In just two months after its iOS debut, Apple Music Classical is now available for download on Android smartphones via the Google Play Store.
From the looks of it, it's pretty much the same thing as the iPhone version. You still have access to over five million classical ad-free tracks in “up to 192 kHz/24 bit Hi-Res Lossless” audio. There’s also thousands of recordings supporting spatial audio, the same specialized search engine to help users find music by composer or work (among other criteria), and the over 700 expertly curated playlists. Needless to say, the quality is still there. Apple isn’t holding back in delivering a great experience on Android.
What’s funny is the Android app has launched before Apple Music Classical released for iPads and Macs, but that’s probably because of what the service used to be several years ago. You see, back in 2021, the tech giant purchased classical music streaming platform Primephonicwhich was available on both Android and iOS.It shut down a few weeks later only for the streaming service to come back two years after as Apple Music Classical. So, in a roundabout way, you could say Primephonic is back on Android – just with a new identity. An optimized version for other Apple hardware has yet to be announced although it's probably just a matter of time.
Requirements
You will, of course, need a subscription to Apple Music to gain access, and that can be either the Individual, Student, Family, or Apple One plan. Although not mentioned in the official listing, Apple Music Voice will probably not be supported since it requires users to have a Siri-compatible device like a HomePod. We should also mention the Android version is not available in China, Japan, Korea, Russia, and Taiwan, just like on iOS. People there will have to make do with the standard Apple Music platform.
Other online reports claim devices must be running Android 9 or later in order to support the app. If this is true, it means Apple Music Classical won't be exclusive to people running the latest patch, and it can be downloaded on phones running nearly five-year-old software, greatly increasing its availability. For comparison, iPhones must have iOS 15.4, which launched back in March 2022, before users can access Apple Music Classical.
We reached out to Google asking for clarification on the requirements for the platform and we even asked Apple itself about when people can expect to see the app on iPad or Mac. This story will be updated if we hear from either company at a later time.
Apple has announced that it's shutting down its older My Photo Stream service on July 26, and encouraging everyone to move over to iCloud Photos. If you still use My Photo Stream, your files will remain available in the cloud for 30 days from July 26.
My Photo Stream was the forerunner to iCloud Photos. It was free to use but only covered a maximum of 1,000 pictures and video clips, keeping these files in sync across every Apple device you owned and on the web.
Apple hasn't given a reason for shutting down the service, but iCloud Photos is clearly the newer and more comprehensive option for photo and video backups – while also making some money for Apple in terms of storage fees at the same time.
“Moving forward”
“Moving forward, iCloud Photos is the best way to keep the photos and videos you take up to date across all your devices and safely stored in iCloud,” Apple said in an email sent out to anyone who is still making use of My Photo Stream.
While photos and videos won't be deleted from your actual devices, they will be removed from the cloud 30 days from July 26 (so August 25), and syncing will be switched off. No new uploads will be permitted from July 26.
The service launched alongside iCloud in 2011 and is something of a throwback to the time when tech companies were still figuring out how to get photo and video uploads to work in a speedy and seamless way.
Analysis: what you need to do
What Apple is doing here is phasing out the cloud storage and syncing service for your last 1,000 photos and videos. The original files – which in most cases will be on an iPhone, if they were captured with the iPhone camera – won't go anywhere.
Unless you want to risk losing all your precious memories if something happens to your phone, you really need to get your pictures and videos uploaded to the cloud for safekeeping. Apple is pushing its own iCloud Photos service, which works well: once you go past 5GB of files though, you'll need to start paying for storage.
Other similar services that offer paid-for cloud storage include Google Photos and Dropbox. If you don't want to pay or store anything in the cloud, you need to make sure your photos and videos are regularly backed up to a computer or storage drive or two, preferably in a different location to where your iPhone normally lives.
There's more information in the official Apple support document about how the My Photo Stream shutdown is going to work, what you need to do with your photos and videos, and how to get them into iCloud Photos if you want to.
The Apple VR headset is getting close to its rumored arrival at WWDC 2023 on June 5 – and the mixed-reality wearable is expected be launched alongside an exciting new operating system, likely called xrOS.
What is xrOS? We may now be approaching iOS 17, iPadOS 16 and macOS 13 Ventura on Apple's other tech, but the Apple VR headset – rumored to be called the Apple Reality One – is expected to debut the first version of a new operating system that'll likely get regular updates just like its equivalents on iPhone, iPad and Mac.
