Logitech’s new MX Ink stylus might be a dream art tool for your Meta Quest headset

Logitech has recently unveiled its first mixed reality stylus, and it's exclusive to the Meta Quest series. Known as the MX Ink, it's designed to give people a more precise way to create and draw when wearing a Meta headset. While you can utilize the native controllers for content creation, they simply don’t offer the same level of accuracy as a stylus. 

One of the first things you’ll notice looking at the MX Ink is it’s quite large, resembling a marker more than a pen. It measures 6.46 x 0.72 inches (64 mm x 18.2 mm) and weighs a little over an ounce (28 grams). 

By comparison, the Apple Pencil Pro measures 6.53 x 0.35 inches (166 mm x 8.9 mm) and weighs 0.68 ounces (19.15 grams). Logitech’s MX Ink has four buttons in total: three near the front and one in the back.  

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The frontmost button lets you grab objects in the mixed reality space to drag around, while the middle option allows users to alter the pen’s pressure sensitivity. Behind that is an Options button for configuring the stylus. Lastly, the button all the way at the end gives access to the headset’s Meta menu.

Logitech claims they developed the MX Ink to be “optimized for precision” as it reportedly has “low-latency on par with Meta Quest controllers.” Thanks to the haptic feedback, the stylus offers an immersive experience meant to mimic what it is to use an actual pen on paper.

Mode of operation

The MX Ink works under two modes of operation. First is 2D Tableau, which allows Meta Quest owners to use the stylus on a flat surface when drawing. It’s unknown if the mode works on any flat surface or if you need the MX Mat accessory.

Logitech’s demo shows someone illustrating on a wooden table, but the sheet of paper is sitting on the mat – not the natural surface. The mat appears crucial, but the same video shows a woman drawing on a canvas. 

Or perhaps she’s using the other operation mode – 3D Sculpting. This allows you to freely create just by drawing in the air. The same demo displays multiple use cases, from building a house in a 3D environment to tracing the outline of what appears to be a snowboarding boot.

Other notable features include swappable tips and a seven-hour battery life. You can recharge it by plugging it in using a USB-C cable or purchasing the MX Inkwell combo to get a charging dock for the stylus. 

Supporting apps

The company states you can use the MX Ink and the paired Quest controllers simultaneously, and you won’t be forced to disconnect them. It’s important to note that the stylus is only compatible with the Meta Quest 2 and Quest 3 headsets. Logitech told RoadtoVR it won’t work on the Quest Pro, and we've reached out to the company for comment, as they didn’t explain why that support is missing.

Additionally, the pen doesn’t work across all of the Quest library; just a handful of art apps. This includes Gravity Sketch, ShapesXR, and Arkio for now, but it’s possible we could see more added to the list. Logitech is offering third-party developers the opportunity to integrate MX Ink into their apps by applying for a developer kit. 

The MX Ink launches in late September 2024 for $ 129.99 or $ 169.99 for the Inkwell combo. You can sign up to receive notifications letting you know when it’s available for purchase.

In the meantime, check out TechRadar's list of the best VR headsets for 2024.

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Meta can’t stop leaking its next VR headset, as it accidentally shows off the Quest 3S

Meta has to know what it’s doing, because for the second time in as many weeks it has leaked the Meta Quest 3S – this time its next VR headset made a cameo in the background of a video filmed by its CTO.

In a video highlighting the new mixed-reality upgrades arriving as part of Horizon OS update v66 which Meta CTO Andrew Bosworth posted on Threads, we see a view of someone’s home office with some kind of Meta Quest headset on a desk in the background.

The thing is, this Quest device doesn’t appear to be anything we recognise. It looks too bulky to be a Meta Quest 3, while it has cameras in the wrong places and it isn't round enough to be a Quest 2. The white plastic cladding also confirms it’s not an original Quest or Quest Pro.

Instead, it looks nearly identical to the leaked Quest 3S design. Luna – the leaker sharing the bulk of the Quest 3S info – took to Twitter to point out this accidental teaser, which Bosworth then replied to, saying “love that higher quality video over on Threads…”

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This is far from a confirmation, but combined with the Quest 3S appearing accidentally on some Meta Quest Store pages it seems very likely that the so-called cheaper Quest 3 model is coming soon; most likely at Meta Connect 2024 which Meta revealed is taking place on September 25 and 26.

