-reality passthrough, more entertainment apps and, 4K OLED displays would go a long way to making the Meta Quest Pro 2 feel a lot more like a Vision Pro competitor – so we hope to see them on the Quest Pro 2. 

Eye-tracking could also help, but Meta really needs to prove it’s worthwhile. So far every instance of the tech feels like an expensive tech demo for a feature that’s neat, but not all that useful.

The Meta Quest Pro being worn by Hamish Hector, his cheeks are puffed up

What we want from the next Quest Pro (Image credit: Meta)

Ignoring specs and design for a second, our most important hope is that the Quest Pro 2 isn’t as prohibitively expensive as the Apple Vision Pro. While the Vision Pro is great, $ 3,500 is too much even for a high-end VR headset when you consider the realities of how and how often the device will be used. Ideally the Quest Pro 2 would be at most $ 2,000 / £2,000 / AU$ 3,000, though until we know more about its specs we won’t know how realistic our request is.

Lastly we hope the device is light, perhaps with a removable battery pack like the one seen in the HTC Vive XR Elite. This would allow someone who wants to work at their desk or sit back and watch a film in VR wear a much lighter device for the extended period of time (provided their near a power source). Alternatively they can plug the battery in and enjoy a typical standalone VR experience – to us this would be a win-win.

TechRadar – All the latest technology news

Read More

Meta says fewer Quest 3s are gathering dust – is VR’s biggest issue a thing of the past?

During this year’s Game Developers Conference (GDC 2024) Meta has revealed that the Meta Quest 3 has higher retention rates than any of its previous VR headsets – suggesting one of VR’s biggest problems might be a thing of the past.

VR gadgets have become incredibly popular in recent years – just look at the sales success of the Oculus Quest 2, and the massive hype around the Apple Vision Pro – but there’s been a quiet killer for them all: retention. According to an internal report shared by The Verge in March 2023, Meta was concerned about the relatively low engagement of Quest 2 users and it was apparently stressed to staff by  Mark Rabkin, Meta’s vice president of VR, that the company needs to “be better at growth and retention.”

That emphasis seems to have paid off, with it now being said by Chris Pruett, Meta's Director of Content Ecosystem, that the Quest 3 has a higher retention rate than any previous Meta / Oculus headset.

Why are people using their Meta Quest 3 more? 

Meta hasn’t given any direct explanation of why its headsets are proving better at retaining owners’ attention than its predecessors, but we have more than a few theories.

Meta Quest 3 missing its faceplate showing its insides

The Quest 3’s better specs and software is a big win (Image credit: iFixit)

The first, and perhaps most important, is the Quest 3's simplicity. If it’s charged up you can just slip it on and start playing a VR game instantly – unlike older PCVR models. This reason is likely also why the original Oculus Quest had the highest retention of any Oculus headset ever according to John Carmack in 2019 (Via UploadVR)

Another likely reason the Quest 3 has been able to take things up a notch in terms of retention is software. The Quest store has been up and running for roughly five years, and in that time developers have created a superb VR catalog of cross-platform and exclusive software.

The Quest 3 has also raised the bar with good specs, and solid mixed reality passthrough, adding even more opportunities for app creators to develop meaningful software that owners want to use regularly. 

This, and the headset’s less bulky and comfier-to-wear design, are, as we see it, the two biggest reasons why we’ve started using the device more regularly than the Quest 2.

Lastly, there’s a belief that the Quest 3’s higher cost could be helping its retention levels. At $ 299 / £299 / AU$ 479 the Quest 2 was almost a tech impulse buy – especially considering it also came out not long before the pandemic, a period when people typically had more disposable income. 

Whereas at $ 499.99 / £479.99 / AU$ 799.99 – and launching at a time when disposable income is typically a lot lower – the Quest 3 is much more of a considered purchase. So if you aren’t planning to use the new Meta device fairly often, you’re more likely to talk yourself out of buying it.

A Meta Quest 3 owner playing tennis in VR while in their dorm room with their desk behind them.

(Image credit: Meta)

Why does higher retention matter? 

Beyond making it easier to get a VR squad together to play a multiplayer game, why does a higher retention rate matter to you or us?

From a hardware perspective, it suggests that the Quest 3 is doing something right – whether it's the mixed reality focus, its newfound balance of specs and cost, or a mixture of factors. This could clue us into what future devices might look like; specifically that they could try to follow the Quest 3’s lead by leaning further into mixed reality, or the mainline Quest headset maintaining a similar price point (in exchange for better specs) – which could pave the way for the rumored cheaper Meta Quest 3 Lite.

It may also encourage more VR software development, as it shows developers that there is a reliable market for meaningful VR software. So if you have a Quest headset already, you might see more and better apps launch in the future.

