Chrome to offer constant, real-time protection against malicious sites 24/7

Google is upgrading Chrome’s Safe Browsing security tool by allowing it to provide constant protection against suspicious websites in real-time.

Before going into the update itself, it’s worth covering the backstory. Safe Browsing gives the Chrome browser a list of thousands of well-known, unsafe websites on the internet. Whenever you visit a webpage, the software will check to see if it’s on the list. If it’s there, Chrome will immediately block it and bring up a warning page telling you to stay away. According to Google’s Security Blog, that list is updated every 30 to 60 minutes 24/7. However, the bad actors behind these malicious websites have adapted to the changing landscape.

Google states a majority of these unsafe web pages littering the internet are only around “for less than 10 minutes”. Because the list refreshes every 30 minutes or so, there is a blind spot within this time frame. Bad actors are exploiting the blind spot and slipping through Chrome’s defenses. It’s a small window of opportunity, but it’s enough to do a lot of damage. 

The solution here, as mentioned earlier, is to provide real-time protection.

Security boost

It's important to note the security boost is being made to Safe Browsing's Standard Protection mode. A company representative told us Enhanced mode already has these capabilities, but Google is essentially closing the gap a bit.

The way the new default will work is a little complicated, so here’s a quick breakdown.

Let’s say you visit a website not on Chrome’s list. The browser will then take the page’s URL, break it down into smaller bits of data, and send the packet to a third-party privacy server owned by Fastly, a company specializing in cloud computing. The server then analyzes the data and matches what it finds against its own database. If anything weird is found, Chrome is alerted and will warn you to stay away.

Of course, there’s more to it than that. We didn’t go over exactly how the browser breaks down the URL. If you want more details, we recommend checking out the blog post and Google’s URL hashing guidance page.

Activating the enhanced Safe Browsing does require more information than normal. But it's important to note that neither Google nor Fastly will receive any user identifiers. IP addresses will not be collected. All the security checks you send over are mixed in with requests from other people so it’s all one big mess. And because Fastly runs the server independently, Google has no access to the data.

Accessing the new Safe Browsing tool

The same representative from earlier told us the upgrade is live on Chrome for desktop and iOS, but not for Android. That's coming later on in the month.

Because it'll be the default, you don't have to manually activate it. To obtain the tool, start by clicking the three dots in the upper right corner. Go to Help, then select About Google Chrome. The installation will begin automatically. Relaunch the browser once prompted.

Return to the Settings menu, select Privacy and Security on the left, then go to the Security tab. Expand Safe Browsing and you should see Safe Browsing's standard mode with the updated text. We didn't receive the patch at the time of this writing, so the image below is still the old version. It's just an example of what you might see.

Chrome's Safe Browsing

(Image credit: Future)

Since the Android version isn't out yet, we can't show you its process although we suspect it'll be very similar to the desktop experience. 

It's unknown what kind of extra information Google will ask from its users. Presumably, the data it'll want will be the same listed under the Enhanced mode: system information, extension activity, and the like. We reached out to Google for more details. This story will be updated at a later time.

To learn how to further beef up your computer's security, check out TechRadar's roundup of the best antivirus software for 2024.

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The latest macOS Sonoma update is reportedly breaking some USB hubs

Updating to macOS Sonoma 14.4 is breaking the functionality of some USB hubs, according to reports across the web – though it's unclear how widespread the problem is, or which particular peripherals are affected.

The heads-up first came via AppleInsider readers, but there's also some discussion on Reddit, Apple support forums, and MacRumors. So far, it appears to be just USB hubs built into monitors affected by the bug, including models from Dell, Samsung, and Gigabyte.

Judging by the number of replies to the article and threads linked above, several people are seeing this issue. That said, it doesn't appear to affect everyone with a macOS Sonoma 14.4 machine and a monitor USB hub.

Apple hasn't said anything about the issue and is unlikely to unless it becomes widespread. The 14.4 software update started rolling out last week, bringing with it new emojis and bug fixes – though it may have introduced some more bugs of its own.

Can you fix it?

macOS Sonoma bug

Changing this setting seems to help some people (Image credit: Future)

The users afflicted by the USB hub problem are trying various troubleshooting measures. There doesn't seem to be a single solution that works for everyone, across different types of monitors and USB connections.