The latest leaks suggest that Apple has settled on the xrOS name for its AR/VR headset, but a lot of questions remain. For example, what new things might xrOS allow developers (and us) to do in mixed reality compared to the likes of iOS? And will xrOS run ports of existing Apple apps like Freeform?
Here's everything we know so far about xrOS and the kinds of things it could allow Apple's mixed-reality headset to do in both augmented and virtual reality.
xrOS release date
It looks likely that Apple will launch its new xrOS operating system, alongside its new AR/VR headset, at WWDC 2023 on June 5. If you're looking to tune in, the event's keynote is scheduled to kick off at 10am PT / 1pm ET / 6pm BST (or 3am ACT on June 6).
This doesn't necessarily mean that a final version of xrOS will be released on that day. A likely scenario is that Apple will launch an xrOS developer kit to allow software makers to develop apps and experiences for the new headset.
Yooo Apple just trademarked xrOS in their SF Pro font! It’s happening guys! Via @ParkerOrtolani pic.twitter.com/wdx4Q3RbQEMay 16, 2023
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While not a typical Apple approach, this is something it has done previously for the Apple TV and other products. A full version of xrOS 1.0 could then follow when the headset hits shelves in late 2023.
The software's name now at least looks set in stone. As spotted by Parker Ortolani on Twitter on May 16, Apple trademarked the 'xrOS' name in its traditional 'SF Pro' typeface in New Zealand, via a shell company.
We'd previously seen reports from Bloomberg that 'xrOS' would be the name for Apple's mixed-reality operating system, but the timing of this discovery (and the font used) bolster the rumors that it'll be revealed at WWDC 2023.
(Image credit: Future)
A report from Apple leaker Mark Gurman on December 1, 2022, suggested that Apple had “recently changed the name of the operating system to “xrOS” from “realityOS,” and that the name stands for “extended reality”. This term covers both augmented reality (which overlays information on the real world) and virtual reality, a more sealed experience that we're familiar with on the likes of the Meta Quest 2.
While xrOS is expected to have an iOS-like familiarity – with apps, widgets and a homescreen – the fact that the Apple AR/VR headset will apparently run both AR and VR experiences, and also use gesture inputs, explains why a new operating system has been created and will likely be previewed for developers at WWDC.
What is xrOS?
Apple's xrOS platform could take advantage of the AR/VR headset's unique hardware, which includes an array of chips, cameras and sensors. It's different from ARKit, the software that lets your iPhone or iPad run AR apps. Apple's xrOS is also expected to lean heavily on the design language seen on the iPhone, in order to help fans feel at home.
According to Bloomberg's Gurman, xrOS “will have many of the same features as an iPhone and iPad but in a 3D environment”. This means we can expect an iOS-like interface, complete with re-arrangeable apps, customizable widgets and a homescreen. Apple is apparently also creating an App Store for the headset.
Stock apps on the AR/VR headset will apparently include Apple's Safari, Photos, Mail, Messages and Calendar apps, plus Apple TV Plus, Apple Music and Podcasts. App developers will also be able to take advantage of its health-tracking potential.
Gurman says that the headset experience will feel familiar to Apple fans – when you put it on, he claims that “the main interface will be nearly identical to that of the iPhone and iPad, featuring a home screen with a grid of icons that can be reorganized”.
But how will you type when wearing the Apple Reality Pro (as it's rumored to be called)? After all, there probably won't be any controllers.
The Sightful Spacetop (above) gives us a glimpse of how the Apple AR/VR headset could work us a virtual Mac display. (Image credit: Sightful)
Instead, you'll apparently be able to type using a keyboard on an iPhone, Mac or iPad. There's also the slightly less appealing prospect of using the Siri voice assistant. Apple is rumored to be creating a system that lets you type in mid-air, but Gurman claims that this feature “is unlikely to be ready for the initial launch”.
It's possible that you'll be able to connect the headset to a Mac, with the headset serving as the Mac's display. We've recently seen a glimpse of how this might work with the Spacetop (above), a laptop that connects to some NReal AR glasses to give you a massive 100-inch virtual display.
What apps will run on xrOS?
We've already mentioned that Apple's AR/VR headset will likely run some optimized versions of existing stock apps, including Safari, Photos, Mail, Messages, Contacts, Reminders, Maps and Calendar.