That said, with all these leaks Meta may make an earlier official teaser ahead of its wider reveal later this year to try and regain some control over the situation.

It’s time to eat my hat 

I was convinced the Meta Quest 3S wouldn’t return to the Oculus Quest 2’s bulky design when I first saw the leaks. I fully expected Meta to prioritize comfort as this was a major critique in Vision Pro reviews – Meta’s most high profile rival.

Instead I was prepared to see it shave off the price by using lower quality displays, less RAM, cheaper materials, or perhaps using a less impressive mixed-reality camera system. Heck, with all the hand-tracking updates we've seen, I wouldn’t have been surpised if the controllers had been let go – even if that wouldn’t be a great idea overall.

But with this latest leak I have to accept that I was wrong. The Quest 3S does look to be a Quest 3 in the Quest 2’s bulky body. The only remaining question is how much will it cost?

Oculus Quest 2 virtual reality headset under a green light

Welcome back Quest 2 design, we hardly missed you (Image credit: Shutterstock / Boumen Japet)

This is where I’m a little worried. If the Quest 3S isn’t the technical downgrade I was anticipating, can a price drop to the Quest 2’s launch price of $ 299 / £299 / AU$ 479 be justified? I mean, Meta can do whatever it wants, but pricing the 3S will be a challenge.

If it goes too low – which $ 299 / £299 / AU$ 479 feels like it might be – can we justify spending $ 499 / £479 / AU$ 799 on the full-on Meta Quest 3? If Meta instead aims higher, maybe $ 399 / £399 / AU$ 599, then this won’t feel like the budget Quest 2 replacement leaks have teased the device to be – and begs the question if it’s not just worth spending that bit extra to get the full-on Quest 3.

At least even if Meta does go for the cheaper end of the scale it won’t anywhere close to as big a burn to Meta Quest 3 customers as when it teased the Quest 3 as it’s “most powerful headset yet” less than six months after it launched the Quest Pro – with it then selling the Quest 3 for only a third of the Pro’s original price.

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Meta’s own store has leaked the Meta Quest 3S – which could be the cheap VR headset you’ve been waiting for

We might know the name of Meta’s next VR headset, as its own store has leaked the existence of the Meta Quest 3S.

Rumors have been swirling for some time that Meta is working on a cheaper version of the Meta Quest 3 – which has been called both the Meta Quets 3S and Meta Quest 3 Lite by people claiming to be in the know. The most recent leak revealed that it’s essentially the Quest 3’s brain (the Snapdragon XR2 Gen 2 chipset) inside the Quest 2’s bulkier body.

It seemed likely Meta might want to launch a cheaper VR headset, as the Quest 3 is a lot pricier than the old Oculus Quest 2. We think it’s worth the added cost, but it comes in at $ 499 / £479 / AU$ 799 instead of the $ 299 / £299 / AU$ 479 the 2 was at launch (and the $ 199.99 / £199.99 / AU$ 359.99 it is currently) which is a fairly hefty price increase.

Now Meta has all but confirmed the Meta Quest 3S is on the way by listing it as one of its headsets in the Quest Store.

The Alo Moves Quest Store page with the Meta Quest 3S name listed

(Image credit: Future / Meta / Alo Moves)

First spotted by UploadVR (and we’ve verified it), if you head to the Alo Moves XR page you’ll see that the app “Supports Meta Quest 3S, Meta Quest 3, Meta Quest Pro and Meta Quest 2.” Upload VR says it also appears on several other store pages – suggesting it’s not simply an error on the Alo Moves developer’s part – but we’ve not been able to spot it on any of the ones we’ve looked through. 

It’s possible many of these pages have already spotted and fixed the mistake, and we expect the Alo Moves reference to the 3S will disappear soon too.

Either way, this is as close to an official confirmation as we’ll get until Meta makes a proper announcement – something we had expected would happen soon as part of this year’s Meta Quest Gaming Showcase, a gaming-focused event that usually lands in June or July.

That official announcement is still going to be important as while this leak does seemingly confirm a Meta Quest 3S is on its way, it doesn’t tell us any details about what we can expect from the device. Yes, leaks have strongly hinted at a more affordable XR device but we won’t know for sure until we hear the details from Meta directly.