For some, completely powering down everything and then powering it back up again seems to work. Other people have reported that heading to the Privacy & Security page in macOS System Settings and changing the Allow accessories to connect option to Ask every time, then rebooting, fixes it.

Reading between the lines, there may be something awry with the way macOS 'sees' the USB hub and the devices connected to it as peripherals, but there are a lot of links along that chain – some users have found that simply switching to a different USB cable helps.

We'll have to wait and see if Apple issues a fix for those affected. Of course, if workaround solutions are already being discovered, it's more likely that any necessary bug fixes for the problem will get quietly rolled into the macOS Sonoma 14.5 update.

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This N64-powered VR setup is the complete opposite of an Apple Vison Pro

Most tech creators are on a never-ending upgrade quest – always after higher frame rates, pixel counts and processing speeds, in a lighter, sleeker form factor – but a select few instead choose to look backwards. And that’s how we got a Nintendo 64-powered Oculus Rift setup that's pretty much the antithesis of the Apple Vision Pro

It's the latest project from James Lambert – previously known for the Portal 64 demake that aimed to bring the classic Valve game to Nintendo’s 1996 console – and in a video shared to his YouTube channel he detailed exactly how he managed to create this unlikely VR pairing.

The first step was picking the right VR headset. Lambert opted for the Oculus Rift DK1 because its tracking is “relatively simple” – there are only a few sensors in the headset – and they can all pass data through USB – which works great with Lambert's custom-built N64 USB adapter.

He was then able to easily output video from his modded N64 to the headset via an HDMI cable running between their HDMI ports. And while the DK1 has a very low 640 x 800 pixel resolution per eye, Lambert jokes that it’s “not the bottleneck here” while gesturing with the N64.

Another unavoidable issue is that while the Oculus Rift can read sensor data at a rate of about 1,000 samples per second, the N64 setup Lambert used can only read data at a rate of about 60 samples per second. But after calibrating everything as best as he could, Lambert was able to send semi-accurate tracking data from the headset to the aging console. 

Lambert goes into much more detail about how he got the setup to work despite these technical limitations in his 10-minute video, and it’s well worth a watch – but the TL;DR is that while the Rift can indeed run on an N64, the end result isn’t a VR experience you’d actually want to try for very long.

A technical feat we don't want to experience

The phenomenally low resolution – just 320 x 480 pixels per eye – gives the world a very pixelated look. This coupled with the input lag when turning your head and low frame rate makes the whole thing “pretty motion-sickness inducing” according to Lambert.

Another disappointment was that he was unable to complete the Nintendo experience by getting the Power Glove to function with the Rift-N64 setup – having previously managed to get the wearable NES controller to work on the N64 in a previous video. Lambert does seem keen to keep tinkering with his N64 VR setup, though so perhaps that's an upgrade we’ll see in a version 2.0.

As with other modded hardware projects, you unfortunately can’t go out and buy an N64 VR setup for yourself – unless you’re willing to put in a lot of time recreating Lambert’s mods. But even projects as eccentric as this are a technical marvel, and we’re excited to see what odd hardware will power a VR setup next – following in the footsteps of Doom, maybe we’ll see a lawnmower power a Valve Index, or another console will enter the mix with a PSP running a PlayStation VR headset.

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Microsoft is planning to make Copilot behave like a ‘normal’ app in Windows 11

Windows 11 is set for a major change to the Copilot interface, or at least this is something that’s being tried out in testing.

With Windows 11’s preview build 26080 (in both Canary and Dev channels), Microsoft is adding a choice to free Copilot from the shackles that bind the AI assistant to the right-hand side of the screen.

Normally, the Copilot panel appears on the right, and you can’t do anything about that (although Microsoft has been experimenting with the ability to resize it, and other bits and bobs besides).

With this change, you can now undock Copilot, so the AI is in a normal app window, which can be moved wherever you want on the desktop, and resized appropriately. In other words, you’re getting a lot more versatility regarding where you want Copilot to appear.

Also in this preview build, more users are getting Copilot’s new abilities to alter Windows 11 settings. That functionality was already introduced to Canary testers, but is now rolling out to more of those folks, and Windows Insiders in the Dev channel too.