But given that those apps aren't exactly crying out for a reinvention in AR or VR, they're likely to be sideshows to some of the more exciting offerings from both Apple and third-party developers.
So what might those be? Here are some of the most interesting possibilities, based on the latest rumors and what we've seen on the likes of the Meta Quest Pro.
1. Apple Fitness Plus
Apps like Litesport (above) give us a glimpse of AR fitness experiences that could arrive of Apple’s headset. (Image credit: Litesport)
Assuming the Apple AR/VR headset is light and practical enough for workouts – which is something we can't say for the Apple AirPods Max headphones – then it definitely has some AR fitness potential.
According to a report from Bloomberg's Mark Gurman on April 18, Apple is planning to tap that potential with “a version of its Fitness+ service for the headset, which will let users exercise while watching an instructor in VR”.
Of course, VR fitness experiences are nothing new, and we've certainly enjoyed some of the best Oculus Quest fitness games. An added AR component could make them even more powerful and motivating, with targets added to your real-world view.
2. Apple Freeform
(Image credit: Apple)
We called Apple's Freeform, which gives you a blank canvas to brainstorm ideas with others, “one of its best software releases in years”. And it could be taken to the next level with a version of AR or VR.
Sure enough, Bloomberg's aforementioned report claims that “Apple is developing a version of its Freeform collaboration app for the headset”, which it apparently “sees as a major selling point for the product”.
Okay, work-themed AR/VR work experiences might not sound thrilling and we certainly had misgivings after working for a whole week in VR with the Meta Quest Pro. But mixed-reality whiteboards also sound potentially fun, particularly if we get to play around with them in work time.
3. Apple TV Plus
(Image credit: NextVR)
Because Apple's headset will have a VR flipside to its AR mode, it has huge potential for letting us watch TV and video on giant virtual screens, or in entirely new ways. This means that Apple TV Plus will also likely be pre-installed in xrOS.
Another claim from that Bloomberg report on April 18 was that “one selling point for the headset will be viewing sports in an immersive way”. This makes sense, given Apple already has deals for Major League Baseball and Major League Soccer on Apple TV Plus.
While we haven't been blown away by our experiences with VR meetings in Horizon Workrooms on the Meta Quest, the Apple mixed-reality headset will apparently deliver a next-gen version of FaceTime – and the Reality Pro's hardware could take the whole experience up a notch,
With an earlier report from The Information suggesting that Apple's headset will have at least 12 cameras (possibly 14) to track your eyes, face, hands and body, it should do a decent job of creating a 3D version of you in virtual meeting rooms.
We still haven't really seen a major real-world benefit to VR video meets, even if you can do them from a virtual beach. But we're looking forward to trying it out, while crossing our virtual fingers that it works more consistently than today's non-VR FaceTime.
5. Adobe Substance 3D Modeler
Adobe has already released some compelling demos, plus some beta software called Substance 3D Modeler (above), showing the potential of its creative apps in VR headsets. Will that software's list of compatible headsets soon include the Apple Reality Pro? It certainly seems possible.
The software effectively lets you design 3D objects using virtual clay in a VR playground. Quite how this would work with Apple's headset on xrOS isn't clear, given it's rumored to lack any kind of physical controllers.
These kinds of design tools feel like a shoo-in for Apple's headset, given many of its users are already happy to shell out thousands on high-end Macs and MacBooks to use that kind of software in a 2D environment.
Apple Music Classical has made its long-awaited debut in the App Store – and for Apple Music subscribers, the app is an exciting new way to explore the world's biggest classical music catalog.
Right now, Apple Music Classical is exclusive to the iPhone, but the company says an Android app is “coming soon”. If you're an Apple Music subscriber ($ 10.99 / £10.99 / AU$ 12.99 a month). you can download the app right now for free from the App Store.
But should you download Apple Music Classical and how good use it? And why on earth has Apple made a separate app, rather than bundling all of this classical goodness into its existing Apple Music app?
We've answered all of these questions and more in this guide to Apple's unique app, which gives Apple Music a unique advantage in its battle with Spotify and the best music streaming services.
Apple Music Classical release date and price
Apple Music Classical is available to download now in any country where Apple Music is available. That includes the USA, UK and Australia, though countries including China, Japan and South Korea currently miss out.