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The Samsung XR headset and Meta Quest Pro 2 might skip a generation of Qualcomm chipsets to beat the Apple Vision Pro

While next-gen VR devices like the Samsung XR headset still haven’t yet launched, Qualcomm is reportedly already preparing for the next-next-gen models – which could include the Meta Quest Pro 2 and Meta Quest 4.

That’s according to rumors that it's testing new Snapdragon XR2 Gen 3 and XR2+ Gen 3 chipsets, as well as loaning them to headset makers. The XR2 Gen 3 would be an upgrade on the chip that powers the Meta Quest 3, but the XR2+ Gen 3 rumor is perhaps more interesting because we haven’t yet seen any XR2+ Gen 2 models in action. Maybe we never will.

Okay, okay, so we probably will see some XR2+ Gen 2-powered models launch later this year. But some of the big hitters like the aforementioned Samsung XR headset, a Sony headset (that’s not PSVR-related) and an HTC device might see their launch held back if a Gen 3 is around the corner so they can be upgraded; especially because we haven’t heard much about many of these XR2+ Gen 2 headsets since their brief announcement.

Admittedly, upgraded tech is always on the horizon and headset makers can’t forever wait for innovation to stop so they can release their gadgets. But one reason why holding off until the Gen 3 is ready is that it’s apparently a much more significant step up than the XR2+ Gen 2 was compared to the Gen 1 – with the Gen 3 reportedly offering support for up to 16GB of LPDDR5X RAM and Oryon CPU Cores (found in the impressive Snapdragon X Elite) according to XR expert Brad Lynch, and supported by WinFuture's Roland Quandt (via Android Central).

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A necessary upgrade

That 16GB RAM figure is of note because it would seemingly bring XR2+ Gen 3 headsets more in line with the processing power of the Apple Vision Pro – which also has 16GB of RAM – which is currently the one to beat in terms of performance. As such, headset manufacturers may have been candid with Qualcomm by letting it know the XR2+ Gen 2 just isn’t the powerhouse they need it to be, and a new model is needed ASAP.

Lance Ulanoff wearing Apple Vision Pro

The Apple Vision Pro is a powerhouse (Image credit: Future)

As with all leaks we have to take these XR2+ Gen 3 details with a pinch of salt. Until we see the Gen 3 officially who knows when or if it’s on its way anytime soon. Plus, even if the Gen 3 is being tested right now there are many reasons why we won’t see it for several years – such as manufacturing difficulties that need to be overcome.

But with a few leakers teasing that something is on its way, we wouldn’t be shocked if this Gen 3 XR2+ chipset arrives a lot sooner than we expected. We’ll just have to wait and see.

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LG refuses to dismiss rumors that its Meta Quest VR headset collab is off

LG and Meta's VR partnership was only announced in February, but recent reports have suggested that their planned “extended reality (XR) ventures” could already be in danger – and now a statement from LG has thrown the collaboration into further doubt. 

Yesterday a number of Korean outlets reported that the LG and Meta headset has either been delayed from its 2025 release until 2027 (as suggested by Seoul Economic Daily, translated from Korean) or that the partnership might already have ended altogether (as reported by Korea Economy Daily).

To get to the bottom of this rumored breakup we reached out to both Meta and LG. An LG spokesperson denied that LG and Meta were no longer partnering on various projects, stating that “LG Electronics continues its collaboration with Meta in various areas such as AI and the metaverse”. 

Notably absent from that statement is any mention VR or XR. And the LG spokesperson went on to add vaguely that “we will maintain a close watch on customer needs, the content service ecosystem, and market conditions, adjusting the pace of our XR business accordingly”.

Reading this statement, we’re a lot less certain that an LG OLED Meta Quest is in the works or will land anytime soon. Meta has yet to respond to our request for comment, but it doesn't appear to be in a rush to dismiss the rumors either – we'll update this story if and when we hear back.

This is all a bit of a shame, because LG and Meta’s VR partnership had us exceptionally excited for the future of Meta’s VR hardware – especially after seeing LG’s new OLEDoS displays for VR headsets. Unfortunately, those rumors that their relationship status has now at best switched to “it's complicated” appear to have some substance.