The extra capabilities include getting the AI assistant to empty the Recycle Bin, or turn on Live Captions, or Voice Access (there are a fair few new options on the accessibility front, in fact).


Analysis: Under the hood tinkering, too

Not all testers in the mentioned channels will see the ability to fully free Copilot and let the AI roam the desktop for a while yet, mind. Microsoft says it’s just starting the rollout – and it’ll only be for those in the Canary channel initially. A broader rollout will follow, with Microsoft asking for feedback as it goes, and adjusting things based on what it hears from Windows 11 testers, no doubt.

There are also some ‘under-the-hood improvements’ coming for Copilot as well, as mentioned in the blog post, but mysteriously, Microsoft doesn’t say what. We can only guess that this might be performance related, as that seems the most obvious way that tinkering in the background could improve things with Copilot. (Perhaps it’s to do with ensuring the smooth movement of the undocked panel for the AI, even).

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YouTube TV refreshed UI makes video watching more engaging for users

YouTube is redesigning its smart TV app to increase interactivity between people and their favorite channels.

In a recent blog post, YouTube described how the updated UI shrinks the main video a bit to make room for an information column housing a video’s view counts, amount of likes it has, description, and comments. Yes, despite the internet’s advice, people do read the YouTube comments section. The current layout has the same column, but it obscures the right side of the screen. YouTube states in its announcement the redesign allows users to enjoy content “without interrupting [or ruining] the viewing experience.” 

Don’t worry about this becoming the new normal. TheVerge in their coverage states the full screen view will remain. It won’t be supplanted by the refresh or removed as the default setting. You can switch to the revamped interface at any time from within the video player screen. It’s totally up to the viewer how they want to curate their experience. 

Varying content

What you see on the UI’s column can differ depending on the type of content being watched. In the announcement, YouTube demonstrates how the layout works by playing a video about beauty products. Below the comments, viewers can check out the specific products mentioned in the clip and buy them directly.

Shopping on YouTube TV may appear seamless, however, TheVerge claims it’ll be a little awkward. Instead of buying items directly from a channel, you'll have to scan a QR code that shows up on the screen. From there, you will be taken to a web page where users will complete the transaction. We contacted YouTube to double-check, and a company representative confirmed that is how it’ll work.

Besides shopping, the far-right column will also display live scores and stats for sports games. It’ll be a part of the already existing “Views suite of features,” all of which can be found by triggering the correct on-screen filter.

The update will be released to all YouTube TV subscribers in the coming weeks. It won’t happen all at once so keep an eye out for the patch when it arrives.

Be sure to check out TechRadar's recommendations for the best TVs for 2024 if you're looking to upgrade.

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OpenAI’s Sora will one day add audio, editing, and may allow nudity in content

OpenAI’s Chief Technology Officer Mira Murati recently sat down with The Wall Street Journal to reveal interesting details about their upcoming text-to-video generator Sora.

The interview covers a wide array of topics from the type of content the AI engine will produce to the security measures being put into place. Combating misinformation is a sticking point for the company. Murati states Sora will have multiple safety guardrails to ensure the technology isn’t misused. She says the team wouldn’t feel comfortable releasing something that “might affect global elections”. According to the article, Sora will follow the same prompt policies as Dall-E meaning it’ll refuse to create “images of public figures” such as the President of the United States. 

Watermarks are going to be added too. A transparent OpenAI logo can be found in the lower right-hand corner indicating that it's AI footage. Murati adds that they may also adopt content provenance as another indicator. This uses metadata to give information on the origins of digital media. That's all well and good, but it may not be enough. Last year, a group of researchers managed to break “current image watermarking protections”, including those belonging to OpenAI. Hopefully, they come up with something tougher.

Generative features

Things get interesting when they begin to talk about Sora's future. First off, the developers have plans to “eventually” add sound to videos to make them more realistic. Editing tools are on the itinerary as well, giving online creators a way to fix the AI’s many mistakes. 

As advanced as Sora is, it makes a lot of errors. One of the prominent examples in the piece revolves around a video prompt asking the engine to generate a video where a robot steals a woman’s camera. Instead, the clip shows the woman partially becoming a robot. Murati admits there is room for improvement stating the AI is “quite good at continuity, [but] it’s not perfect”.