You need an Apple Music subscription to listen to Apple Music Classical and there's currently no separate subscription available. Right now, that costs $ 10.99 / £10.99 / AU$ 12.99 a month.
(Image credit: Apple)
Considering Apple Music has over 100 million songs and Apple Musical Classical adds another 5 million tracks to that, that's pretty good value – particularly if you have wide-ranging taste from stretches from classical to college rock.
Apple Music Classical: how to download it
There are a few boxes to tick before you can start streaming Apple Music Classical. First, you need an individual, student, or family subscription to Apple Music – unfortunately, the cheaper Apple Voice ($ 4.99 / £4.99 / AU$ 5.99) plan doesn't include the new classical streaming service.
You also may need to update your iPhone's software. While you don't need to be running the absolute latest version of iOS 16, you will need a phone with iOS 15.4 or higher. That means any iPhone from the iPhone 6S onwards, including the iPhone SE.
(Image credit: Future)
Got both an Apple Music subscription and a relatively recent iPhone? You can download Apple Music Classical from the App Store right now. Just sign in with the same ID you use for your Apple Music subscription and you're off.
Unfortunately, there is currently no iPad app or Mac app for Apple Music Classical, which is a shame. But Apple has said that an Android app “is coming soon”. We'll update this page as soon as we know more about a date.
Apple Music Classical: what is it?
Apple Music Classical sounds like a straightforward concept – a spin-off from Apple Music where you can stream around five million orchestral tracks by all kinds of composers, from Bach to Mozart. But its surprising depth, which is built on Apple's purchase of the classical music app Primephonic in 2021, makes it suitable for all experience levels and shows why Apple decided to make it separate app.
Apple's calls the service “the world’s largest classical music catalogue” but its real appeal is the power of its search function. Because classical pieces have hundreds of recordings by different orchestras and conductors, traditional streaming apps can be difficult to navigate.
(Image credit: Apple)
Apple Music Classical promises to be an improvement thanks to the nuance of its Browse section, which lets you search by composer, period, genre, conductor, orchestra, soloist, ensemble, choir, instrument or even the work's opus number or nickname. That makes it easier to surface, for example, that particular movement by Massenet.
The app is also a pretty beginner-friendly introduction to the slightly intimidating world of classical music. Apple's created over 700 playlists along with some handy guides, like The Story of Classical, which combine commentary with works and breakdowns of classical terminology. We'd love Apple to do more of this for all genres of music in its own Music app, but it's definitely a nice feature here.
With some exclusive artwork, including high-resolution portraits of composers from Bach to Vivaldi, Apple Music Classical clearly wants to be as much a digital home for classical music fans (or fledgling fans) as it is a place to stream music. But Apple fortunately hasn't forgotten about sound quality either.
Apple Music Classical: features and design
As you'd hope for an app that's attempting to recreate the sound of a live orchestra at home – even if that isn't really possible – Apple Music Classical does promise impressive sound quality for a streaming service.
The app features lossless audio quality up to 24 bit/192 kHz throughout its catalog, which is a boon considering there's still no sign of equivalents like Spotify HiFi (its lossless, CD-quality offering). The quality you ultimately get, though, will depend on whether or not you're listening with wired or wireless headphones.
Some of the Apple Music Classical catalog is also available in Spatial Audio with Dolby Atmos, which gets a bit closer to that 360-degree immersive live experience. You can find these pieces in its 'Now in Spatial Audio' section, which currently contains just over fifty works.
(Image credit: Apple)
You'll again need headphones or speakers that can handle Spatial Audio to benefit from this. And it's also worth bearing in mind that on Apple's wireless Bluetooth headphones (like the AirPods Max) you'll still only be able to stream Apple Music Classical in lossy quality, as lossless audio isn't currently possible over Bluetooth on Apple headphones.
Got some wired headphones or listening on some speakers? You can turn on lossless audio quality by going into your iPhone Settings menu and finding the Music app. From there, go to Audio Quality and tap 'Lossless Audio' to turn it on. Bear in mind that this will use a lot more data than usual, which means you may also want to turn off Cellular Data for the Music app (which also controls the settings for Apple Music Classical).
The overall design of Apple Music Classical is, as you'd expect, clean and simple, much like the Apple Music app. There's a refreshing lack of clutter compared to other music streaming apps like Spotify and the Browse section is particularly powerful for classical music.