The two companies reportedly don’t see eye to eye in several areas, with LG apparently now looking to partner with other US companies such as Amazon. Analysts have speculated that this could be an effort to leverage Prime’s over 200 million subscribers.

There is evidence that Meta may also be looking to move on from LG. In its Horizon OS announcement it revealed that the excellent Quest operating system will be coming to Asus, Lenovo and Xbox headsets. 

LG’s absence from this list initially suggested that its Meta collaboration might be focused on sharing display technology for a Quest Pro 2 or Quest 4. But these new reports suggest Meta could instead be looking to supplant an LG Horizon OS headset with third-party alternatives.

An uncertain, yet exciting XR era

The Meta Quest Pro

LG’s Meta Quest Pro follow up might be off (Image credit: Meta)

Whether LG and Meta do end up exploring those previously announced “extended reality (XR) ventures”, we’re in an interesting new era for XR hardware. 

We’ve gone from Meta comfortably ruling the roost – at least in terms of standalone hardware and popularity – to it facing competition from some of tech’s biggest players.

The Apple Vision Pro is already here, and other devices that could be en route include a Google and Samsung XR headset, a Sony XR device (that isn't PSVR 2) and maybe an LG x Amazon collab project, not to mention the Horizon OS devices we mentioned earlier.

More choice and more competition is always going to be a blessing to those of us wanting to find the best VR headset for our own specific needs. So while Meta might not get LG's OLED panels for its next project, some promising headsets are still in the pipeline for 2024 and beyond.

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Meta Quest 3’s new Travel Model lets you use the headset on a plane – and stop staring at the Vision Pro wearer in the next aisle

Augmented reality is taking to the skies as Meta is rolling out an experimental Travel Mode to its Quest 2 and Quest 3 headsets. Once enabled, users can enjoy content while on a plane, a function that wasn't possible due to certain components. 

Sitting in a moving vehicle, such as a car or airplane, can confuse the internal measurement units (or IMUs, for short) and, as a result, cause the headset to have a hard time tracking your position. 

But thanks to Travel Mode, you won’t have this problem. Meta says it fine-tuned the Quest headset's “algorithms to account for the motion of an airplane,” which delivers a much more stable experience while flying. It'll also level the playing field against the Apple Vision Pro, which has offered a travel mode since launch.

You connect the Quest 2 or 3 to a plane's Wi-Fi connection and access content from an external tablet or laptop or that is stored within the Quest library. Meta recommends double-checking if an app needs an internet connection to work, as inflight Wi-Fi can be rather spotty. This means that certain video games, among other content, may play worse. 

As far as in-flight infotainment systems go, most will not be accessible, except for Lufthansa, thanks to a partnership between Meta and the German-based airline.

Quest 3's new Travel Mode

(Image credit: Meta)

New content

Meta's partnership with Lufthansa will provide unique content that is “designed to run on Quest 3 in Travel Mode.” These include interactive games like chess, meditation exercises, travel podcasts, and “virtual sightseeing previews”. That last one lets see what your destination is like right before you get there. However, this content will only be offered to people seated in Lufthansa’s Allegris Business Class Suite on select flights.

Lufthansa Chess on Travel Mode

(Image credit: Meta/Lufthansa)

If you want to try out Travel Mode, you can activate it by going to the Experimental section on your Quest headset’s Settings menu. Enable the feature, and you're ready to use it. Once activated, you can toggle Travel Mode on or off anytime in Quick Settings. Meta plans to offer Travel Mode for additional modes of transportation like trains at some point, but a specific release date has not been announced.

A company representative told us Travel Mode is available to all users globally, although it's unknown when it'll leave its experimental state and become a standard feature. We asked if there are plans to expand the Lufthansa content to other airlines and travel classes like Economy. But they have nothing to share at the moment. Meta wants to keep their pilot program with Lufthansa for the time being, however they are interested in expanding.

If you're looking for recommendations on what to play on your next flight, check out TechRadar's list of the best Quest 2 games for 2024.

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A cheaper Apple Vision Pro might not land until 2026 – and Samsung’s XR/VR headset could steal its lunch

The current Apple Vision Pro is a fantastic bit of mixed reality kit, blending impressive hardware and an innovative user interface. But as you’ll see in our Apple Visio Pro review, it’s far from perfect; throw in a $ 3,499 price tag and other early-adopter woes, and the headset isn’t something for most people. 