Given Meta made the announcement at GDC 2024, it's likely hoping that this latter point proves true. However, given the speed of hardware and software development, we'll likely have a little while to wait and see what the Quest 3’s newfound popularity means in practical terms.

You might also like

TechRadar – All the latest technology news

Read More

Meta Quest 3 Lite: everything we know about the rumored cheap VR headset

Based on the leaks and rumors it seems increasingly likely that Meta is working on a cheaper version of the Meta Quest 3 – expected to be called the Meta Quest 3 Lite or Meta Quest 3s. 

It’s not yet been confirmed, but the gadget is expected to be a more affordable version of the Quest 3 – at a price closer to the Quest 2 – that would see the Meta fully phase out its last-gen VR hardware. The trade-off would be the device wouldn’t have all the capabilities of the Quest 3 – likely sporting lower-resolution displays, less RAM, a worse chipset, or dropping mixed reality support (though that last point seems unlikely).

While we’re not convinced the gadget will look exactly like what’s been rumored so far, as the saying goes: where there's smoke there’s fire. The fact that several independent leaks have come out suggests Meta is definitely working on something.

We’ve collected the latest news and rumors here so this page can serve as your one-stop shop for all things Meta Quest 3 Lite. As we learn more about the device we’ll be sure to update the page and keep you in the loop with all the latest information.

Meta Quest 3 Lite: Latest news

We’ve seen not one, but two distinct Meta Quest 3 Lite leaks – one render called the Meta Quest 3 Lite and one with more details that the leaker called the Quest 3s.

The Oculus Quest 2 was also at a record low price ($ 200 / £200) as part of this year's Amazon Spring Sale, following a permanent price cut to $ 249.99 / £249.99 / AU$ 439.99 earlier this year. This could be a sign Meta and retailers are trying to shift stock ahead of the last-gen device being phased out before a Quest 3 Lite release.

Oculus Quest 2 on a white background

Is the Quest 3 Lite the true Quest 2 replacement? (Image credit: Shutterstock / Boumen Japet)

Meta Quest 3 Lite: Price

As the Meta Quest 3 Lite isn’t yet official – meaning Meta itself hasn’t confirmed (or denied) its existence – we can’t say for certain how much it’ll cost or when it will be released.

But based on rumors and previous Meta hardware releases, we can make some reasoned predictions on what the gadget might cost and when we could see it in action.

Price-wise, we can reasonably expect it’ll cost around the same as Meta’s last-gen headset, given the Lite is billed as a super-affordable model meant to fully replace the Oculus Quest 2. It’ll certainly cost less than the Meta Quest 3.

This would likely see it released at around $ 299 / £299 / AU$ 479, which is where the Quest 2 started life. Honestly, we’d be more than a little disappointed if it was more expensive.

A man using his Zenni customized Meta Quest 3 headset

The Meta Quest 3 could soon have a sibling (Image credit: Zenni)

Meta Quest 3 Lite: Release date

As for the Quest 3 Lite’s release date, Meta usually likes to release new hardware in October. However, it might decide to mix things up with this budget-friendly gadget to avoid confusing it with its main line Quest and Quest Pro lines.

We predict the Quest 3 Lite will be announced and released as part of this year’s Meta Quest Gaming Showcase, which should be around June based on previous years. 

If Meta sticks to its usual hardware release schedule, though, then a launch after this year’s Meta Connect – which we expect will land in September or October – could be on the cards.

Of course, this assumes the Meta Quest 3 Lite even launches at all.

The Meta Quest 3 in action

The Meta Quest 3 Lite will likely look a little different to the Quest 3 (Image credit: Meta)

Meta Quest 3 Lite: Specs and design

So far we haven’t heard many specs for the Meta Quest 3 Lite. The main leaks so far have been renders showing off its possible design.

See more

These leaks suggest it’ll be bulkier than the Quest 3, likely because the Lite would adopt the fresnel lens system used by the Quest 2. This makes some sense as fresnel lenses are cheaper, partly because the alternative pancake lenses require brighter displays. However, considering pancake lenses lead not only to a slimmer headset design but also better image quality (and we’ve seen cheap headsets like the Pico 4 use pancake lenses) we’d be surprised if Meta didn't use them in the Lite.

One of the leaks went into more detailed specs, suggesting it’ll have 128GB or 256GB of storage (instead of the 128GB or 512GB in the Quest 3) and 1,832 x 1,920 pixel displays (one per eye). Something seems off about the leak, though, in terms of the assets shared and the included info that could help identify the leaker (which seems like a bad idea for anyone trying to avoid the wrath of Meta’s well-funded legal team).  

See more

As such, color us skeptical when it comes to the details highlighted in the post.