Nudity is not off the table. Murati says OpenAI is working with “artists… to figure out” what kind of nude content will be allowed.  It seems the team would be okay with allowing “artistic” nudity while banning things like non-consensual deep fakes. Naturally, OpenAI would like to avoid being the center of a potential controversy although they want their product to be seen as a platform fostering creativity. 

Ongoing tests

When asked about the data used to train Sora, Murati was a little evasive. 

She started off by claiming she didn’t know what was used to teach the AI other than it was either “publically available or license data”. What’s more, Murati wasn’t sure if videos from YouTube, Facebook, or Instagram were a part of the training. However she later admitted that media from Shutterstock was indeed used. The two companies, if you’re not aware, have a partnership which could explain why Murati was willing to confirm it as a source.

Murati states Sora will “definitely” launch by the end of the year. She didn’t give an exact date although it could happen within the coming months. For now, the developers are safety testing the engine looking for any “vulnerabilities, biases, and other harmful results”.

If you're thinking of one day trying out Sora, we suggest learning how to use editing software. Remember, it makes many errors and might continue to do so at launch. For recommendations, check out TechRadar's best video editing software for 2024.

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Microsoft is upgrading its Copilot with GPT-4 Turbo, even for free users

Microsoft revealed that its Copilot AI assistant will be getting a huge upgrade: it will be integrating Open AI’s GPT-4 Turbo language model. The best part is that all users will have full access to GPT-4 Turbo, including those in the free tier.

According to the same status update on Twitter / X, Pro tier users will have the option to choose the older standard GPT-4 model by using a built-in toggle, which is useful for specialized cases. It also gives the Pro tier added value without taking away from the free tier users.

GPT-4 Turbo is the updated version of the base GPT-4 and is well-known for speed, accuracy, and complex long-form task management. The update brings faster code generation, more insightful suggestions, and improved overall responsiveness, translating to better productivity and smoother coding.

Copilot is really increasing its value

It’s good to see that free-tier users are getting meaningful updates to their Copilot AI assistant already – it’s a good sign that Microsoft will ensure that those without deep enough pockets to maintain a paid premium subscription can still benefit from the service. This is especially important since the tech giant needs to win over more people to Windows 11, which is where the full version of Copilot will be.

However, the Pro subscribers aren’t left in the dark either, as they get more flexibility in the AI assistant when it comes to language model upgrades. Not to mention other features and tools that have been added so far.

Microsoft just announced a Copilot Chatbot builder, which allows Pro users to create custom task-specific chatbots based on their job role. What makes this so interesting is that it was built without any input from OpenAI, which could be due to a need to distance itself from the popular AI tool due to increased scrutiny and lawsuits. This is odd considering that the latest GPT update was added across the Copilot board.

There’s also a feature that lets the Copilot bot directly read files on your PC, then provide a summary, locate specific data, or search the internet for additional information. However, it’s not a privacy nightmare as you have to manually drag and drop the file into the Copilot chat box (or select the ‘Add a file’ option), and then make a ‘summarize’ request of the AI.

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Apple’s Vision Pro successfully helps nurse assist in spinal surgery – and there’s more mixed-reality medical work on the way

In a fascinating adoption of technology, a surgical team in the UK recently used Apple’s Vision Pro to help with a medical procedure.

It wasn’t a surgeon who donned the headset, but Suvi Verho, the lead scrub nurse (also known as a theater nurse) at the Cromwell Hospital in London. Scrub nurses help surgeons by providing them with all the equipment and support they need to complete an operation – in this case, it was a spinal surgery. 

Verho told The Daily Mail that the Vision Pro used an app made by software developer eXeX to float “superimposed virtual screens in front of [her displaying] vital information”. The report adds that the mixed reality headset was used to help her prepare, keep track of the surgery, and choose which tools to hand to the surgeon. There’s even a photograph of the operation itself in the publication. 

Vision Pro inside surgery room

(Image credit: Cromwell Hospital/The Daily Mail)

Verho sounds like a big fan of the Vision Pro stating, perhaps somewhat hyperbolically, “It eliminates human error… [and] guesswork”. Even so, anything that ensures operations go as smoothly as possible is A-OK in our books.