As such, Apple has been tipped to be working on next-generation and potentially cheaper versions of the Vision Pro. But Bloomberg's Mark Gurman, who’s a renowned and accurate Apple tipster, has said the Cupertino crew is some 18 months away from releasing a ‘Vision Pro 2’, with a roadmap that reportedly won't see a second-generation model ready until the end of 2026. 

Apparently, Apple will try and bring the cheaper version to the market before then, but Gurman says, per his sources, that Apple is “flummoxed” about how exactly to bring the headset's cost down. 

So that arguably leaves a gap in the mixed reality (or XR for extended reality) market, one that Apple has injected interest into for others to join in. Enter Samsung. 

Samsung, Sony and Snapdragon

The South Korean tech giant is working on an XR headset that's likely to come with some impressive specs. We’re talking about a Sony-made micro-OLED display with a resolution of 3,840 x 3,552 pixels, 90Hz refresh rate and a peak brightness of 1,000-nits; those are Vision Pro-challenging screen specs. A Snapdragon XR2 Plus Gen 2 chipset is set to power the Samsung XR/VR headset, which could arrive at some point this year.

While Apple has a knack for creating slick interconnected product ecosystems, Samsung has got a lot better at building out its device ecosystem, in addition to having its phones, tablets and other gadgets play nice with Windows 11. So it could make an impressive XR headset that arguably has more flexibility that the Vision Pro by working with more devices and a wider range of laptops.

Now that’s all speculation on my part, but Samsung has made VR headsets in the past and worked closely with Microsoft, which could give it an ace up the sleeve by working well with Microsoft MR platform and perhaps Steam VR; the latter would arguably give it a gaming advantage over the Vision Pro.

The Samsung Gear VR headset on a red desk

The Samsung Gear VR – you needed a phone to operate it (Image credit: samsung)

Working with a more open-ended platform like Windows 11 could potentially make it easier for more developers to get on board with making XR/MR apps and services. That would make jumping into XR a more appealing prospect if would-be buyers could be assured of plenty of apps and software compatibility.

Furthermore, Samsung is potentially closer to supply chains than Apple – not least of all because it has its own display arm – so could stand to make a high-end XR headset that undercuts the Vision Pro.

While I need to be convinced that extended and mixed reality (which blends virtual and augmented reality) has a viable spot in the future of computing, I’m keen to see Apple have some clear competition in the area – there are other MR headsets but they haven’t really grabbed the limelight or developed a system to compete with Apple’s visionOS; that’s not counting the likes of the Meta Quest 3

Samsung basically competes with Apple in the smartphone arena, so I see no reason why it can't lock horns in the XR world, and with a reported wait for a next-gen Vision Pro, Samsung could take a bite out of the MR pie for itself.

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Pimax’s new VR headset can swap between QLED and OLED displays – but the Vision Pro beats it in one important way

Pimax has unveiled two new VR headsets with the top of the line Pimax Crystal Super seemingly set to put the best VR headsets to shame – even the Apple Vision Pro – with some phenomenal specs. It also has one of most unique display features we’ve ever seen: you can swap between an OLED and QLED display engine to get the most out of your virtual experience.

Are you playing a frightening horror adventure that has you exploring dark spaces filled with monsters? Then an OLED screen’s excellent dark contrast will be just what you need. If you’re instead kicking back with a vibrant VR social app then you could swap in the QLED screen to be dazzled by the colors it can produce. 

No matter which screen type you choose, the Pimax Crystal Super will deliver 29.5 million pixels across its dual, 3,840 x 3,840 pixels per eye displays, each with 200 nits of brightness. The QLED display system has a max refresh rate of 120Hz and uses glass aspheric lenses, while the OLED one has a 90Hz max refresh rate and uses less bulky pancake lenses.

You’ll also find neat features like eye-tracking, dynamic foveated rendering, and inside-out tracking – so there’s no need for lighthouses.