You can add albums or playlists to your Library section by tapping the '+' symbol in the top right of either. But strangely, you can't download these tracks in Apple Music Classical for offline listening – instead, you need to go to the standard Apple Music app, find them there and then download them to your device.
Apple Music Classical: the downsides
Apple Music Classical certainly isn't perfect. For a start, there currently aren't any dedicated apps for iPad, Mac, Apple TV or CarPlay, which is strange. There also isn't an Android app yet, even though one is “coming soon”.
It's possible that this will change in the future, as Apple has stated that the current version of Apple Music Classical is “just the beginning”. But that does make it slightly more limited than it could have been, even if the likes of AirPlay are a workaround for Apple TV owners.
(Image credit: Future)
There are a few other limitations, too. There's no 'shuffle' option available for those who want to have more of a radio-style experience like the one offered by the standard Apple Music app. And in general, the design is set up for those who already know what piece of classical music they're looking for.
It also isn't possible to download tracks in Apple Music Classical for offline listening. But while Apple did previously confirm to us that there would be no offline listening option in the app, there is an unexpected workaround – you can find tracks saved to your Apple Music Classical library in the Apple Music app and download them from there. Not ideal, but better than nothing.
Apple Music Classical: early verdict
We're pretty impressed with Apple Music Classical so far. The streaming quality is good (particularly when you use wired headphones) and the catalog has depth and variety. The key benefit, though, is its powerful search function, which makes it far easier to browse classical music than, say, on Spotify.
(Image credit: Apple)
It's a shame there aren't more apps available, particularly for iPad and Mac. We hope that changes soon,, as it will for Android fans. And the offline listening setup, which you have to do via the Apple Music app, is a bit convoluted.
But for a first-gen offering, Apple Music Classical is a polished new experience for fans of the genre – and a unique differentiator for Apple Music when compared to the likes of Tidal, Amazon Music, and Spotify.
After suffering through multiple delays, Apple Pay Later is finally touching down as it begins rolling out to randomly selected users across the United States.
Originally, the service was supposed to launch alongside iOS 16 back in September 2022, but developers ran into a variety of “technical setbacks”. Apple Pay Later allows people to apply for loans from $ 50 up to $ 1,000 to purchase whatever they want while avoiding paying the full price up-front. From there, users will pay off that amount in four separate payments across six weeks with no interest or extra fees slapped on top. $ 1,000 is a decent chunk of change, however, it's not a guarantee. Eligibility depends on your credit score; a history with low numbers will qualify for smaller loans.
The feature will have its home in the Apple Wallet which comes with a detailed calendar that'll notify you of upcoming payments. If you're having a hard time paying, Apple will work with you to make up a new plan. And if you still can't pay off the bill, you won't be eligible for future loans. Customers must connect either a bank or debit card to their account to use the money. Credit cards cannot be used in order to, as Apple notes in its release, “prevent users from taking on more debt to pay back loans”.
Basic requirements
Before applying, you'll need to meet some basic requirements first. Currently, the feature is unavailable in Hawaii, Nevada, New Mexico, North Carolina, and Wisconsin plus all US Territories. Currently, Apple Pay Later is available in 45 states. People living in Hawaii, Nevada, New Mexico, North Carolina, Wisconsin, or any of the US territories do not have access to the feature, at this time. You have to be at least 18 years old (19 if you live in Alabama) and living in a supported state with a valid physical address.
As for hardware, all you need is an iPhone or iPad updated to iOS 16.4 and iPadOS 16.4, respectively, with two-factor authentication enabled.
Once everything is squared away, you can apply through Apple Wallet via an option at the top. Be aware the company will run a “soft credit pull” to see if you’re in a “good financial position” to borrow the money. Those rejected will get an email from Apple explaining why you didn't make the cut.
Money rules
There are some rules regarding how you can spend the loan, however.
The money will appear on the checkout page of a purchase under the Pay Later option where you’ll have 30 days to use everything. Past that time, you’ll have to reapply all over again. Whatever you get has to be used on one big order as leftover money can't be reused somewhere else. Additionally, the loan will only be accepted by online retailers and apps supporting Apple Pay, but you won't be forced to just buy Apple tech. It'll work for multiple products bought from a single retailer. Apple cannot see the details of that transaction (your purchase of an Xbox Series X and Sonic Colors Ultimate at Target.com will not be judged).