Syed Aftab, the surgeon who led the procedure, also had several words of praise. He had never worked with Verho before. However, he said the headset turned an unfamiliar scrub nurse “into someone with ten years’ experience” working alongside him.

Mixed reality support

eXeX, as a company, specializes in upgrading hospitals by implementing mixed reality. This isn’t the first time one of their products has been used in an operating room. Last month, American surgeon Dr. Robert Masson used the Vision Pro with eXeX’s app to help him perform a spinal procedure. Again, it doesn’t appear he physically wore the headset, although his assistants did. They used the device to follow procedural guides from inside a sterile environment, something that was previously deemed “impossible.”

Dr. Masson had his own words of praise stating that the combination of the Vision Pro and the eXeX tool enabled an “undistracted workflow” for his team. It’s unknown which software was used. However, if you check the company’s website, it appears both Dr. Masson’s team and Nurse Verho utilized ExperienceX, a mixed reality app giving technicians “a touch-free heads up display” 

Apple's future in medicine

The Vision Pro’s future in medicine won’t just be for spinal surgeries. In a recent blog post, Apple highlighted several other medical apps harnessing visionOS  Medical corporation Stryker created myMako to help doctors plan for their patients’ joint replacement surgeries. For medical students, Cinematic Reality by Siemens Healthineers offers “interactive holograms of the human body”. 

These two and more are available for download off the App Store, although some of the software requires a connection to the developer’s platform to work. You can download if you want to, but keep in mind they're primarily for medical professionals.

If you're looking for a headset with a wider range of usability, check out TechRadar's list of the best VR headsets for 2024.

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Midjourney just changed the generative image game and showed me how comics, film, and TV might never be the same

Midjourney, the Generative AI platform that you can currently use on Discord just introduced the concept of reusable characters and I am blown away.

It's a simple idea: Instead of using prompts to create countless generative image variations, you create and reuse a central character to illustrate all your themes, live out your wildest fantasies, and maybe tell a story.

Up until recently, Midjourney, which is trained on a diffusion model (add noise to an original image and have the model de-noise it so it can learn about the image) could create some beautiful and astonishingly realistic images based on prompts you put in the Discord channel (“/imagine: [prompt]”) but unless you were asking it to alter one of its generated images, every image set and character would look different.

Now, Midjourney has cooked up a simple way to reuse your Midjourney AI characters. I tried it out and, for the most part, it works.

Image 1 of 3

Midjourney AI character creation

I guess I don’t know how to describe myself. (Image credit: Future)
Image 2 of 3

Midjourney AI character creation

(Image credit: Future)
Image 3 of 3

Midjourney AI character creation

Things are getting weird (Image credit: Future)

In one prompt, I described someone who looked a little like me, chose my favorite of Midjourney's four generated image options, upscaled it for more definition, and then, using a new “– cref” prompt and the URL for my generated image (with the character I liked), I forced Midjounrey to generate new images but with the same AI character in them.

Later, I described a character with Charles Schulz's Peanuts character qualities and, once I had one I liked, reused him in a different prompt scenario where he had his kite stuck in a tree (Midjourney couldn't or wouldn't put the kite in the tree branches).

Image 1 of 2

Midjourney AI character creation

An homage to Charles Schulz (Image credit: Future)
Image 2 of 2

Midjourney AI character creation

(Image credit: Future)

It's far from perfect. Midjourney still tends to over-adjust the art but I contend the characters in the new images are the same ones I created in my initial images. The more descriptive you make your initial character-creation prompts, the better result you'll get in subsequent images.

Perhaps the most startling thing about Midjourney's update is the utter simplicity of the creative process. Writing natural language prompts has always been easy but training the system to make your character do something might typically take some programming or even AI model expertise. Here it's just a simple prompt, one code, and an image reference.

Image 1 of 2

Midjourney AI character creation

Got a lot closer with my photo as a reference (Image credit: Future)
Image 2 of 2

Midjourney AI character creation

(Image credit: Future)

While it's easier to take one of Midjourney's own creations and use that as your foundational character, I decided to see what Midjourney would do if I turned myself into a character using the same “cref” prompt. I found an online photo of myself and entered this prompt: “imagine: making a pizza – cref [link to a photo of me]”.