As you'd expect, this swappable display design doesn’t come cheap. If you want a Pimax Crystal Super with both the OLED and QLED display engines you’ll be paying $ 2,399 (around £1,925 / AU$ 3,700) for the headset. Alternatively if you’d rather get just one type of display the QLED model will set you back $ 1,799 (around £1,450 / AU$ 2,800 ) while the OLED version costs $ 1,999 (around £1,600 / AU$ 3,100). 

No precise release date has been given yet but Pimax estimates the Crystal super will launch in Q4 2024 (so October, November or December).

The Pimax Crystal Light in a purple and blue room, it's lying on the floor, switched off

The Pimax Crystal Light (Image credit: Pimax)

If this is all still too much to pay for a VR headset – especially one that requires you to have a similarly high-end PC gaming rig so you can get the most out of your headset’s capabilities – or you want a headset that’ll arrive sooner, you could instead opt for the Crystal Light.

The crystal light boasts less sharp displays – boasting just 2,880 x 2,880 pixels per eye – though its QLED screen can get up to 120Hz. However, it uses aspheric lenses so will be bulkier than headsets using pancake lenses, and it lacks eye-tracking, and dynamic foveated rendering capabilities.

The upshot is it’s a heck of a lot cheaper starting at just $ 699 (around £550 / AU$ 1,100) and it should launch in May according to Pimax.

As impressive as these news Pimax headsets sound, I'm disappointed that they’re locked into the PCVR ecosystem, and aren’t at least adopting Pimax’s own wireless tech.

Analysis: Several steps forward, several steps back

A big issue with PCVR headsets are the cables that tether you to a PC – or a console in the case of PSVR 2 – that limit your movement, and that you can catch yourself on as your flail about in virtual reality. 

However, as we’ve seen from the displays in Pimax’s headset, the advantage of PCVR is you can enjoy a super high level of graphics and performance that outshines standalone devices – like the Meta Quest 3 and even Apple Vision Pro (provided you have a great PC, that is).

This is where a wireless module can come in like the Pimax Crystal 60G Airlink device as they allow you to enjoy PCVR without being tethered. We’ve known that this device has been coming for a while – it was demoed at CES 2024 already – but we finally know exactly what the Crystal 60G can do with official specs straight from Pimax.

Specifically it boasts wireless PCVR with a 2,880 x 2,880 pixel resolution per eye, 90Hz max refresh rate, and “ultra low latency” – though exactly what this means hasn’t been revealed.

The Pimax Crystal 60G Airlink system including a module for your PC and another for your headset

The Pimax Crystal 60G Airlink module (Image credit: Pimax)

Unfortunately, neither of Pimax’s new headsets – the Crystal Super or Crystal Light – will support the 60G Airlink module.

What’s more, they strip out the batteries and Qualcomm Snapdragon XR2 chipset that the base Pimax Crystal headset included, which allowed it to support both wireless PCVR and a standalone VR experience.

To this end, you might find the base Crystal model is the better option for you – or a non-Pimax model like a Quest 3 or Apple Vision Pro – thanks to the versatility offered by a standalone headset. Not only are you freer to use the headset wherever you want but also, with the exception of the Vision Pro, you can very easily use these headsets for wireless VR and for wired PCVR – giving you the best of both worlds.

This versatility is one of the reasons why Quest headsets have been topping the Steam VR usage charts for years.

Considering how impressive Pimax’s machines are I’d love for it to have kept pushing into the world of standalone VR. Improving its software catalogue or partnering with a company with a great VR OS to jumpstart its app store – ideally the amazing Quest ecosystem, though are others out there from the likes of HTC – would also have been great.

I’ll have to try the latest Pimax headset out for myself before giving my final verdict, but as it stands I don’t think these are VR gadgets I can see most people using – nor do I think most people should use them. Which is a real shame because otherwise I feel Pimax’s machines could be a slam dunk on pricey competitors like the Vision Pro – for now, though, I feel relative newcomer Apple has Pimax’s Crystal Super beat, on paper.

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Meta is cutting off support for the original Quest headset at the end of April

Support for the original Oculus Quest headset will soon end as Meta has sent out emails to developers informing them of the company’s future plans for the device. Forbes managed to get their hands on the details, and according to their report, the tech giant is going to be strict. They really do not want the headset to stick around.

Developers have until April 30 to roll out any “app updates for the Quest 1 to the Meta Quest store.” Past that date, nothing will be allowed to be released even if dev teams want to continue catering to users of the older model. Meta will outright block the patch. 