Meta Quest 3 Lite: Software

Assuming the Meta Quest 3 Lite has the same or similar mixed-reality capabilities as the Meta Quest 3, we expect it’ll have access to all of the same software – which is to say, everything available on the Quest platform’s Store (and many other games and apps available through sideloading via third-party digital storefronts).

If it has significantly worse specs – such as the Quest 2’s Snapdragon XR2 Gen 1 chipset – there may be some software that launches in the future that would be exclusive to the full Quest 3. But we expect the Quest 3 Lite would use a Snapdragon XR2 Gen 2 so, hopefully, this won’t be an issue.

We’ll have to wait and see what Meta announces.

Girl wearing Meta Quest 3 headset interacting with a jungle playset

The Meta Quest 3 Lite needs to have mixed reality (Image credit: Meta)

Meta Quest 3 Lite: What we want to see

As for what we want to see from the Quest 3 Lite VR headset – acknowledging that its lower price will necessitate lower specs than the Meta Quest 3 proper – our ideal setup would boast the same Snapdragon XR2 Gen 2 chipset and 8GB of RAM as the Quest 3, though 6GB of RAM like the Quest 2 is, admittedly, a lot more likely. 

Storage options would start at 64GB – as frankly, you don’t need a lot of storage space for VR apps, especially if you’re willing to download and delete them as necessary – and the displays would be a lower resolution than the Quest 3. A leak suggested the 1,832 x 1,920 pixels per eye option, and considering this is what’s used by the Quest 2 it does make some sense.

Pancake lenses seem like an easy win from a design and image-quality perspective (especially if Meta opts for poorer displays), and mixed-reality passthrough that’s at least as high-quality as the Quest 3 is also a must.

Beyond this, one rogue cost-cutting measure could see Meta scrap or change its Quest 3 controllers. However, given how much developers have emphasized to us the importance of VR handsets having a standard design, and the fact that many Quest titles don’t support hand-tracking, this might be a step too far.

TechRadar – All the latest technology news

Read More

A Meta Quest 3 bug has made the headset unusable for many, but a fix is coming

If you've managed to avoid Meta Quest 3 update v62 you might want to keep it uninstalled for a while longer. That’s because some users who have downloaded the update, which was released last month, have been plagued by an annoying warning popup telling them there’s dust or debris in their USB port, when this isn’t the case.

What makes this popup especially annoying is that even if you try to dismiss the erroneous warning it’ll reappear again and again, leaving the headset feeling “essentially worthless” according to some disgruntled Meta Quest 3 customers.

It’s not clear what's causing the issue – I haven’t seen the popup at all, and I’ve been using my Quest 3 every single day for my VR fitness experiment, and anecdotal accounts from social media suggest that even if two people are using the headset in similar ways, one may see the popup while the other doesn't. But now there’s some potentially good news from Meta.

The Meta Quest 3 and controllers on their charging station which is itself on a wooden desk next to a lamp

We suggest only using official Quest 3 chargers (Image credit: Meta)

On the main Meta Community Forum page where people have been sharing their experiences, an official Meta Quest Support moderator has shared an update saying “Issue Replicated. Fix In Progress.”

While this is great news for the many Quest 3 users annoyed by the bogus USB-C port warning, the moderator stressed that the team doesn’t yet have a timeline for when a fix will be available – just that they've been able to replicate the issue, and have started to test possible solutions.

This vagueness has resulted in undertandable annoyance amongst those affected – especially those who have been having troubles with the warning message for over six weeks since v62 rolled out. In the forum thread linked above, we’ve seen people threatening to never buy Meta VR tech ever again, recommending that people file chargebacks on the credit card they bought the headset with, and generally venting their frustrations with the issue.

If you’re in this boat, is there anything you can do?

What can you do to avoid the Quest 3 bug? 

The Meta Quest 3 resting on a blue couch with its controllers on a blanket

Can the bug be avoided? (Image credit: Meta)

As we said above, because there’s no obvious cause for this issue it’s tough for us to recommend what you can do to avoid it. The main piece of advice we can give is not to update to v62 if you haven’t already. 

If you've already updated to v62, based on what we've seen on the community thread we’d suggest only using the official Meta Quest 3 charging cable with your headset, as some people have suggested that third-party cables have been a cause of their problems. We’d also recommend using for headset for standalone experiences rather than wired ones to avoid setting off the popup.

If the popup is appearing for you, however, then there doesn’t appear to be much you can do beyond trying to push through it. We’ve seen some people say it only appears when their headset is 80-100% charged – so you might have success if you don't fully recharge your Quest 3 between sessions – and some people have said rebooting their device caused it to go away (though others have said it had zero effect).