Midjourney quickly spit out an interpretation of me making a pizza. At best, it's the essence of me. I selected the least objectionable one and then crafted a new prompt using the URL from my favorite me.

Midjourney AI character creation

Oh, hey, Not Tim Cook (Image credit: Future)

Unfortunately, when I entered this prompt: “interviewing Tim Cook at Apple headquarters”, I got a grizzled-looking Apple CEO eating pizza and another image where he's holding an iPad that looks like it has pizza for a screen.

When I removed “Tim Cook” from the prompt, Midjourney was able to drop my character into four images. In each, Midjourney Me looks slightly different. There was one, though, where it looked like my favorite me enjoying a pizza with a “CEO” who also looked like me.

Midjourney AI character creation

Midjourney me enjoying pizza with my doppelgänger CEO (Image credit: Future)

Midjourney's AI will improve and soon it will be easy to create countless images featuring your favorite character. It could be for comic strips, books, graphic novels, photo series, animations, and, eventually, generative videos.

Such a tool could speed storyboarding but also make character animators very nervous.

If it's any consolation, I'm not sure Midjourney understands the difference between me and a pizza and pizza and an iPad – at least not yet.

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Forget the Apple Car – Porsche has been using the Apple Vision Pro with its record-breaking new Taycan

Porsche has just unveiled its most dynamic Taycan so far – the Porsche Taycan Turbo GT. This takes the Taycan Turbo S, gives it more power, reduces the weight and primes it for the track. There are two versions of the new car, the Taycan Turbo GT and the Taycan Turbo GT with Weissach package, which loses the backseats and gains a rear wing to make it a record-breaking track car. 

The unveiling of any new Porsche model wouldn't be complete without some mention of its performance credentials and a portion of the launch presentation included coverage of a record-breaking lap from the Laguna Seca raceway in California. 

It seems that Porsche CEO Oliver Blume couldn't make it to The Golden State himself, so instead, he watched it using Apple Vision Pro. Cut to Tim Cook congratulating Porsche on their record-breaking new car, one of many examples of Porsche and Apple's strong ongoing partnership.

Blume wasn't just watching a video feed on Apple Vision Pro, however. He was in a full-on spatial computing mode, virtual track map, multiple windows of telematics, video feed from the car on the track – even the driver's heart rate was displayed. A celebration of cutting-edge tech at a corporate level? You bet. 

an image of the Apple Vision Pro being used with a Porsche virtual cockpit

(Image credit: Porsche / Chris Hall)

“What an amazing experience it was to join the team virtually along with Apple Vision Pro. Thanks to our custom race engineer cockpit app, it felt like I was right there in Laguna Seca with Lars [Kern, Porsche development driver],” said Blume.

“It has been great to bring the best of German engineering and Apple's inspiring product innovations together.”

Cue Tim Cook's surprise cameo. “Congratulations to you and the Porsche team on the new record you set with this incredible new vehicle. It's these kinds of extraordinary milestones that show the world what can happen when a team of incredibly dedicated people come together to break new ground on a big idea,” said Cook.

“Porsche has always been known for excellence,” continued Cook, “and we're proud to see a number of our products play a role in what you do. And it's so great to see Apple Vision Pro helping reimagine track experiences.”

The mutual backslapping continued for a little longer, before Blume dropped the next nugget: “We appreciate the great partnership we have established over the years, starting with the My Porsche app on Apple CarPlay and now we're taking it one step further with Porsche's Apple Vision Pro race app to bring the best user experience to our employees and customers.”

The appearance of Apple Vision Pro went virtually unnoticed, however. There was no mention of any Apple Vision Pro app in the press materials and when asked at the launch site in Leipzig, there was no more information forthcoming. Porsche it seems, aren't saying any more about it.

Chalk it down as the ultimate tease perhaps: there doesn't seem to be a name for the app that was used – Oliver Blume himself referred to it in two different ways – but it does demonstrate that Porsche and Apple are continuing to work on technologies together beyond Apple CarPlay and the customisation of the Porsche digital displays.

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