If an app is available on other Quest devices, the update can roll out to those headsets, but the Quest 1 support will be denied. New apps that come out after April 30 are not going to appear on the online store nor will owners even be allowed to buy them. They’ll be stuck in limbo.

The email continues by saying Meta will maintain the Quest 1 by releasing “critical bug fixes and security patches” until August of this year. Once the summer is over, the company will be wiping its hands clean, marking the official end of its first mainline headset. Users who want to continue on the platform will need to upgrade to either a Quest 2 or Quest 3

Depreciation

The depreciation of the Quest 1, as sudden as it may seem, has been a long time coming. Meta originally announced the end of the headset back in January 2023. Soon after, it began to periodically pull the plug on certain features. Upgrades eventually grinded to a halt, people lost the ability to create parties, and lost access to the social aspects of Horizon Home.

Meta is turning the Quest 1 into a plastic brick as it cuts off support without any wiggle room. However, it's possible that the headset could see new life among niche online communities or platforms like SideQuest. No one is stopping independent developers from sideloading apps. If you plan on joining these groups, keep in mind the software you download from unofficial spaces could come with malware. Meta isn’t going to come in and save you. You’re on your own.

Analysis: is the Quest 2 next?

Despite knowing all this would happen ahead of time, the Quest 1 cutoff is harsh to say the least especially when you compare it to gaming consoles. The headset didn’t even reach its fifth birthday before getting the ax. Consoles, on the other hand, often see many more years of support, sometimes a full decade’s worth. Seeing the shutdown makes us wonder what’s going to happen to the Quest 2.

The second-gen model was released about a year-and-a-half after the original headset. Although it brought many improvements at launch, the performance of the Quest 2 has been eclipsed by other headsets. It could potentially see a similar end, although we think it’s unlikely. The Quest 2 has proven itself to be much more popular than the original, so a sudden cutoff likely won’t happen any time soon. It should exist as the brand's mid-range option moving forward.

If you're affected by the shutoff and want a new device, check out TechRadar's list of the best VR headsets for 2024.

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Meta Quest 3 Lite: everything we know about the rumored cheap VR headset

Based on the leaks and rumors it seems increasingly likely that Meta is working on a cheaper version of the Meta Quest 3 – expected to be called the Meta Quest 3 Lite or Meta Quest 3s. 

It’s not yet been confirmed, but the gadget is expected to be a more affordable version of the Quest 3 – at a price closer to the Quest 2 – that would see the Meta fully phase out its last-gen VR hardware. The trade-off would be the device wouldn’t have all the capabilities of the Quest 3 – likely sporting lower-resolution displays, less RAM, a worse chipset, or dropping mixed reality support (though that last point seems unlikely).

While we’re not convinced the gadget will look exactly like what’s been rumored so far, as the saying goes: where there's smoke there’s fire. The fact that several independent leaks have come out suggests Meta is definitely working on something.

We’ve collected the latest news and rumors here so this page can serve as your one-stop shop for all things Meta Quest 3 Lite. As we learn more about the device we’ll be sure to update the page and keep you in the loop with all the latest information.

Meta Quest 3 Lite: Latest news

We’ve seen not one, but two distinct Meta Quest 3 Lite leaks – one render called the Meta Quest 3 Lite and one with more details that the leaker called the Quest 3s.

The Oculus Quest 2 was also at a record low price ($ 200 / £200) as part of this year's Amazon Spring Sale, following a permanent price cut to $ 249.99 / £249.99 / AU$ 439.99 earlier this year. This could be a sign Meta and retailers are trying to shift stock ahead of the last-gen device being phased out before a Quest 3 Lite release.

Oculus Quest 2 on a white background

Is the Quest 3 Lite the true Quest 2 replacement? (Image credit: Shutterstock / Boumen Japet)

Meta Quest 3 Lite: Price

As the Meta Quest 3 Lite isn’t yet official – meaning Meta itself hasn’t confirmed (or denied) its existence – we can’t say for certain how much it’ll cost or when it will be released.

But based on rumors and previous Meta hardware releases, we can make some reasoned predictions on what the gadget might cost and when we could see it in action.