Pay Later is not currently supporting in-physical-store payments.
Apple Pay Later customers won't pay any fees, but Apple will be making some money off this program through its cut of the fees installment payment plan provider, Mastercard, charges retailers.
The company is pretty set on maxing out the loan at $ 1,000. For more expensive purchases, say a MacBook Pro, Apple recommends using something like the Apple Card to have payments across months instead of weeks. There are plans to expand support to all eligible customers in the US later this fall when Apple Financing, LLC, begins reporting to American credit bureaus. Unfortunately, there are currently no plans for a global launch.
Hopefully, there will be. Until then, check out TechRadar's list of the best iPhone models for 2023 if you're looking for a new device.
If you want an upgraded Apple Watch experience you might not have to buy a new Apple Watch to get it, as it sounds like the next major operating system update – likely to be dubbed watchOS 10 – will include substantial changes for existing models like the Apple Watch 8.
That’s according to Mark Gurman, in his Power On newsletter for Bloomberg (via 9to5Mac). Specifically, Gurman says “I believe the new watchOS should be a fairly extensive upgrade – with notable changes to the user interface – unlike iOS 17.”
Gurman doesn’t get more specific than that, but we might not have to wait long to find out more about this “extensive upgrade”, as watchOS 10 will almost certainly be announced at Apple’s WWDC 2023 conference on June 5.
We’ll probably also see the first developer beta launch there, followed not too long after by public betas, though the finished software probably won’t be available until around September, when it's expected to be released alongside the Apple Watch 9.
Big software updates and small hardware ones
However, the Apple Watch 9 itself might not prove that tempting, with Gurman adding that “it’s important for watchOS to have a big year given that the Apple Watch hardware updates will be anything but major.”
This claim echoes the few Apple Watch 9 rumors we’ve heard so far, which suggest it will be a lot like the Apple Watch 8. Other leaks suggest we might not see an Apple Watch Ultra 2 or the Apple Watch SE 3 until 2024, so that could be a huge year for Apple Watch hardware, with the Apple Watch 10 (or Apple Watch X as it might be called) also rumored to be getting big upgrades.
But this year? It seems Apple’s focus will very much be on software updates rather than hardware ones. So if you already have an Apple Watch 8 or an older model, you might find that you get most of this year's upgrades by downloading them to your current Watch, rather than having to splash out on a new device.
Of course, we’d take Gurman’s claims with a pinch of salt, but he has a pretty good track record, so there’s a strong chance he’s right. In which case, our guide to the best Apple Watches might not see much change this year, but the wearable you already have might soon feel new and exciting again.
AutoCAD 2024 has dropped – and it’s official: the top 3D modeling software now natively supports Apple silicon chips.
According to developer Autodesk, Mac users should see overall performance upped to twice the overall performance compared to the last version.
Alongside performance enhancements on Apple’s M-series chips, the latest update for Windows and Mac also adds improved machine learning and design automation across computers and laptops for AutoCAD.
What’s new in AutoCAD 2024?
Users have long wanted Autodesk’s popular software for architects and interior design to add native support for the M1 and M2 chips, But it’s not just Apple users benefitting from faster workflows. Windows users will see up to 9x faster switching between layout tabs, and increased stability and fidelity compared to AutoCAD 2023.
With an eye on improving online collaboration, users can now view activity insights, which detail any file changes and user activities. The 2024 edition also includes better markup support. Not only do users have the option to annotate and share drawings, but it’s now quicker to implement feedback into drawings.
On the improvements, the company stated: “AutoCAD uses machine learning to detect certain instructions in the markup text enabling shortcuts to commands like Move, Copy, or Erase.”
The placement and replacement of blocks has also become smarter and faster. Imbued with those new machine learning capabilities, users are able to more easily find and replace blocks. Adding blocks, meanwhile, has also been streamlined. The software is able to infer the likely position of the next block based on the placement of previous blocks in the DWG file.
“AutoCAD 2024 introduces new machine learning capabilities to push the boundaries of productivity and speed up our customer’s workflows. AutoCAD for Mac 2024 and AutoCAD LT for Mac 2024 deliver incredible, new performance improvements with the ability to run AutoCAD natively on Apple silicon. It’s exciting to see how customers can now take full advantage of the latest hardware and M-series chips for faster ways to work,” said Dania El Hassan, Director of Product Management for AutoCAD.