Unfortunately, these are the best solutions we can come up with until Meta releases a proper update, so hopefully one isn’t too far away – although given the vagueness of the timeline Meta has offered, who knows how long we'll be waiting.

You might also like

TechRadar – All the latest technology news

Read More

A cheaper Meta Quest 3 might be coming, but trust me, it won’t look like the leaks

Over the past few days we’ve been treated to two separate Meta Quest 3 leaks – or more accurately, leaks for a new cheaper Quest 3 that’s either called the Meta Quest 3s or Meta Quest 3 Lite, depending on who you believe.

But while the phrase ‘where there's smoke there's fire’ can often ring true in the world of tech leaks, I’m having a really tough time buying what I’ve seen so far from the two designs.

Going in chronological order; the first to drop was a Meta Quest 3 Lite render shared by @ZGFTECH on Twitter.

See more

It looks an awful lot like an Oculus Quest 2 with its slightly bulkier design – perhaps because it seems to use the 2’s fresnel lens system instead of a slimmer pancake lens system like the Quest 3 – but with more rounded edges to match its namesake. 

Interestingly, it also lacks any kind of RGB cameras or a depth sensor – which for me is a massive red flag. Mixed reality is the main focus for XR hardware and software right now, so of all the downgrades to make for the Lite, removing full-color MR passthrough seems the most absurd. It’d be much more likely for Meta to give the Quest 3 Lite a worse display or chipset.

@ZGFTECH did later clarify that they aren’t saying the Quest 3 Lite lacks RGB cameras, just that their renders exclude them because they can’t reveal more “at the moment.” Though as I said before, I expect mixed reality would be a key Quest 3 Lite feature, so I’m more than a little surprised this detail is shrouded in mystery.

Then there’s the Meta Quest 3s leak. The original Reddit post has since been deleted, but copies like this Twitter post remain online.

See more

Just like the Meta Quest 3 Lite leaked design, this bulkier headset suggests a return to fresnel lenses. Although unlike the previous model, we see some possible RGB cameras and sensors on the front face panel. On top of this, we also get some more details about specs – chiefly that the cheaper Quest 3 could boast dual 1,832 x 1,920 pixel displays.

But while the design seems a little more likely (if a little too ugly), the leak itself is setting off my BS detectors. The first issue is that the shared images include elements of a Zoom call that might make it quite easy to determine who the leaker is. To see these early designs the leaker likely had to sign an NDA that would come with some kind of financial penalty for sharing the info, and unless they have zero care for their financial well being I would’ve expected them to be a lot more careful with what they do/don’t share lest they face the wrath of Meta’s well-funded legal team.

On top of this, some of the promotional assets seem a little off. Some of them feature the original Quest 3 rather than the new design, some of the images don’t seem super relevant to a VR gadget, plus ports and buttons seem to change positions and parts change color across various renders.

As such, I’m more than a little unconvinced that this is a genuine leak.

The Meta Quest 3 and controllers on their charging stand

(Image credit: Meta)

Meta Quest 3 Lite: fact or fiction? 

I guess the follow-up question from my skepticism over these leaks is: is a cheaper Meta Quest 3 even on the way? 

Inherently, the idea isn’t absurd. The Quest 3 may be cheaper than many other VR headsets, but at $ 499.99 / £479.99 / AU$ 799.99 it is pricier than the Quest was at launch – $ 299 / £299 / AU$ 479 – and its affordable price point is the central reason the Quest 2 sold phenomenally well.

I’ve previously estimated that the Quest 3 is selling slightly slower than its predecessor did at the same point in its lifespan, so Meta may be looking to juice its figures by releasing a cheaper model.

What’s more, while these leaks have details that leave me more than a little skeptical, the fact that we have had two leaks in such a short stretch of time leaves me feeling like there might be some validity to the rumors.

A Meta Quest 3 player sucking up Stay Puft Marshmallow Men from Ghostbusters in mixed reality using virtual tech extending from their controllers

The Quest 3 Lite needs good quality mixed reality (Image credit: Meta)

So while we can't yet say for certain it's coming, I wouldn't be surprised if Meta announced a Quest 3 Lite or S. I'm just not convinced that it’ll look like either of these leaked designs.

For me, the focus would be on having a sleek mixed reality machine – which would require full-color passthrough and pancake rather than fresnel lenses (which we have seen on affordable XR hardware like the Pico 4).

The cost savings would then come from having lower resolution displays, less storage (starting at 64GB), and having a worse chipset or less RAM than we see in the Quest 3. 

We’ll have to wait and see if Meta announces anything officially. I expect we won’t hear anything until either its Meta Quest Gaming Showcase for 2024 – which is due around June – or this year’s Meta Connect event – which usually lands around September or October.

You might also like

TechRadar – All the latest technology news

Read More