Price-wise, we can reasonably expect it’ll cost around the same as Meta’s last-gen headset, given the Lite is billed as a super-affordable model meant to fully replace the Oculus Quest 2. It’ll certainly cost less than the Meta Quest 3.

This would likely see it released at around $ 299 / £299 / AU$ 479, which is where the Quest 2 started life. Honestly, we’d be more than a little disappointed if it was more expensive.

A man using his Zenni customized Meta Quest 3 headset

The Meta Quest 3 could soon have a sibling (Image credit: Zenni)

Meta Quest 3 Lite: Release date

As for the Quest 3 Lite’s release date, Meta usually likes to release new hardware in October. However, it might decide to mix things up with this budget-friendly gadget to avoid confusing it with its main line Quest and Quest Pro lines.

We predict the Quest 3 Lite will be announced and released as part of this year’s Meta Quest Gaming Showcase, which should be around June based on previous years. 

If Meta sticks to its usual hardware release schedule, though, then a launch after this year’s Meta Connect – which we expect will land in September or October – could be on the cards.

Of course, this assumes the Meta Quest 3 Lite even launches at all.

The Meta Quest 3 in action

The Meta Quest 3 Lite will likely look a little different to the Quest 3 (Image credit: Meta)

Meta Quest 3 Lite: Specs and design

So far we haven’t heard many specs for the Meta Quest 3 Lite. The main leaks so far have been renders showing off its possible design.

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These leaks suggest it’ll be bulkier than the Quest 3, likely because the Lite would adopt the fresnel lens system used by the Quest 2. This makes some sense as fresnel lenses are cheaper, partly because the alternative pancake lenses require brighter displays. However, considering pancake lenses lead not only to a slimmer headset design but also better image quality (and we’ve seen cheap headsets like the Pico 4 use pancake lenses) we’d be surprised if Meta didn't use them in the Lite.

One of the leaks went into more detailed specs, suggesting it’ll have 128GB or 256GB of storage (instead of the 128GB or 512GB in the Quest 3) and 1,832 x 1,920 pixel displays (one per eye). Something seems off about the leak, though, in terms of the assets shared and the included info that could help identify the leaker (which seems like a bad idea for anyone trying to avoid the wrath of Meta’s well-funded legal team).  

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As such, color us skeptical when it comes to the details highlighted in the post.

Meta Quest 3 Lite: Software

Assuming the Meta Quest 3 Lite has the same or similar mixed-reality capabilities as the Meta Quest 3, we expect it’ll have access to all of the same software – which is to say, everything available on the Quest platform’s Store (and many other games and apps available through sideloading via third-party digital storefronts).

If it has significantly worse specs – such as the Quest 2’s Snapdragon XR2 Gen 1 chipset – there may be some software that launches in the future that would be exclusive to the full Quest 3. But we expect the Quest 3 Lite would use a Snapdragon XR2 Gen 2 so, hopefully, this won’t be an issue.

We’ll have to wait and see what Meta announces.

Girl wearing Meta Quest 3 headset interacting with a jungle playset

The Meta Quest 3 Lite needs to have mixed reality (Image credit: Meta)

Meta Quest 3 Lite: What we want to see

As for what we want to see from the Quest 3 Lite VR headset – acknowledging that its lower price will necessitate lower specs than the Meta Quest 3 proper – our ideal setup would boast the same Snapdragon XR2 Gen 2 chipset and 8GB of RAM as the Quest 3, though 6GB of RAM like the Quest 2 is, admittedly, a lot more likely. 

Storage options would start at 64GB – as frankly, you don’t need a lot of storage space for VR apps, especially if you’re willing to download and delete them as necessary – and the displays would be a lower resolution than the Quest 3. A leak suggested the 1,832 x 1,920 pixels per eye option, and considering this is what’s used by the Quest 2 it does make some sense.

Pancake lenses seem like an easy win from a design and image-quality perspective (especially if Meta opts for poorer displays), and mixed-reality passthrough that’s at least as high-quality as the Quest 3 is also a must.

Beyond this, one rogue cost-cutting measure could see Meta scrap or change its Quest 3 controllers. However, given how much developers have emphasized to us the importance of VR handsets having a standard design, and the fact that many Quest titles don’t support hand-tracking, this might be a step too far.

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