It’s called Petey – AI Assistant and it was created by developer Hidde van de Ploeg (listed as Modum B.V. on the App Store). Originally, it was known as watchGPT, but due to trademarking issues with the acronym “GPT”, the name had to be changed. Looking at a demo video posted by the developer on Twitter, Petey functions similarly to Siri. You open the app, ask it a question and it answers in just a few seconds via Text to Speech. To continue an inquiry, you swipe down on the watch face, then tap Reply. Unlike Apple’s own Siri, Petey as an assistant can provide fairly complex answers like giving steps on how to catch a fish.
One of the problems with voice assistants like Siri is that they are fairly rigid in what they can do. You have to ask those AIs specific questions in a certain manner to get a response. ChatGPT, on the other hand, is more flexible in what it can do, from writing business letters to even drafting Christmas stories. It’s hard to say exactly how capable Petey is, but at the very least, it appears you won’t have to struggle with it as much.
A work in progress
Petey is a work in progress as new features are constantly being added. Right now you have a handful to work with. For starters, you can share the responses with other people “via text, email, or social media” although the App Store listing doesn’t specify which ones.
The app can be set as a complication on the Apple Watch’s face for quick access. Support for multiple languages is growing as well, bringing the total to 14. Petey now supports German, Italian, and Japanese, just to name a few. Also if you prefer, Petey comes with a tiny, on-screen keyboard so you can type in your questions. You’re probably better off using your voice.
As for future updates, there are several things in the works. From what is known, van der Ploeg is working on adding a History tool so you can go back to a previous question, making vocal inputs the default setting, and improving the app’s overall performance so you can ask it multiple questions.
There are a couple of caveats, however. One: the app isn’t free as you’ll have to purchase it for $ 4.99 (about £4, over $ 7 AUD, and almost €5) on the App Store. To use Petey, you must have an Apple Watch running on watchOS 9 or up. So make sure you update your device if you haven't already. We should mention the software does not collect user data so rest assured, your privacy is safe.
Users with an Android smartwatch will be out of luck, unfortunately. When asked about a potential Android version, van der Ploeg said there won't be one as his “skillset wouldn't allow [for] that”.
Back in 2011, Apple added its Siri voice assistant to any iPhone running iOS 5 and above, and since then, Siri has made its way onto the whole range of Apple’s products.
Technically speaking, Siri’s original developers should get the credit here – many people still don’t know that it was actually a third-party iOS app for just a few months before Apple acquired it, stopping any plans to bring the software to competitor operating systems like Android and Blackberry.
In response, we saw a veritable uprising from the world’s biggest tech companies to try and compete. Microsoft introduced Cortana in 2013, Amazon Alexa joined the fray in 2014, Google with Google Assistant in 2016, and even more recently we’ve seen newcomers like Bixby and Baidu pop up.
As these applications have battled it out, however, a new player has entered the field with an entirely different skill set that could disrupt the voice assistant space completely; ChatGPT.
Spot the difference
Original comic sourced from @pedro_bilohh on Twitter, edited masterfully by yours truly. (Image credit: Future / Twitter @pedro_bilohh)
So let’s get the differences out of the way first. ChatGPT is an incredibly powerful chatbot with a human-like vocabulary bolstered by near-unfettered access to information. Siri and other voice assistants, alternatively, are programmed to be more binary, with set requests and responses that they can understand.
If you were to ask ChatGPT for assistance in writing or problem-solving, or even some more unique use cases, you’re likely to be surprised and delighted by its capabilities. Powered by the same technology, Bing can also comprehend more challenging questions, even if you ask it about love.
ChatGPT was created by OpenAI, a company which – as its name suggests – allows its technology to be implemented by other organizations, rather than the closed-source proprietary tech that's found in Siri. This means app developers can easily add ChatGPT to all kinds of interesting and exciting apps.
Siri, however, wouldn’t be able to do the same. It’s great for task assistance, especially when boosted by shortcuts, and for quickly navigating tasks hands-free on your phone.
However, it’s frustratingly limited in scope beyond this and struggles to deal with more complex requests even in comparison to Alexa, despite Apple's efforts to enhance it over the years. Plus, I still have a bone to pick with how rubbish its voice recognition can be.
Get with the program, Apple
Microsoft is now stealing the lead in the innovation race with Bing, despite some early teething issues, but Google is hot on its tail. Now, while these are both progressions in the search engine space, it’s only a matter of time before eyes turn to voice assistants.
Siri is used for search, after all – but despite having many years to iterate, search remains one of its most frustrating, clunky features.
Already, keen users are creating ways to embed ChatGPT’s more advanced conversational processing into Siri. It’s far from perfect, and there are some natural, very warranted security and privacy concerns on ChatGPT’s part here, but this eagerness to bolster Siri’s capabilities shows the potential here for Apple to capitalize on.
So, why is Apple dragging its feet?
I wonder if Apple’s fall detection encompasses lagging behind in the innovation race? (Image credit: Apple)
Playing the long game
For me, there’s only one reason a giant like Apple wouldn’t move with pace to recapture the voice assistant market. Like the great tactician Cruella de Vil, Apple may just be biding its time before striking to recapture the voice assistant market.
“You come to realize, you’ve seen her kind of eyes watching you from underneath a rock”
Disney’s 101 Dalmatians
Apple made a slew of AI acquisitions in recent years that we haven’t seen amount to much, and despite a few small rumors indicating something might be coming, the tech giant has been characteristically reserved since the big Bing and Bard blowup.
My take is that Apple was always planning to release something, but I find it hard to believe ChatGPT and Bing didn’t somewhat blindside it. After all, even Google seemed a little pressed to get Bard up and running quickly in response. As a result, Apple was faced with two choices; rush to join the race, or wait and see how the chips fall. Seemingly, it chose the latter.
Now, while Apple wouldn’t stand to lose much by biding its time, it could win big if it comes out with a Siri far more capable than anything else on the market – and if we look at the wider Apple ecosystem and progress elsewhere in the tech space, it seems likely that the company is hoping to kick off with a bang.
Take the smart home space, for example. This year will see Matter, the software standard driving smart home interoperability, begin to really make an impact in people’s homes. If Siri can get the jump on Alexa and Google Assistant, a more conversive and customizable Siri could rocket Apple Home into the lead. Think Disney’s Smart House, but without the murderous vibes.
We’re just a few months out from WWDC, Apple's developer conference in California, which is an event where the company usually showcases its latest software updates (and launches the odd piece of hardware as well). By the time it rolls around, the dust will have settled somewhat on Google and Microsoft’s forays into AI. So long as Amazon doesn’t step in with its own major Alexa overhaul, this could be the perfect opportunity for Apple to sweep in and steal the limelight – potentially, even, with a much more thoroughly thought-out AI.
Time will tell – but one thing is certain: slow and steady may win the race, but not if you never leave the starting line.
iOS 16.1 is now available for iPhone 8 and newer handsets, and it comes with an interesting carbon-saving feature that helps bolster Apple's eco-friendly credentials – and the company has now explained how it works.
In a support document, Apple states that when this feature is enabled, your iPhone gains an overview of the carbon emissions being used in your area, and iOS 16.1 will charge your device during times when cleaner energy production is being used.
It's an interesting feature, and it makes us wonder how this could expand to Apple's other devices.
A reduced carbon footprint for your MacBook Pro?
(Image credit: TechRadar)
iPhones are one of the most repeatedly charged devices that many of us rely on every day, but most of us don't think about where the electricity we use to charge our iPhones comes from.
At the moment, this feature is only available to people in the US, though we hope it gets a global rollout soon. If you're in the US and you don't see Clean Energy Charging in your battery settings, you need to have Location Services enabled, alongside System Customization and Significant Locations. These can all be found within in Settings > Privacy & Security > Location Services > System Services.
It's too early to tell if the Clean Energy Charging feature will make a big difference in carbon emissions, but if it does, could we see it come to other Apple products, such as Macs and MacBooks? With rumors that new M2 MacBook Pros could be arriving soon, it could be perfect timing for this feature to pop up in a future macOS Ventura update.
Apple recently published a press release, calling on its supply chain to fully decarbonize by 2030 and use fully-renewable sources, so it's clear that the company is getting serious about minimising the environmental impact of its products.
We're expecting the company to go harder in its renewable-energy efforts in the near future, further showing the industry how it can thrive in a clean-energy world while we enjoy sending memes to friends over iMessage.